Stop the war!
Остановите войну!
for scientists:
default search action
"DragD3D: Vertex-based Editing for Realistic Mesh Deformations using 2D ..."
Tianhao Xie et al. (2023)
- Tianhao Xie, Eugene Belilovsky, Sudhir Mudur, Tiberiu Popa:
DragD3D: Vertex-based Editing for Realistic Mesh Deformations using 2D Diffusion Priors. CoRR abs/2310.04561 (2023)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.