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"Multi-Actor Generative Artificial Intelligence as a Game Engine."
Alexander Sasha Vezhnevets et al. (2025)
- Alexander Sasha Vezhnevets, Jayd Matyas, Logan Cross, Davide Paglieri, Minsuk Chang, William A. Cunningham, Simon Osindero, William S. Isaac, Joel Z. Leibo:
Multi-Actor Generative Artificial Intelligence as a Game Engine. CoRR abs/2507.08892 (2025)

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