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"Gamification as a panacea to workplace cyberloafing: an application of ..."
- K. S. Nivedhitha

, Gayathri Giri, Palvi Pasricha:
Gamification as a panacea to workplace cyberloafing: an application of self-determination and social bonding theories. Internet Res. 35(2): 798-840 (2025)

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