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"From tile algorithm to stripe algorithm: a CUBLAS-based parallel ..."
Manuel Carcenac (2014)
- Manuel Carcenac

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From tile algorithm to stripe algorithm: a CUBLAS-based parallel implementation on GPUs of Gauss method for the resolution of extremely large dense linear systems stored on an array of solid state devices. J. Supercomput. 68(1): 365-413 (2014)

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