


default search action
"Efficient multi-view ray tracing using edge detection and shader reuse."
Magnus Andersson et al. (2011)
- Magnus Andersson, Björn Johnsson, Jacob Munkberg, Petrik Clarberg, Jon Hasselgren, Tomas Akenine-Möller:

Efficient multi-view ray tracing using edge detection and shader reuse. Vis. Comput. 27(6-8): 665-676 (2011)

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.


Google
Google Scholar
Semantic Scholar
Internet Archive Scholar
CiteSeerX
ORCID













