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"Geometry-shader-based real-time voxelization and applications."
Hsu-Huai Chang et al. (2014)
- Hsu-Huai Chang, Yu-Chi Lai, Chin-Yuan Yao, Kai-Lung Hua, Yuzhen Niu, Feng Liu:
Geometry-shader-based real-time voxelization and applications. Vis. Comput. 30(3): 327-340 (2014)
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