:facetid:toc:\"db/conf/mig/mig2014.bht\"OK:facetid:toc:db/conf/mig/mig2014.bhtTorin AdamsonJohn E. G. BaxterKasra ManaviApril SuknotBruna JacobsonPatrick Gage KelleyLydia TapiaMolecular tetris: crowdsourcing molecular docking using path-planning and haptic devices.MIG133-1382014Conference and Workshop Papersclosedconf/mig/AdamsonBMSJKT1410.1145/2668064.2668086https://doi.org/10.1145/2668064.2668086https://dblp.org/rec/conf/mig/AdamsonBMSJKT14URL#3919647Yunfei BaiC. Karen LiuCoupling cloth and rigid bodies for dexterous manipulation.MIG139-1452014Conference and Workshop Papersclosedconf/mig/BaiL1410.1145/2668064.2668066https://doi.org/10.1145/2668064.2668066https://dblp.org/rec/conf/mig/BaiL14URL#3919648Tim BalintYotam I. GingoldJan M. AllbeckAgent script generation using descriptive text documents.MIG1812014Conference and Workshop Papersclosedconf/mig/BalintGA1410.1145/2668064.2677076https://doi.org/10.1145/2668064.2677076https://dblp.org/rec/conf/mig/BalintGA14URL#3919649Adela BarbulescuRémi RonfardGérard BaillyGeorges GagneréHüseyin ÇakmakBeyond basic emotions: expressive virtual actors with social attitudes.MIG39-472014Conference and Workshop Papersclosedconf/mig/BarbulescuRBGC1410.1145/2668064.2668084https://doi.org/10.1145/2668064.2668084https://dblp.org/rec/conf/mig/BarbulescuRBGC14URL#3919650Adam W. BargteilBen JonesStrain limiting for clustered shape matching.MIG177-1792014Conference and Workshop Papersclosedconf/mig/BargteilJ1410.1145/2668064.2668098https://doi.org/10.1145/2668064.2668098https://dblp.org/rec/conf/mig/BargteilJ14URL#3919651Nicolas Nieto BedoyaChristian David Quintero GuerreroProcess optimization based on motion capture for videogames assets.MIG1862014Conference and Workshop Papersclosedconf/mig/BedoyaG1410.1145/2668064.2677077https://doi.org/10.1145/2668064.2677077https://dblp.org/rec/conf/mig/BedoyaG14URL#3919652Glen BersethM. Brandon HaworthMubbasir KapadiaPetros FaloutsosCharacterizing and optimizing game level difficulty.MIG153-1602014Conference and Workshop Papersclosedconf/mig/BersethHKF1410.1145/2668064.2668100https://doi.org/10.1145/2668064.2668100https://dblp.org/rec/conf/mig/BersethHKF14URL#3919653Rudi BonfiglioliWouter van TollRoland GeraertsGPGPU-accelerated construction of high-resolution generalized voronoi diagrams and navigation meshes.MIG25-302014Conference and Workshop Papersclosedconf/mig/BonfiglioliTG1410.1145/2668064.2668093https://doi.org/10.1145/2668064.2668093https://dblp.org/rec/conf/mig/BonfiglioliTG14URL#3919654Julien Bruneau 0002Teofilo Bezerra DutraJulien PettréFollowing behaviors: a model for computing following distances based on prediction.MIG17-242014Conference and Workshop Papersclosedconf/mig/BruneauDP1410.1145/2668064.2668085https://doi.org/10.1145/2668064.2668085https://dblp.org/rec/conf/mig/BruneauDP14URL#3919655Carlo CamporesiMarcelo KallmannComputing shortest path maps with GPU shaders.MIG97-1022014Conference and Workshop Papersclosedconf/mig/CamporesiK1410.1145/2668064.2668092https://doi.org/10.1145/2668064.2668092https://dblp.org/rec/conf/mig/CamporesiK14URL#3919656Timothy CostiganMukta PrasadRachel McDonnellFacial retargeting using neural networks.MIG31-382014Conference and Workshop Papersclosedconf/mig/CostiganPM1410.1145/2668064.2668099https://doi.org/10.1145/2668064.2668099https://dblp.org/rec/conf/mig/CostiganPM14URL#3919657Andrew W. FengGale M. LucasStacy MarsellaEvan A. SumaChung-Cheng ChiuDan CasasAri ShapiroActing the part: the role of gesture on avatar identity.MIG49-542014Conference and Workshop Papersclosedconf/mig/FengLMSCCS1410.1145/2668064.2668102https://doi.org/10.1145/2668064.2668102https://dblp.org/rec/conf/mig/FengLMSCCS14URL#3919658Tsukasa FukusatoShigeo MorishimaAutomatic depiction of onomatopoeia in animation considering physical phenomena.MIG161-1692014Conference and Workshop Papersclosedconf/mig/FukusatoM1410.1145/2668064.2668096https://doi.org/10.1145/2668064.2668096https://dblp.org/rec/conf/mig/FukusatoM14URL#3919659Quentin GalvaneRémi RonfardMarc ChristieNicolas SzilasNarrative-driven camera control for cinematic replay of computer games.MIG109-1172014Conference and Workshop Papersclosedconf/mig/GalvaneRCS1410.1145/2668064.2668104https://doi.org/10.1145/2668064.2668104https://dblp.org/rec/conf/mig/GalvaneRCS14URL#3919660Norman JaklinMark TibboelRoland GeraertsComputing high-quality paths in weighted regions.MIG77-862014Conference and Workshop Papersclosedconf/mig/JaklinTG1410.1145/2668064.2668097https://doi.org/10.1145/2668064.2668097https://dblp.org/rec/conf/mig/JaklinTG14URL#3919661Alain Juarez-PerezAndrew W. FengMarcelo KallmannAri ShapiroDeformation, parameterization and analysis of a single locomotion cycle.MIG1822014Conference and Workshop Papersclosedconf/mig/Juarez-PerezFKS1410.1145/2668064.2677082https://doi.org/10.1145/2668064.2677082https://dblp.org/rec/conf/mig/Juarez-PerezFKS14URL#3919662Pengbo LiPaul G. KryMulti-layer skin simulation with adaptive constraints.MIG171-1762014Conference and Workshop Papersclosedconf/mig/LiK1410.1145/2668064.2668089https://doi.org/10.1145/2668064.2668089https://dblp.org/rec/conf/mig/LiK14URL#3919663Edward T. LixandruVictor B. ZordanPhysical rig for first-person, look-at cameras in video games.MIG119-1242014Conference and Workshop Papersclosedconf/mig/LixandruZ1410.1145/2668064.2668101https://doi.org/10.1145/2668064.2668101https://dblp.org/rec/conf/mig/LixandruZ14URL#3919664John MooneyJan M. AllbeckRethinking NPC intelligence: a new reputation system.MIG55-602014Conference and Workshop Papersclosedconf/mig/MooneyA1410.1145/2668064.2668091https://doi.org/10.1145/2668064.2668091https://dblp.org/rec/conf/mig/MooneyA14URL#3919665Aline NormoyleNorman I. BadlerHow do stylistic motions differ numerically from neutral ones?MIG1842014Conference and Workshop Papersclosedconf/mig/NormoyleB1410.1145/2668064.2677080https://doi.org/10.1145/2668064.2677080https://dblp.org/rec/conf/mig/NormoyleB14URL#3919666Aline NormoyleSophie JörgTrade-offs between responsiveness and naturalness for player characters.MIG61-702014Conference and Workshop Papersclosedconf/mig/NormoyleJ1410.1145/2668064.2668087https://doi.org/10.1145/2668064.2668087https://dblp.org/rec/conf/mig/NormoyleJ14URL#3919667Carmine OlivaHannes Högni VilhjálmssonPrediction in social path following.MIG103-1082014Conference and Workshop Papersclosedconf/mig/OlivaV1410.1145/2668064.2668103https://doi.org/10.1145/2668064.2668103https://dblp.org/rec/conf/mig/OlivaV14URL#3919668Masaki OshitaYuta SenjuGenerating hand motion from body motion using key hand poses.MIG147-1512014Conference and Workshop Papersclosedconf/mig/OshitaS1410.1145/2668064.2668095https://doi.org/10.1145/2668064.2668095https://dblp.org/rec/conf/mig/OshitaS14URL#3919669Amir Hossein RabbaniMichiel van de PannePaul G. KryAnticipatory balance control.MIG71-762014Conference and Workshop Papersclosedconf/mig/RabbaniPK1410.1145/2668064.2668083https://doi.org/10.1145/2668064.2668083https://dblp.org/rec/conf/mig/RabbaniPK14URL#3919670Zahed RahmatiValerie KingSue Whitesides(Reverse) k-nearest neighbors for moving objects.MIG1872014Conference and Workshop Papersclosedconf/mig/RahmatiKW1410.1145/2668064.2677081https://doi.org/10.1145/2668064.2677081https://dblp.org/rec/conf/mig/RahmatiKW14URL#3919671Jose Guillermo Rangel RamirezDevin LangePanayiotis CharalambousClaudia EstevesJulien PettréOptimization-based computation of locomotion trajectories for crowd patches.MIG7-162014Conference and Workshop Papersclosedconf/mig/RamirezLCEP1410.1145/2668064.2668094https://doi.org/10.1145/2668064.2668094https://dblp.org/rec/conf/mig/RamirezLCEP14URL#3919672Sara RashidianErion PlakuStefan EdelkampMotion planning with rigid-body dynamics for generalized traveling salesman tours.MIG87-962014Conference and Workshop Papersclosedconf/mig/RashidianPE1410.1145/2668064.2668090https://doi.org/10.1145/2668064.2668090https://dblp.org/rec/conf/mig/RashidianPE14URL#3919673Prateek ShrivastavaSukhendu DasPhysics based virtual cutting using j-integral method for gaming applications.MIG1852014Conference and Workshop Papersclosedconf/mig/ShrivastavaD1410.1145/2668064.2677078https://doi.org/10.1145/2668064.2677078https://dblp.org/rec/conf/mig/ShrivastavaD14URL#3919674Huaguang SongMichael NeffDesign and evaluation of a sketch-based gesture animation tool.MIG1832014Conference and Workshop Papersclosedconf/mig/SongN1410.1145/2668064.2677079https://doi.org/10.1145/2668064.2677079https://dblp.org/rec/conf/mig/SongN14URL#3919675Fabio ZündMarcel LancelleMattia RyffelRobert W. SumnerKenny MitchellMarkus H. GrossInfluence of animated reality mixing techniques on user experience.MIG125-1322014Conference and Workshop Papersclosedconf/mig/ZundLRSMG1410.1145/2668064.2668088https://doi.org/10.1145/2668064.2668088https://dblp.org/rec/conf/mig/ZundLRSMG14URL#3919676Ari ShapiroNancy M. AmatoJessica K. HodginsProceedings of the Seventh International Conference on Motion in Games, Playa Vista, CA, USA, November 06 - 08, 2014MIGACM2014Editorshipconf/mig/201410.1145/2668064https://doi.org/10.1145/2668064https://dblp.org/rec/conf/mig/2014URL#3964791