Search dblp for Publications

export results for "toc:db/conf/gamesem/icegic2009.bht:"

 download as .bib file

@inproceedings{DBLP:conf/gamesem/AlersB09,
  author       = {Sjriek Alers and
                  Emilia I. Barakova},
  title        = {Multi-agent platform for development of educational games for children
                  with autism},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {47--53},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293583},
  doi          = {10.1109/ICEGIC.2009.5293583},
  timestamp    = {Wed, 16 Oct 2019 14:14:48 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/AlersB09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/AndorkoCB09,
  author       = {Istvan Andorko and
                  Peter M. Corcoran and
                  Petronel Bigioi},
  title        = {{FPGA} based stereo imaging system with applications in computer gaming},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {239--245},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293586},
  doi          = {10.1109/ICEGIC.2009.5293586},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/AndorkoCB09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/Arroyo-Palacios09,
  author       = {Jorge Arroyo{-}Palacios and
                  Daniela M. Romano},
  title        = {Exploring the use of a respiratory-computer interface for game interaction},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {154--159},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293588},
  doi          = {10.1109/ICEGIC.2009.5293588},
  timestamp    = {Mon, 16 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/Arroyo-Palacios09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/BacivarovC09,
  author       = {Ioana Bacivarov and
                  Peter M. Corcoran},
  title        = {Facial expression modeling using component {AAM} models - Gaming applications},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {1--16},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293579},
  doi          = {10.1109/ICEGIC.2009.5293579},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/BacivarovC09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/CallaghanMLHW09,
  author       = {Michael J. Callaghan and
                  Kerri McCusker and
                  Julio Lopez Losada and
                  Jim Harkin and
                  Shane Wilson},
  title        = {Integrating virtual worlds {\&} virtual learning environments
                  for online education},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {54--63},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293576},
  doi          = {10.1109/ICEGIC.2009.5293576},
  timestamp    = {Fri, 02 Jun 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/CallaghanMLHW09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/ChaiJCK09,
  author       = {Youngjoon Chai and
                  DongHeon Jang and
                  Kyusik Chang and
                  TaeYong Kim},
  title        = {Vision-based real-time game interface},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {43--46},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293605},
  doi          = {10.1109/ICEGIC.2009.5293605},
  timestamp    = {Thu, 19 Aug 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/ChaiJCK09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/DollMK09,
  author       = {Travis M. Doll and
                  Raymond Migneco and
                  Youngmoo E. Kim},
  title        = {Web-based sound and music games with activities for {STEM} education},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {191--200},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293606},
  doi          = {10.1109/ICEGIC.2009.5293606},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/DollMK09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/Dolphin09,
  author       = {Andrew Dolphin},
  title        = {Compositional applications of a game engine},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {213--222},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293598},
  doi          = {10.1109/ICEGIC.2009.5293598},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/Dolphin09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/FromentGMSSSDT09,
  author       = {St{\'{e}}phan Froment and
                  M{\'{e}}lanie Ginibre and
                  St{\'{e}}phanie Mader and
                  Antoine Sarafian and
                  Aymeric Schwartz and
                  Delphine Soriano and
                  J{\'{e}}r{\^{o}}me Dupire and
                  Alexandre Topol},
  title        = {{AZ66} (Demo submission)},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {267--268},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293610},
  doi          = {10.1109/ICEGIC.2009.5293610},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/FromentGMSSSDT09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/GeZMZ09,
  author       = {Chenyang Ge and
                  Nanning Zheng and
                  Kuizhi Mei and
                  Jizhong Zhao},
  title        = {{VLSI} design of 3D display processing chip for head-mounted display},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {25--28},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293596},
  doi          = {10.1109/ICEGIC.2009.5293596},
  timestamp    = {Wed, 26 Aug 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/GeZMZ09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/Gouveia09,
  author       = {Patr{\'{\i}}cia Gouveia},
  title        = {Narrative paradox and the design of alternate reality games (ARGs)
                  and blogs},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {231--238},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293585},
  doi          = {10.1109/ICEGIC.2009.5293585},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/Gouveia09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/GrollmischDG09,
  author       = {Sascha Grollmisch and
                  Christian Dittmar and
                  Gabriel Gatzsche},
  title        = {Concept, implementation and evaluation of an improvisation based music
                  video game},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {210--212},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293599},
  doi          = {10.1109/ICEGIC.2009.5293599},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/GrollmischDG09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/GrzonkowskiC09,
  author       = {Slawomir Grzonkowski and
                  Peter M. Corcoran},
  title        = {A secure and efficient micropayment solution for online gaming},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {118--125},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293609},
  doi          = {10.1109/ICEGIC.2009.5293609},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/GrzonkowskiC09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/IonitaAC09,
  author       = {Mircea C. Ionita and
                  Istvan Andorko and
                  Peter M. Corcoran},
  title        = {Enhanced real-time face models from stereo imaging for gaming applications},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {17--24},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293587},
  doi          = {10.1109/ICEGIC.2009.5293587},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/IonitaAC09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/IonitaC09,
  author       = {Mircea C. Ionita and
                  Peter M. Corcoran},
  title        = {Appearance capturing and animation techniques for realistic, true-identity
                  gaming avatars},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {265--268},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293604},
  doi          = {10.1109/ICEGIC.2009.5293604},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/IonitaC09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/JilgC09,
  author       = {Johannes Jilg and
                  Jenny Carter},
  title        = {Sudoku evolution},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {173--185},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293614},
  doi          = {10.1109/ICEGIC.2009.5293614},
  timestamp    = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gamesem/JilgC09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/KaramouzasBO09,
  author       = {Ioannis Karamouzas and
                  Jiri Bakker and
                  Mark H. Overmars},
  title        = {Density constraints for crowd simulation},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {160--168},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293590},
  doi          = {10.1109/ICEGIC.2009.5293590},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/KaramouzasBO09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/Kennerly09,
  author       = {Ethan Kennerly},
  title        = {Runesinger},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {109--117},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293578},
  doi          = {10.1109/ICEGIC.2009.5293578},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/Kennerly09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/KennerlyWZ09,
  author       = {Ethan Kennerly and
                  Andreas Witzel and
                  Jonathan A. Zvesper},
  title        = {Thief belief},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {169--172},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293592},
  doi          = {10.1109/ICEGIC.2009.5293592},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/KennerlyWZ09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/KokajiNYKH09,
  author       = {Ryosuke Kokaji and
                  Takako Nonaka and
                  Masahiro Yonezawa and
                  Keisuke Kurinami and
                  Tomohiro Hase},
  title        = {Magnifying glass-like user interface for game control},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {149--153},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293581},
  doi          = {10.1109/ICEGIC.2009.5293581},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/KokajiNYKH09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/Kurkovsky09,
  author       = {Stan Kurkovsky},
  title        = {Can mobile game development foster student interest in computer science?},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {92--100},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293601},
  doi          = {10.1109/ICEGIC.2009.5293601},
  timestamp    = {Sun, 25 Oct 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/Kurkovsky09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/Lawrence09,
  author       = {William Lawrence},
  title        = {A research proposal for a {GCSE} maths tutoring game using neural
                  networks},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {64--69},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293612},
  doi          = {10.1109/ICEGIC.2009.5293612},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/Lawrence09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/LeeCC09,
  author       = {Jae{-}Moon Lee and
                  Se Hong Cho and
                  Rafael A. Calvo},
  title        = {A fast algorithm for simulation of flocking behavior},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {186--190},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293611},
  doi          = {10.1109/ICEGIC.2009.5293611},
  timestamp    = {Thu, 15 Jun 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/LeeCC09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/LeeLC09,
  author       = {Seok{-}Han Lee and
                  Sangkeun Lee and
                  Jong{-}Soo Choi},
  title        = {Real-time camera tracking using a particle filter and multiple feature
                  trackers},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {29--36},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293577},
  doi          = {10.1109/ICEGIC.2009.5293577},
  timestamp    = {Wed, 08 Feb 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gamesem/LeeLC09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/MignecoDSHDK09,
  author       = {Raymond Migneco and
                  Travis M. Doll and
                  Jeffrey J. Scott and
                  Christian M. Hahn and
                  Paul J. Diefenbach and
                  Youngmoo E. Kim},
  title        = {An audio processing library for game development in flash},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {201--209},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293603},
  doi          = {10.1109/ICEGIC.2009.5293603},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/MignecoDSHDK09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/MilanovaBS09,
  author       = {Mariofanna G. Milanova and
                  Leonardo Bocchi and
                  Tsanko Stoev},
  title        = {Video-based human motion estimation system for gaming user interface},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {37--42},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293602},
  doi          = {10.1109/ICEGIC.2009.5293602},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/MilanovaBS09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/Mullan09,
  author       = {Eoin Mullan},
  title        = {Driving sound synthesis from a physics engine},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {256--264},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293591},
  doi          = {10.1109/ICEGIC.2009.5293591},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/Mullan09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/MunroBC09,
  author       = {James Munro and
                  Cornelia Boldyreff and
                  Andrea Capiluppi},
  title        = {Architectural studies of games engines - The quake series},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {246--255},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293600},
  doi          = {10.1109/ICEGIC.2009.5293600},
  timestamp    = {Fri, 02 Jun 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/MunroBC09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/NidefferW09,
  author       = {Robert Nideffer and
                  Alf Inge Wang},
  title        = {Unexceptional.net},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {131--139},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293594},
  doi          = {10.1109/ICEGIC.2009.5293594},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/NidefferW09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/RomanoLR09,
  author       = {Daniela M. Romano and
                  Lawrence Lomax and
                  Paul Richmond},
  title        = {NARCSim an agent-based illegal drug market simulation},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {101--108},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293584},
  doi          = {10.1109/ICEGIC.2009.5293584},
  timestamp    = {Mon, 16 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/RomanoLR09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/TomabechiF09,
  author       = {Nobuhiro Tomabechi and
                  Yoshichika Fujioka},
  title        = {Traveling-salesman game with multiple competitors/cooperators and
                  simultaneous move search algorithm},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {223--230},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293593},
  doi          = {10.1109/ICEGIC.2009.5293593},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/TomabechiF09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/VinesML09,
  author       = {Mauricio Vines and
                  Javier Mora and
                  Won{-}Sook Lee},
  title        = {Haptic display of 3D liquids for interactive applications},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {140--148},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293575},
  doi          = {10.1109/ICEGIC.2009.5293575},
  timestamp    = {Tue, 11 Jul 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/VinesML09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/Wang09,
  author       = {Alf Inge Wang},
  title        = {Post-mortem analysis of student game projects in a software architecture
                  course},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {78--91},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293595},
  doi          = {10.1109/ICEGIC.2009.5293595},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/Wang09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/WuWSK09,
  author       = {Bian Wu and
                  Alf Inge Wang and
                  Jan{-}Erik Str{\o}m and
                  Trond Blomholm Kvamme},
  title        = {{XQUEST} used in software architecture education},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {70--77},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293607},
  doi          = {10.1109/ICEGIC.2009.5293607},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/WuWSK09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/WylieC09,
  author       = {Carlos Garcia Wylie and
                  Paul Coulton},
  title        = {Mobile persuasive exergaming},
  booktitle    = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  pages        = {126--130},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/ICEGIC.2009.5293582},
  doi          = {10.1109/ICEGIC.2009.5293582},
  timestamp    = {Wed, 17 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/WylieC09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/gamesem/2009,
  title        = {2009 International {IEEE} Consumer Electronics Society's Games Innovations
                  Conference, {ICE-GIC} 2009, London, UK, August 25-28, 2009},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://ieeexplore.ieee.org/xpl/conhome/5289330/proceeding},
  isbn         = {978-1-4244-4459-5},
  timestamp    = {Wed, 16 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/2009.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
a service of  Schloss Dagstuhl - Leibniz Center for Informatics