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@inproceedings{DBLP:conf/ie/AltamimiNS14,
  author       = {Reem Altamimi and
                  Keith Nesbitt and
                  Geoff Skinner},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Overview of the MySteps {ICT} Framework},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {28:1--28:3},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677786},
  doi          = {10.1145/2677758.2677786},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/AltamimiNS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/BakerRC14,
  author       = {Scott Baker and
                  Deborah Richards and
                  Patrina Caldwell},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Putting a New Intelligent Virtual Face on a Medical Treatment Advice
                  System to Improve Adherence},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {17:1--17:9},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677762},
  doi          = {10.1145/2677758.2677762},
  timestamp    = {Tue, 30 Aug 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ie/BakerRC14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/BilleSMB14,
  author       = {Ross Bille and
                  Shamus P. Smith and
                  Kim Maund and
                  Graham Brewer},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Extending Building Information Models into Game Engines},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {22:1--22:8},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677764},
  doi          = {10.1145/2677758.2677764},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/BilleSMB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/Cabanag14,
  author       = {Matt Cabanag},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Protocol {E:} An Implementation of a Novel, Agent Based, Control Scheme
                  for Real Time Strategy Games},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {37:1},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677795},
  doi          = {10.1145/2677758.2677795},
  timestamp    = {Sun, 17 Dec 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/Cabanag14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/CroftRCN14,
  author       = {Hayley Croft and
                  Rohan Rasiah and
                  Joyce Cooper and
                  Keith V. Nesbitt},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Comparing Animation with Video For Teaching Communication Skills},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {25:1--25:10},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677777},
  doi          = {10.1145/2677758.2677777},
  timestamp    = {Sun, 25 Oct 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ie/CroftRCN14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/DavisNN14,
  author       = {Simon Davis and
                  Keith Nesbitt and
                  Eugene Nalivaiko},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {A Systematic Review of Cybersickness},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {8:1--8:9},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677780},
  doi          = {10.1145/2677758.2677780},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/DavisNN14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/DiazTS14,
  author       = {Mar{\'{\i}}a Guadalupe Alvarez D{\'{\i}}az and
                  Marcus Toftedahl and
                  Torbj{\"{o}}rn Svensson},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {The Mystery of Elin. Incorporating a City Cultural Program on History
                  and Heritage into a Pervasive Game},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {9:1--9:10},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677768},
  doi          = {10.1145/2677758.2677768},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/DiazTS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/Dunne14,
  author       = {Daniel Dunne},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Multimodality or Ludo-Narrative Dissonance: Duality of Presentation
                  in Fringe Media},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {29:1--29:4},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677785},
  doi          = {10.1145/2677758.2677785},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/Dunne14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/Egliston14,
  author       = {Ben Egliston},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Multimodality and the Competitive Metagame: Exploring Issues of Balance
                  in Multimodal Game Environments},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {30:1--30:4},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677787},
  doi          = {10.1145/2677758.2677787},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/Egliston14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/FoottitBMC14,
  author       = {Jacques Foottit and
                  Dave Brown and
                  Stefan Marks and
                  Andy M. Connor},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {An Intuitive Tangible Game Controller},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {4:1--4:7},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677774},
  doi          = {10.1145/2677758.2677774},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/FoottitBMC14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/FowlerCC14,
  author       = {Allan Fowler and
                  Brian Cusack and
                  Alessandro Canossa},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Measuring Learning in Video Games: {A} Case Study},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {3:1--3:7},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677771},
  doi          = {10.1145/2677758.2677771},
  timestamp    = {Sun, 25 Oct 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ie/FowlerCC14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/GavinKC14,
  author       = {Jenna Gavin and
                  Ben Kenobi and
                  Andy M. Connor},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Social Play Spaces for Active Community Engagement},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {31:1--31:5},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677789},
  doi          = {10.1145/2677758.2677789},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/GavinKC14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/GoddardBM14,
  author       = {William Goddard and
                  Richard Byrne and
                  Florian 'Floyd' Mueller},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Playful Game Jams: Guidelines for Designed Outcomes},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {6:1--6:10},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677778},
  doi          = {10.1145/2677758.2677778},
  timestamp    = {Fri, 23 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/GoddardBM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/GreuterN14,
  author       = {Stefan Greuter and
                  Adam Nash},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Game Asset Repetition},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {20:1--20:5},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677782},
  doi          = {10.1145/2677758.2677782},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/GreuterN14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/GreuterR14,
  author       = {Stefan Greuter and
                  David J. Roberts},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {SpaceWalk: Movement and Interaction in Virtual Space with Commodity
                  Hardware},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {1:1--1:7},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677781},
  doi          = {10.1145/2677758.2677781},
  timestamp    = {Mon, 25 Feb 2019 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/GreuterR14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/GuB14,
  author       = {Xin Gu and
                  Karen Blackmore},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {The Publishing Game: An Analysis of "Game" Related Academic Publishing
                  Patterns},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {12:1--12:6},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677759},
  doi          = {10.1145/2677758.2677759},
  timestamp    = {Wed, 25 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ie/GuB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/HannaRHJ14,
  author       = {Nader Hanna and
                  Deborah Richards and
                  Michael Hitchens and
                  Michael J. Jacobson},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Towards Quantifying Player's Involvement in 3D Games Based-on Player
                  Types},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {26:1--26:10},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677763},
  doi          = {10.1145/2677758.2677763},
  timestamp    = {Tue, 30 Aug 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ie/HannaRHJ14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/HookhamM14,
  author       = {Geoffrey Hookham and
                  Michael Meany},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Perspective Shifting: Humour and Comedy in Games},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {21:1--21:8},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677776},
  doi          = {10.1145/2677758.2677776},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/HookhamM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/InnocentH14,
  author       = {Troy Innocent and
                  In Dae Hwang},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Urban Codes // Parallel Worlds},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {19:1--19:8},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677767},
  doi          = {10.1145/2677758.2677767},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/InnocentH14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/KromeWGGS14,
  author       = {Sven Krome and
                  Steffen P. Walz and
                  Stefan Greuter and
                  Ansgar Gerlicher and
                  Markus Schleehauf},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Exergaming in the Car: Preliminary Results of an Experimental Setup},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {35:1--35:3},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2682632},
  doi          = {10.1145/2677758.2682632},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/KromeWGGS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/KromeWGHGS14,
  author       = {Sven Krome and
                  Steffen P. Walz and
                  Stefan Greuter and
                  Jussi Holopainen and
                  Ansgar Gerlicher and
                  Markus Schleehauf},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Exploring Game Ideas for Stresslessness in the Automotive Domain},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {36:1--36:3},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677788},
  doi          = {10.1145/2677758.2677788},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/KromeWGHGS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/Kutay14,
  author       = {Cat Kutay},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {One Person's Culture is Another One's Entertainment},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {15:1--15:8},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677793},
  doi          = {10.1145/2677758.2677793},
  timestamp    = {Sun, 25 Oct 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ie/Kutay14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/LeighH14,
  author       = {Elyssebeth Leigh and
                  Deanna Hutchinson},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {{DIGICON:} It's Not Digital But It Is Confronting},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {32:1--32:4},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677791},
  doi          = {10.1145/2677758.2677791},
  timestamp    = {Sun, 25 Oct 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ie/LeighH14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/MartinCC14,
  author       = {Matthew Martin and
                  James Charlton and
                  Andy M. Connor},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Augmented Body: Changing Interactive Body Play},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {33:1--33:4},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677790},
  doi          = {10.1145/2677758.2677790},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/MartinCC14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/MashimoUKN14,
  author       = {Ryo Mashimo and
                  Tomohiro Umetani and
                  Tatsuya Kitamura and
                  Akiyo Nadamoto},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Generating Funny Dialogue between Robots based on Japanese Traditional
                  Comedy Entertainment},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {10:1--10:7},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677769},
  doi          = {10.1145/2677758.2677769},
  timestamp    = {Sun, 06 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ie/MashimoUKN14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/McArthurJ14,
  author       = {Victoria McArthur and
                  Jennifer Jenson},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {E is for Everyone? Best Practices for the Socially Inclusive Design
                  of Avatar Creation Interfaces},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {2:1--2:8},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677783},
  doi          = {10.1145/2677758.2677783},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/McArthurJ14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/MustaquimN14,
  author       = {Moyen Mohammad Mustaquim and
                  Tobias Nystr{\"{o}}m},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Video Game Control Dimensionality Analysis},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {16:1--16:8},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677784},
  doi          = {10.1145/2677758.2677784},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/MustaquimN14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/Scott14,
  author       = {Nathan Scott},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Music to Middleware: The Growing Challenges of the Game Music Composer},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {34:1--34:3},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677792},
  doi          = {10.1145/2677758.2677792},
  timestamp    = {Sun, 25 Oct 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ie/Scott14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/SiPT14,
  author       = {Chen Si and
                  Yusuf Pisan and
                  Chek Tien Tan},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {A Scouting Strategy for Real-Time Strategy Games},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {24:1--24:8},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677772},
  doi          = {10.1145/2677758.2677772},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ie/SiPT14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/TanBLCT14,
  author       = {Lei Tan and
                  Ross Bille and
                  Yuqing Lin and
                  Stephan K. Chalup and
                  Chris Tucker},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Software Development in the City Evolutions Project},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {18:1--18:7},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677773},
  doi          = {10.1145/2677758.2677773},
  timestamp    = {Sat, 05 Sep 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ie/TanBLCT14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/TanBP14,
  author       = {Chek Tien Tan and
                  Sander Bakkes and
                  Yusuf Pisan},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Inferring Player Experiences Using Facial Expressions Analysis},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {7:1--7:8},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677765},
  doi          = {10.1145/2677758.2677765},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ie/TanBP14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/TeatherM14,
  author       = {Robert J. Teather and
                  I. Scott MacKenzie},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Comparing Order of Control for Tilt and Touch Games},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {5:1--5:10},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677766},
  doi          = {10.1145/2677758.2677766},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/TeatherM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/Velikovsky14,
  author       = {J. T. Velikovsky},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Flow Theory, Evolution {\&} Creativity: or, 'Fun {\&} Games'},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {23:1--23:10},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677770},
  doi          = {10.1145/2677758.2677770},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ie/Velikovsky14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/VillaricaR14,
  author       = {Ryan Villarica and
                  Deborah Richards},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Intelligent and Empathic Agent to Support Student Learning in Virtual
                  Worlds},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {11:1--11:9},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677761},
  doi          = {10.1145/2677758.2677761},
  timestamp    = {Tue, 30 Aug 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ie/VillaricaR14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/XIS14,
  author       = {Mingze Xi and
                  Shamus P. Smith},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Reusing Simulated Evacuation Behaviour in a Game Engine},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {14:1--14:8},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677779},
  doi          = {10.1145/2677758.2677779},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/XIS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/ZhuF14,
  author       = {Miaoqi Zhu and
                  Xiaowen Fang},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Introducing a Revised Lexical Approach to Study User Experience in
                  Game Play by Analyzing Online Reviews},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {27:1--27:8},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677760},
  doi          = {10.1145/2677758.2677760},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/ZhuF14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ie/Zika14,
  author       = {Joel Zika},
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {The Dawn of the Dark Ride at the Amusement Park},
  booktitle    = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  pages        = {13:1--13:5},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2677758.2677775},
  doi          = {10.1145/2677758.2677775},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ie/Zika14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/ie/2014,
  editor       = {Keith V. Nesbitt and
                  Shamus P. Smith and
                  Karen L. Blackmore},
  title        = {Proceedings of the 2014 Conference on Interactive Entertainment, {IE}
                  2014, Newcastle, NSW, Australia, December 2-3, 2014},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {http://dl.acm.org/citation.cfm?id=2677758},
  isbn         = {978-1-4503-2790-9},
  timestamp    = {Thu, 11 Feb 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ie/2014.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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