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@article{DBLP:journals/cie/BarbosaSFC14,
  author       = {Simone D. J. Barbosa and
                  Fabio A. Guilherme da Silva and
                  Ant{\'{o}}nio L. Furtado and
                  Marco A. Casanova},
  title        = {Plot Generation with Character-Based Decisions},
  journal      = {Comput. Entertain.},
  volume       = {12},
  number       = {3},
  pages        = {2:1--2:21},
  year         = {2014},
  url          = {https://doi.org/10.1145/2702109.2633407},
  doi          = {10.1145/2702109.2633407},
  timestamp    = {Tue, 06 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/cie/BarbosaSFC14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/cie/Chen14,
  author       = {Tsung Teng Chen},
  title        = {Online Games: Research Perspective and Framework},
  journal      = {Comput. Entertain.},
  volume       = {12},
  number       = {1},
  pages        = {3:1--3:26},
  year         = {2014},
  url          = {https://doi.org/10.1145/2582193.2633445},
  doi          = {10.1145/2582193.2633445},
  timestamp    = {Sun, 10 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/cie/Chen14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/cie/CunhaMC14,
  author       = {Renato Luiz de Freitas Cunha and
                  Marlos C. Machado and
                  Luiz Chaimowicz},
  title        = {RTSMate: Towards an Advice System for {RTS} Games},
  journal      = {Comput. Entertain.},
  volume       = {12},
  number       = {1},
  pages        = {1:1--1:20},
  year         = {2014},
  url          = {https://doi.org/10.1145/2582193.2633441},
  doi          = {10.1145/2582193.2633441},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/cie/CunhaMC14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/cie/FolgieriZ14,
  author       = {Raffaella Folgieri and
                  Roberto Zampolini},
  title        = {{BCI} Promises in Emotional Involvement in Music and Games},
  journal      = {Comput. Entertain.},
  volume       = {12},
  number       = {1},
  pages        = {4:1--4:10},
  year         = {2014},
  url          = {https://doi.org/10.1145/2582193.2633447},
  doi          = {10.1145/2582193.2633447},
  timestamp    = {Sun, 10 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/cie/FolgieriZ14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/cie/HagbiGBBE14,
  author       = {Nate Hagbi and
                  Rapha{\"{e}}l Grasset and
                  Oriel Bergig and
                  Mark Billinghurst and
                  Jihad El{-}Sana},
  title        = {In-Place Sketching for Augmented Reality Games},
  journal      = {Comput. Entertain.},
  volume       = {12},
  number       = {3},
  pages        = {3:1--3:18},
  year         = {2014},
  url          = {https://doi.org/10.1145/2702109.2633419},
  doi          = {10.1145/2702109.2633419},
  timestamp    = {Sun, 10 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/cie/HagbiGBBE14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/cie/KapralosLCHKJ14,
  author       = {Bill Kapralos and
                  Jonathan Lam and
                  Karen Collins and
                  Andrew Hogue and
                  Kamen Kanev and
                  Michael R. M. Jenkin},
  title        = {Sound Localization on Tabletop Computers: {A} Comparison of Two Amplitude
                  Panning Methods},
  journal      = {Comput. Entertain.},
  volume       = {12},
  number       = {2},
  pages        = {4:1--4:19},
  year         = {2014},
  url          = {https://doi.org/10.1145/2701657.2633415},
  doi          = {10.1145/2701657.2633415},
  timestamp    = {Mon, 26 Oct 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/cie/KapralosLCHKJ14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/cie/LilisS14,
  author       = {Yannis Lilis and
                  Anthony Savidis},
  title        = {An Integrated Development Framework for Tabletop Computer Games},
  journal      = {Comput. Entertain.},
  volume       = {12},
  number       = {3},
  pages        = {4:1--4:34},
  year         = {2014},
  url          = {https://doi.org/10.1145/2702109.2633423},
  doi          = {10.1145/2702109.2633423},
  timestamp    = {Sun, 10 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/cie/LilisS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/cie/MouraE14,
  author       = {Dinara Moura and
                  Magy Seif El{-}Nasr},
  title        = {Design Techniques for Planning Navigational Systems in 3-D Video Games},
  journal      = {Comput. Entertain.},
  volume       = {12},
  number       = {2},
  pages        = {2:1--2:25},
  year         = {2014},
  url          = {https://doi.org/10.1145/2701657.2633421},
  doi          = {10.1145/2701657.2633421},
  timestamp    = {Sun, 10 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/cie/MouraE14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/cie/PradaPYNK14,
  author       = {Rui Prada and
                  Helmut Prendinger and
                  Panita Yongyuth and
                  Arturo Nakasone and
                  Asanee Kawtrakul},
  title        = {AgriVillage: {A} Game to Foster Awareness of the Environmental Impact
                  of Agriculture},
  journal      = {Comput. Entertain.},
  volume       = {12},
  number       = {2},
  pages        = {3:1--3:18},
  year         = {2014},
  url          = {https://doi.org/10.1145/2701657.2633417},
  doi          = {10.1145/2701657.2633417},
  timestamp    = {Sun, 10 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/cie/PradaPYNK14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/cie/RevelleRCTBMHRS14,
  author       = {Glenda Revelle and
                  Emily Reardon and
                  Kristin Cook and
                  Lori M. Takeuchi and
                  Rafael Ballagas and
                  Koichi Mori and
                  Hiroshi Horii and
                  Hayes Raffle and
                  Maria Sandberg and
                  Mirjana Spasojevic},
  title        = {Electric Agents: Combining Collaborative Mobile Augmented Reality
                  and Web-Based Video to Reinvent Interactive Television},
  journal      = {Comput. Entertain.},
  volume       = {12},
  number       = {3},
  pages        = {1:1--1:21},
  year         = {2014},
  url          = {https://doi.org/10.1145/2702109.2633413},
  doi          = {10.1145/2702109.2633413},
  timestamp    = {Sat, 01 May 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/cie/RevelleRCTBMHRS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/cie/RomanMN14,
  author       = {Fernando Roman and
                  Anderson Maciel and
                  Luciana Porcher Nedel},
  title        = {Improving Gameplay in First Person 3-D Games using Multiple Displays},
  journal      = {Comput. Entertain.},
  volume       = {12},
  number       = {2},
  pages        = {1:1--1:22},
  year         = {2014},
  url          = {https://doi.org/10.1145/2701657.2701653},
  doi          = {10.1145/2701657.2701653},
  timestamp    = {Sun, 10 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/cie/RomanMN14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/cie/TokuhisaKT14,
  author       = {Satoru Tokuhisa and
                  Yusuke Kamiyama and
                  Takuji Tokiwa},
  title        = {Personal, Physical, Social, and Creative Contextual Design for Art
                  Education: How to Achieve Fun in Art Education for Children},
  journal      = {Comput. Entertain.},
  volume       = {12},
  number       = {1},
  pages        = {2:1--2:20},
  year         = {2014},
  url          = {https://doi.org/10.1145/2582193.2633443},
  doi          = {10.1145/2582193.2633443},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/cie/TokuhisaKT14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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