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@article{DBLP:journals/tciaig/0001PCT19,
  author       = {Jialin Liu and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Tristan Cazenave and
                  Ruck Thawonmas},
  title        = {Guest Editorial Special Issue on Game Competition Frameworks for Research
                  and Education},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {3},
  pages        = {192--194},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2019.2938903},
  doi          = {10.1109/TG.2019.2938903},
  timestamp    = {Sat, 05 Sep 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/0001PCT19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/AtkinsonBCDS19,
  author       = {Timothy Atkinson and
                  Hendrik Baier and
                  Tara Copplestone and
                  Sam Devlin and
                  Jerry Swan},
  title        = {The Text-Based Adventure {AI} Competition},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {3},
  pages        = {260--266},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2019.2896017},
  doi          = {10.1109/TG.2019.2896017},
  timestamp    = {Mon, 31 Aug 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/AtkinsonBCDS19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BaierSPDRC19,
  author       = {Hendrik Baier and
                  Adam Sattaur and
                  Edward J. Powley and
                  Sam Devlin and
                  Jeff Rollason and
                  Peter I. Cowling},
  title        = {Emulating Human Play in a Leading Mobile Card Game},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {4},
  pages        = {386--395},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2835764},
  doi          = {10.1109/TG.2018.2835764},
  timestamp    = {Wed, 15 Jan 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/BaierSPDRC19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BarrosGLT19,
  author       = {Gabriella Alves Bulhoes Barros and
                  Michael Cerny Green and
                  Antonios Liapis and
                  Julian Togelius},
  title        = {Who Killed Albert Einstein? From Open Data to Murder Mystery Games},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {1},
  pages        = {79--89},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2806190},
  doi          = {10.1109/TG.2018.2806190},
  timestamp    = {Sun, 02 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/BarrosGLT19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BerdunA19,
  author       = {Franco Daniel Berdun and
                  Marcelo Gabriel Armentano},
  title        = {Modeling Users' Collaborative Behavior With a Serious Game},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {2},
  pages        = {121--128},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2794419},
  doi          = {10.1109/TG.2018.2794419},
  timestamp    = {Thu, 06 Aug 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/BerdunA19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/CampbellV19,
  author       = {Jonathan Campbell and
                  Clark Verbrugge},
  title        = {Exploration in NetHack With Secret Discovery},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {4},
  pages        = {363--373},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2861759},
  doi          = {10.1109/TG.2018.2861759},
  timestamp    = {Wed, 15 Jan 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/CampbellV19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/CertickyCKCK19,
  author       = {Michal Certick{\'{y}} and
                  David Churchill and
                  Kyung{-}Joong Kim and
                  Martin Certick{\'{y}} and
                  Richard Kelly},
  title        = {StarCraft {AI} Competitions, Bots, and Tournament Manager Software},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {3},
  pages        = {227--237},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2883499},
  doi          = {10.1109/TG.2018.2883499},
  timestamp    = {Wed, 11 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/CertickyCKCK19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/ColledanchisePO19,
  author       = {Michele Colledanchise and
                  Ramviyas Parasuraman and
                  Petter {\"{O}}gren},
  title        = {Learning of Behavior Trees for Autonomous Agents},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {2},
  pages        = {183--189},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2816806},
  doi          = {10.1109/TG.2018.2816806},
  timestamp    = {Fri, 05 Jul 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/ColledanchisePO19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/FontM19,
  author       = {Jos{\'{e}} M. Font and
                  Tobias Mahlmann},
  title        = {Dota 2 Bot Competition},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {3},
  pages        = {285--289},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2834566},
  doi          = {10.1109/TG.2018.2834566},
  timestamp    = {Sat, 12 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/FontM19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/GebhardSABDMKL19,
  author       = {Patrick Gebhard and
                  Tanja Schneeberger and
                  Elisabeth Andr{\'{e}} and
                  Tobias Baur and
                  Ionut Damian and
                  Gregor Mehlmann and
                  Cornelius J. K{\"{o}}nig and
                  Markus Langer},
  title        = {Serious Games for Training Social Skills in Job Interviews},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {4},
  pages        = {340--351},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2808525},
  doi          = {10.1109/TG.2018.2808525},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/GebhardSABDMKL19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/GombolayJS19,
  author       = {Matthew C. Gombolay and
                  Reed Jensen and
                  Sung{-}Hyun Son},
  title        = {Machine Learning Techniques for Analyzing Training Behavior in Serious
                  Gaming},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {2},
  pages        = {109--120},
  year         = {2019},
  url          = {https://doi.org/10.1109/TCIAIG.2017.2754375},
  doi          = {10.1109/TCIAIG.2017.2754375},
  timestamp    = {Mon, 15 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/GombolayJS19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/HendrixBMBD19,
  author       = {Maurice Hendrix and
                  Tyrone Bellamy{-}Wood and
                  Sam McKay and
                  Victoria Bloom and
                  Ian Dunwell},
  title        = {Implementing Adaptive Game Difficulty Balancing in Serious Games},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {4},
  pages        = {320--327},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2791019},
  doi          = {10.1109/TG.2018.2791019},
  timestamp    = {Wed, 15 Jan 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/HendrixBMBD19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/HodgeLSDCGSPCF19,
  author       = {Victoria J. Hodge and
                  Feng Li and
                  Nick Sephton and
                  Sam Devlin and
                  Peter I. Cowling and
                  Nikolaos Goumagias and
                  Jianhua Shao and
                  Kieran Purvis and
                  Ignazio Cabras and
                  Kiran Jude Fernandes},
  title        = {How the Business Model of Customizable Card Games Influences Player
                  Engagement},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {4},
  pages        = {374--385},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2803843},
  doi          = {10.1109/TG.2018.2803843},
  timestamp    = {Thu, 27 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/HodgeLSDCGSPCF19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/HolmgardGLT19,
  author       = {Christoffer Holmg{\aa}rd and
                  Michael Cerny Green and
                  Antonios Liapis and
                  Julian Togelius},
  title        = {Automated Playtesting With Procedural Personas Through {MCTS} With
                  Evolved Heuristics},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {4},
  pages        = {352--362},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2808198},
  doi          = {10.1109/TG.2018.2808198},
  timestamp    = {Wed, 15 Jan 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/HolmgardGLT19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/IshaySB19,
  author       = {Shimon Ben Ishay and
                  Alon Sela and
                  Irad E. Ben{-}Gal},
  title        = {Spread-It: {A} Strategic Game of Competitive Diffusion Through Social
                  Networks},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {2},
  pages        = {129--141},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2806302},
  doi          = {10.1109/TG.2018.2806302},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/IshaySB19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/KanekoT19,
  author       = {Tomoyuki Kaneko and
                  Takenobu Takizawa},
  title        = {Computer Shogi Tournaments and Techniques},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {3},
  pages        = {267--274},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2019.2939259},
  doi          = {10.1109/TG.2019.2939259},
  timestamp    = {Sat, 12 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/KanekoT19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LandersD19,
  author       = {Jonathan Robert Landers and
                  Brian Duperrouzel},
  title        = {Machine Learning Approaches to Competing in Fantasy Leagues for the
                  {NFL}},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {2},
  pages        = {159--172},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2841057},
  doi          = {10.1109/TG.2018.2841057},
  timestamp    = {Fri, 05 Jul 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/LandersD19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LeeJYJYLKCGBPHM19,
  author       = {EunJo Lee and
                  Yoonjae Jang and
                  DuMim Yoon and
                  JiHoon Jeon and
                  Seong{-}Il Yang and
                  Sang{-}Kwang Lee and
                  Dae{-}Wook Kim and
                  Pei Pei Chen and
                  Anna Guitart and
                  Paul Bertens and
                  {\'{A}}frica Peri{\'{a}}{\~{n}}ez and
                  Fabian Hadiji and
                  Marc M{\"{u}}ller and
                  Youngjun Joo and
                  Jiyeon Lee and
                  Inchon Hwang and
                  Kyung{-}Joong Kim},
  title        = {Game Data Mining Competition on Churn Prediction and Survival Analysis
                  Using Commercial Game Log Data},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {3},
  pages        = {215--226},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2888863},
  doi          = {10.1109/TG.2018.2888863},
  timestamp    = {Wed, 11 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/LeeJYJYLKCGBPHM19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LiapisYCC19,
  author       = {Antonios Liapis and
                  Georgios N. Yannakakis and
                  Michael Cook and
                  Simon Colton},
  title        = {Guest Editorial Special Issue on AI-Based and AI-Assisted Game Design},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {1},
  pages        = {1--4},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2019.2903377},
  doi          = {10.1109/TG.2019.2903377},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/LiapisYCC19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LiapisYNPB19,
  author       = {Antonios Liapis and
                  Georgios N. Yannakakis and
                  Mark J. Nelson and
                  Mike Preuss and
                  Rafael Bidarra},
  title        = {Orchestrating Game Generation},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {1},
  pages        = {48--68},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2870876},
  doi          = {10.1109/TG.2018.2870876},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/LiapisYNPB19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LinCY19,
  author       = {Ching{-}Nung Lin and
                  Jr{-}Chang Chen and
                  Shi{-}Jim Yen},
  title        = {Deep Learning Competition Framework on Othello for Education},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {3},
  pages        = {300--304},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2019.2931153},
  doi          = {10.1109/TG.2019.2931153},
  timestamp    = {Sat, 12 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/LinCY19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LipovetzkyS19,
  author       = {Nir Lipovetzky and
                  Sebastian Sardi{\~{n}}a},
  title        = {Pacman Capture the Flag in {AI} Courses},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {3},
  pages        = {296--299},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2871185},
  doi          = {10.1109/TG.2018.2871185},
  timestamp    = {Sat, 12 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/LipovetzkyS19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LloberaB19,
  author       = {Joan Llobera and
                  Ronan Boulic},
  title        = {A Tool to Design Interactive Characters Based on Embodied Cognition},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {4},
  pages        = {311--319},
  year         = {2019},
  url          = {https://doi.org/10.1109/TCIAIG.2017.2755699},
  doi          = {10.1109/TCIAIG.2017.2755699},
  timestamp    = {Wed, 15 Jan 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/LloberaB19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LoiaconoA19,
  author       = {Daniele Loiacono and
                  Luca Arnaboldi},
  title        = {Multiobjective Evolutionary Map Design for Cube 2: Sauerbraten},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {1},
  pages        = {36--47},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2830746},
  doi          = {10.1109/TG.2018.2830746},
  timestamp    = {Fri, 12 May 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/LoiaconoA19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LooiDAR19,
  author       = {Wenli Looi and
                  Manmeet Dhaliwal and
                  Reda Alhajj and
                  Jon G. Rokne},
  title        = {Recommender System for Items in Dota 2},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {4},
  pages        = {396--404},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2844121},
  doi          = {10.1109/TG.2018.2844121},
  timestamp    = {Wed, 15 Jan 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/LooiDAR19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/MarchiBAMGFTNMC19,
  author       = {Erik Marchi and
                  Tadas Baltrusaitis and
                  Andra Adams and
                  Marwa Mahmoud and
                  Ofer Golan and
                  Shimrit Fridenson{-}Hayo and
                  Shahar Tal and
                  Shai Newman and
                  Noga Meir{-}Goren and
                  Antonio Camurri and
                  Stefano Piana and
                  Bj{\"{o}}rn W. Schuller and
                  Sven B{\"{o}}lte and
                  T. Metin Sezgin and
                  Nese Aly{\"{u}}z and
                  Agnieszka Rynkiewicz and
                  Aurelie Baranger and
                  Alice Baird and
                  Simon Baron{-}Cohen and
                  Amandine Lassalle and
                  Helen O'Reilly and
                  Delia Pigat and
                  Peter Robinson and
                  Ian Davies},
  title        = {The ASC-Inclusion Perceptual Serious Gaming Platform for Autistic
                  Children},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {4},
  pages        = {328--339},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2864640},
  doi          = {10.1109/TG.2018.2864640},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/MarchiBAMGFTNMC19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/MawhorterSKH19,
  author       = {Peter Mawhorter and
                  Sercan Seng{\"{u}}n and
                  Haewoon Kwak and
                  D. Fox Harrell},
  title        = {Identifying Regional Trends in Avatar Customization},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {4},
  pages        = {405--415},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2835776},
  doi          = {10.1109/TG.2018.2835776},
  timestamp    = {Thu, 27 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/MawhorterSKH19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/MelottiM19,
  author       = {Alexandre Santos Melotti and
                  Carlos Henrique Val{\'{e}}rio de Moraes},
  title        = {Evolving Roguelike Dungeons With Deluged Novelty Search Local Competition},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {2},
  pages        = {173--182},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2859424},
  doi          = {10.1109/TG.2018.2859424},
  timestamp    = {Mon, 28 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/MelottiM19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/NeufeldMSB19,
  author       = {Xenija Neufeld and
                  Sanaz Mostaghim and
                  Dario L. Sancho{-}Pradel and
                  Sandy Brand},
  title        = {Building a Planner: {A} Survey of Planning Systems Used in Commercial
                  Video Games},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {2},
  pages        = {91--108},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2017.2782846},
  doi          = {10.1109/TG.2017.2782846},
  timestamp    = {Mon, 16 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/NeufeldMSB19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Perez-Liebana0K19,
  author       = {Diego P{\'{e}}rez{-}Li{\'{e}}bana and
                  Jialin Liu and
                  Ahmed Khalifa and
                  Raluca D. Gaina and
                  Julian Togelius and
                  Simon M. Lucas},
  title        = {General Video Game {AI:} {A} Multitrack Framework for Evaluating Agents,
                  Games, and Content Generation Algorithms},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {3},
  pages        = {195--214},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2019.2901021},
  doi          = {10.1109/TG.2019.2901021},
  timestamp    = {Mon, 19 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/Perez-Liebana0K19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/PintoC19,
  author       = {Ivan Pereira Pinto and
                  Luciano Reis Coutinho},
  title        = {Hierarchical Reinforcement Learning With Monte Carlo Tree Search in
                  Computer Fighting Game},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {3},
  pages        = {290--295},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2846028},
  doi          = {10.1109/TG.2018.2846028},
  timestamp    = {Sat, 12 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/PintoC19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/RobertsonY19,
  author       = {Justus Robertson and
                  R. Michael Young},
  title        = {Perceptual Experience Management},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {1},
  pages        = {15--24},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2817162},
  doi          = {10.1109/TG.2018.2817162},
  timestamp    = {Fri, 12 Apr 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/RobertsonY19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Sagredo-Olivenza19,
  author       = {Ismael Sagredo{-}Olivenza and
                  Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro Antonio Gonz{\'{a}}lez{-}Calero},
  title        = {Trained Behavior Trees: Programming by Demonstration to Support {AI}
                  Game Designers},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {1},
  pages        = {5--14},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2017.2771831},
  doi          = {10.1109/TG.2017.2771831},
  timestamp    = {Fri, 12 Apr 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/Sagredo-Olivenza19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SchillerWSCPSD19,
  author       = {Michael Helfried Schiller and
                  G{\"{u}}nter Wallner and
                  Christopher Schinnerl and
                  Alexander Monte Calvo and
                  Johanna Pirker and
                  Rafet Sifa and
                  Anders Drachen},
  title        = {Inside the Group: Investigating Social Structures in Player Groups
                  and Their Influence on Activity},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {4},
  pages        = {416--425},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2858024},
  doi          = {10.1109/TG.2018.2858024},
  timestamp    = {Thu, 27 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SchillerWSCPSD19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SchullerPRSY19,
  author       = {Bj{\"{o}}rn W. Schuller and
                  Lucas Paletta and
                  Peter Robinson and
                  Nicolas Sabouret and
                  Georgios N. Yannakakis},
  title        = {Guest Editorial Intelligence in Serious Games},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {4},
  pages        = {306--310},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2019.2955259},
  doi          = {10.1109/TG.2019.2955259},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SchullerPRSY19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SilvaMLG19,
  author       = {Cleyton R. Silva and
                  Rubens O. Moraes and
                  Levi H. S. Lelis and
                  Kobi Gal},
  title        = {Strategy Generation for Multiunit Real-Time Games via Voting},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {4},
  pages        = {426--435},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2848913},
  doi          = {10.1109/TG.2018.2848913},
  timestamp    = {Wed, 15 Jan 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/SilvaMLG19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SledgeP19,
  author       = {Isaac John Sledge and
                  Jos{\'{e}} C. Pr{\'{\i}}ncipe},
  title        = {Analysis of Agent Expertise in Ms. Pac-Man Using Value-of-Information-Based
                  Policies},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {2},
  pages        = {142--158},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2808201},
  doi          = {10.1109/TG.2018.2808201},
  timestamp    = {Tue, 25 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SledgeP19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/StephensonRGFT019,
  author       = {Matthew Stephenson and
                  Jochen Renz and
                  Xiaoyu Ge and
                  Lucas Ferreira and
                  Julian Togelius and
                  Peng Zhang},
  title        = {The 2017 {AIBIRDS} Level Generation Competition},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {3},
  pages        = {275--284},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2854896},
  doi          = {10.1109/TG.2018.2854896},
  timestamp    = {Sat, 12 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/StephensonRGFT019.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SummervilleMHMO19,
  author       = {Adam Summerville and
                  Chris Martens and
                  Sarah Harmon and
                  Michael Mateas and
                  Joseph C. Osborn and
                  Noah Wardrip{-}Fruin and
                  Arnav Jhala},
  title        = {From Mechanics to Meaning},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {1},
  pages        = {69--78},
  year         = {2019},
  url          = {https://doi.org/10.1109/TCIAIG.2017.2765599},
  doi          = {10.1109/TCIAIG.2017.2765599},
  timestamp    = {Wed, 02 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SummervilleMHMO19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/TavaresVNC19,
  author       = {Anderson Rocha Tavares and
                  Daniel Kneipp S. Vieira and
                  Tiago Negrisoli and
                  Luiz Chaimowicz},
  title        = {Algorithm Selection in Adversarial Settings: From Experiments to Tournaments
                  in StarCraft},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {3},
  pages        = {238--247},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2880147},
  doi          = {10.1109/TG.2018.2880147},
  timestamp    = {Fri, 22 Mar 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/TavaresVNC19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/WydmuchKJ19,
  author       = {Marek Wydmuch and
                  Michal Kempka and
                  Wojciech Jaskowski},
  title        = {ViZDoom Competitions: Playing Doom From Pixels},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {3},
  pages        = {248--259},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2877047},
  doi          = {10.1109/TG.2018.2877047},
  timestamp    = {Sat, 12 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/WydmuchKJ19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/ZookR19,
  author       = {Alexander Zook and
                  Mark O. Riedl},
  title        = {Learning How Design Choices Impact Gameplay Behavior},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {1},
  pages        = {25--35},
  year         = {2019},
  url          = {https://doi.org/10.1109/TG.2018.2812763},
  doi          = {10.1109/TG.2018.2812763},
  timestamp    = {Fri, 12 Apr 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/ZookR19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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