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@article{DBLP:journals/entcom/CarmosinoBBGS17,
  author       = {Ivan Carmosino and
                  Francesco Bellotti and
                  Riccardo Berta and
                  Alessandro De Gloria and
                  Nicola Secco},
  title        = {A game engine plug-in for efficient development of investigation mechanics
                  in serious games},
  journal      = {Entertain. Comput.},
  volume       = {19},
  pages        = {1--11},
  year         = {2017},
  url          = {https://doi.org/10.1016/j.entcom.2016.11.002},
  doi          = {10.1016/J.ENTCOM.2016.11.002},
  timestamp    = {Sat, 22 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/entcom/CarmosinoBBGS17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/FukushimaN17,
  author       = {Shogo Fukushima and
                  Takeshi Naemura},
  title        = {Wobble Strings: Spatially divided stroboscopic effect for augmenting
                  wobbly motion of string instruments},
  journal      = {Entertain. Comput.},
  volume       = {19},
  pages        = {101--111},
  year         = {2017},
  url          = {https://doi.org/10.1016/j.entcom.2016.11.004},
  doi          = {10.1016/J.ENTCOM.2016.11.004},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/entcom/FukushimaN17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/JacobCO17,
  author       = {Lidson Barbosa Jacob and
                  Esteban Clua and
                  Daniel de Oliveira},
  title        = {Oh Gosh!! Why is this game so hard? Identifying cycle patterns in
                  2D platform games using provenance data},
  journal      = {Entertain. Comput.},
  volume       = {19},
  pages        = {65--81},
  year         = {2017},
  url          = {https://doi.org/10.1016/j.entcom.2016.12.002},
  doi          = {10.1016/J.ENTCOM.2016.12.002},
  timestamp    = {Sat, 22 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/entcom/JacobCO17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/PengCT17,
  author       = {Chao Peng and
                  Lizhou Cao and
                  Sabin Timalsena},
  title        = {Gamification of Apollo lunar exploration missions for learning engagement},
  journal      = {Entertain. Comput.},
  volume       = {19},
  pages        = {53--64},
  year         = {2017},
  url          = {https://doi.org/10.1016/j.entcom.2016.12.001},
  doi          = {10.1016/J.ENTCOM.2016.12.001},
  timestamp    = {Sun, 12 Nov 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/entcom/PengCT17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/RiddleDKMTX17,
  author       = {Karyn Riddle and
                  Zhen Di and
                  Sunghak Kim and
                  Eunyoung Myung and
                  Swee Kiat Tay and
                  Fangxin Xu},
  title        = {The unexpected comfort of wearing headphones: Emotional and cognitive
                  effects of headphone use when playing a bloody video game},
  journal      = {Entertain. Comput.},
  volume       = {19},
  pages        = {43--52},
  year         = {2017},
  url          = {https://doi.org/10.1016/j.entcom.2016.10.004},
  doi          = {10.1016/J.ENTCOM.2016.10.004},
  timestamp    = {Sat, 22 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/entcom/RiddleDKMTX17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/Sanchez-RuizM17,
  author       = {Antonio A. S{\'{a}}nchez{-}Ruiz and
                  Maximiliano Miranda},
  title        = {A machine learning approach to predict the winner in StarCraft based
                  on influence maps},
  journal      = {Entertain. Comput.},
  volume       = {19},
  pages        = {29--41},
  year         = {2017},
  url          = {https://doi.org/10.1016/j.entcom.2016.11.005},
  doi          = {10.1016/J.ENTCOM.2016.11.005},
  timestamp    = {Sat, 22 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/entcom/Sanchez-RuizM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/SchneiderG17,
  author       = {Adrian L. Jessup Schneider and
                  T. C. Nicholas Graham},
  title        = {Nudging and shoving: Using in-game cues to guide player exertion in
                  exergames},
  journal      = {Entertain. Comput.},
  volume       = {19},
  pages        = {83--100},
  year         = {2017},
  url          = {https://doi.org/10.1016/j.entcom.2017.01.002},
  doi          = {10.1016/J.ENTCOM.2017.01.002},
  timestamp    = {Sat, 22 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/entcom/SchneiderG17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/SiPTS17,
  author       = {Chen Si and
                  Yusuf Pisan and
                  Chek Tien Tan and
                  Songjia Shen},
  title        = {An initial understanding of how game users explore virtual environments},
  journal      = {Entertain. Comput.},
  volume       = {19},
  pages        = {13--27},
  year         = {2017},
  url          = {https://doi.org/10.1016/j.entcom.2016.11.003},
  doi          = {10.1016/J.ENTCOM.2016.11.003},
  timestamp    = {Mon, 05 Aug 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/entcom/SiPTS17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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