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@inproceedings{DBLP:conf/fdg/AlvarezDFHJ18, author = {Alberto Alvarez and Steve Dahlskog and Jos{\'{e}} M. Font and Johan Holmberg and Simon Johansson}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Assessing aesthetic criteria in the evolutionary dungeon designer}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {44:1--44:4}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235810}, doi = {10.1145/3235765.3235810}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/AlvarezDFHJ18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/AlvarezDFHNO18, author = {Alberto Alvarez and Steve Dahlskog and Jos{\'{e}} M. Font and Johan Holmberg and Chelsi Nolasco and Axel {\"{O}}sterman}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Fostering creativity in the mixed-initiative evolutionary dungeon designer}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {50:1--50:8}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235815}, doi = {10.1145/3235765.3235815}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/AlvarezDFHNO18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/AzadvarC18, author = {Ahmad Azadvar and Alessandro Canossa}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {{UPEQ:} ubisoft perceived experience questionnaire: a self-determination evaluation tool for video games}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {5:1--5:7}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235780}, doi = {10.1145/3235765.3235780}, timestamp = {Sun, 25 Oct 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/AzadvarC18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Backe18, author = {Hans{-}Joachim Backe}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Metareferentiality through in-game images in immersive simulation game}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {25:1--25:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235799}, doi = {10.1145/3235765.3235799}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Backe18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/BalintAB18, author = {J. Timothy Balint and Jan M. Allbeck and Rafael Bidarra}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Understanding everything NPCs can do: metrics for action similarity in non-player characters}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {14:1--14:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235776}, doi = {10.1145/3235765.3235776}, timestamp = {Mon, 16 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/BalintAB18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/BhattLSWTH18, author = {Aditya Bhatt and Scott Lee and Fernando de Mesentier Silva and Connor W. Watson and Julian Togelius and Amy K. Hoover}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Exploring the hearthstone deck space}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {18:1--18:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235791}, doi = {10.1145/3235765.3235791}, timestamp = {Thu, 09 Nov 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/BhattLSWTH18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/BichoM18, author = {Francisco Bicho and Carlos Martinho}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Multi-dimensional player skill progression modelling for procedural content generation}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {1:1--1:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235774}, doi = {10.1145/3235765.3235774}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/BichoM18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/BlomBS18, author = {Paris Mavromoustakos Blom and Sander Bakkes and Pieter Spronck}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Personalized crisis management training on a tablet}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {33:1--33:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235771}, doi = {10.1145/3235765.3235771}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/BlomBS18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/BoschiAB18, author = {Francesco Boschi and Hamna Aslam and Joseph Alexander Brown}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Player perceptions of fairness in oddly shaped dice}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {58:1--58:5}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3236389}, doi = {10.1145/3235765.3236389}, timestamp = {Wed, 25 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/BoschiAB18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/BothenFN18, author = {Simon Both{\'{e}}n and Jos{\'{e}} M. Font and Patrik Nilsson}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {An analysis and comparative user study on interactions in mobile virtual reality games}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {4:1--4:8}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235772}, doi = {10.1145/3235765.3235772}, timestamp = {Mon, 19 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/BothenFN18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Cantallops18, author = {Mar{\c{c}}al Mora Cantallops}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Transhistorical perspective of the puzzle video game genre}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {28:1--28:9}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235768}, doi = {10.1145/3235765.3235768}, timestamp = {Wed, 25 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/Cantallops18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/CooperSKSS18, author = {Seth Cooper and Amy L. R. Sterling and Robert Kleffner and William M. Silversmith and Justin B. Siegel}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Repurposing citizen science games as software tools for professional scientists}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {39:1--39:6}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235770}, doi = {10.1145/3235765.3235770}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/CooperSKSS18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/DecheringB18, author = {Anna Dechering and Sander Bakkes}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Moral engagement in interactive narrative games: an exploratory study on ethical agency in the walking dead and life is strange}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {23:1--23:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235779}, doi = {10.1145/3235765.3235779}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/DecheringB18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/EckL18, author = {Wim van Eck and Maarten H. Lamers}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Mapping the field of organism-involved computer games}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {7:1--7:8}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235784}, doi = {10.1145/3235765.3235784}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/EckL18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/FarlowT18, author = {Shawn Farlow and Jerry L. Trahan}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Periodic load balancing heuristics in massively multiplayer online games}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {29:1--29:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235769}, doi = {10.1145/3235765.3235769}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/FarlowT18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/FiebelkornCS18, author = {Naomi Fiebelkorn and Benjamin Clark and Kelvin Sung}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Would gamers collaborate given the opportunity?}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {47:1--47:4}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3236497}, doi = {10.1145/3235765.3236497}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/FiebelkornCS18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/GreenBLT18, author = {Michael Cerny Green and Gabriella A. B. Barros and Antonios Liapis and Julian Togelius}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {{DATA} agent}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {19:1--19:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235792}, doi = {10.1145/3235765.3235792}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/GreenBLT18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/GreenKBMNT18, author = {Michael Cerny Green and Ahmed Khalifa and Gabriella A. B. Barros and Tiago Machado and Andy Nealen and Julian Togelius}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {AtDELFI: automatically designing legible, full instructions for games}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {17:1--17:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235790}, doi = {10.1145/3235765.3235790}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/GreenKBMNT18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/GreenKBNT18, author = {Michael Cerny Green and Ahmed Khalifa and Gabriella A. B. Barros and Andy Nealen and Julian Togelius}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Generating levels that teach mechanics}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {55:1--55:8}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235820}, doi = {10.1145/3235765.3235820}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/GreenKBNT18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/GualeniM18, author = {Stefano Gualeni and Marcello A. G{\'{o}}mez Maureira}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Self-transformative effects of designing videogames and the challenge of capturing them quantitatively: a case study}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {40:1--40:4}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235806}, doi = {10.1145/3235765.3235806}, timestamp = {Sat, 19 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/GualeniM18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/GundryD18, author = {David Gundry and Sebastian Deterding}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Intrinsic elicitation: a model and design approach for games collecting human subject data}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {38:1--38:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235803}, doi = {10.1145/3235765.3235803}, timestamp = {Wed, 07 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/GundryD18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/HobyePL18, author = {Mads Hobye and Nicolas Padfield and Jonas L{\"{o}}wgren}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Designing excuses for interaction to facilitate social curiosity}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {63:1--63:6}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235828}, doi = {10.1145/3235765.3235828}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/HobyePL18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/HouzangbeCGR18, author = {Samory Houzangbe and Olivier Christmann and Geoffrey Gorisse and Simon Richir}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Fear as a biofeedback game mechanic in virtual reality: effects on engagement and perceived usability}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {12:1--12:6}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235787}, doi = {10.1145/3235765.3235787}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/HouzangbeCGR18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/JacobM18, author = {Mikhail Jacob and Brian Magerko}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Creative arcs in improvised human-computer embodied performances}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {62:1--62:6}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235827}, doi = {10.1145/3235765.3235827}, timestamp = {Sun, 25 Oct 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/JacobM18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/JemmaliBME18, author = {Chaima Jemmali and Sara Bunian and Andrea Mambretti and Magy Seif El{-}Nasr}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Educational game design: an empirical study of the effects of narrative}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {34:1--34:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235783}, doi = {10.1145/3235765.3235783}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/JemmaliBME18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Jorgensen18, author = {Ida Kathrine Hammeleff J{\o}rgensen}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Media and games: an intermedial framework}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {24:1--24:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235794}, doi = {10.1145/3235765.3235794}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Jorgensen18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KaravolosLY18, author = {Daniel Karavolos and Antonios Liapis and Georgios N. Yannakakis}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Pairing character classes in a deathmatch shooter game via a deep-learning surrogate model}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {51:1--51:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235816}, doi = {10.1145/3235765.3235816}, timestamp = {Mon, 16 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/KaravolosLY18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KayP18, author = {Madeleine Kay and Edward J. Powley}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {The effect of visualising {NPC} pathfinding on player exploration}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {60:1--60:6}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235824}, doi = {10.1145/3235765.3235824}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/KayP18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KayaliLPSF18, author = {Fares Kayali and Naemi Luckner and Peter Purgathofer and Katta Spiel and Geraldine Fitzpatrick}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Design considerations towards long-term engagement in games for health}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {35:1--35:8}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235789}, doi = {10.1145/3235765.3235789}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/KayaliLPSF18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KhaledLB18, author = {Rilla Khaled and Jonathan Lessard and Pippin Barr}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Documenting trajectories in design space: a methodology for applied game design research}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {27:1--27:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235767}, doi = {10.1145/3235765.3235767}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/KhaledLB18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KimTDP18, author = {Raphael Kim and Siobhan Thomas and Roland van Dierendonck and Stefan Poslad}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {A new mould rush: designing for a slow bio-digital game driven by living micro-organisms}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {10:1--10:9}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235798}, doi = {10.1145/3235765.3235798}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/KimTDP18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KleinmanCE18, author = {Erica Kleinman and El{\'{\i}}n Carstensd{\'{o}}ttir and Magy Seif El{-}Nasr}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Going forward by going back: re-defining rewind mechanics in narrative games}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {32:1--32:6}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235773}, doi = {10.1145/3235765.3235773}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/KleinmanCE18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KosaS18, author = {Mehmet Kosa and Pieter Spronck}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {What tabletop players think about augmented tabletop games: a content analysis}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {6:1--6:8}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235782}, doi = {10.1145/3235765.3235782}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/KosaS18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KumariDK18, author = {Shringi Kumari and Sebastian Deterding and Gustav Kuhn}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Why game designers should study magic}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {30:1--30:8}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235788}, doi = {10.1145/3235765.3235788}, timestamp = {Wed, 07 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/KumariDK18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KwayM18, author = {Liting Kway and Alex Mitchell}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Emotional agency in storygames}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {21:1--21:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235777}, doi = {10.1145/3235765.3235777}, timestamp = {Wed, 25 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/KwayM18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/LankesRDM18, author = {Michael Lankes and Matej Rajt{\'{a}}r and Oleg Denisov and Bernhard Maurer}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Socialeyes: social gaze in collaborative 3D games}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {3:1--3:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235766}, doi = {10.1145/3235765.3235766}, timestamp = {Sat, 19 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/LankesRDM18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/LevyLSG18, author = {Laura M. Levy and Amy J. Lambeth and Rob Solomon and Maribeth Gandy}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Method in the madness: the design of games as valid and reliable scientific tools}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {9:1--9:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235793}, doi = {10.1145/3235765.3235793}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/LevyLSG18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Maureira18, author = {Marcello A. G{\'{o}}mez Maureira}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {{CURIO:} a game-based learning toolkit for fostering curiosity}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {59:1--59:6}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235823}, doi = {10.1145/3235765.3235823}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/Maureira18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Murnane18, author = {Eric Murnane}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Unraveling the mortal coil: death and stories of play}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {11:1--11:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235800}, doi = {10.1145/3235765.3235800}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Murnane18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/NelsonGCD18, author = {Mark J. Nelson and Swen E. Gaudl and Simon Colton and Sebastian Deterding}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Curious users of casual creators}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {61:1--61:6}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235826}, doi = {10.1145/3235765.3235826}, timestamp = {Wed, 07 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/NelsonGCD18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/PachecoTP18, author = {Cristiana Pacheco and Laurissa N. Tokarchuk and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Studying believability assessment in racing games}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {20:1--20:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235797}, doi = {10.1145/3235765.3235797}, timestamp = {Mon, 18 Feb 2019 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/PachecoTP18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/PlumbKS18, author = {Jared N. Plumb and Sneha Kumar Kasera and Ryan Stutsman}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Hybrid network clusters using common gameplay for massively multiplayer online games}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {2:1--2:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235785}, doi = {10.1145/3235765.3235785}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/PlumbKS18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/RingerN18, author = {Charles Ringer and Mihalis A. Nicolaou}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Deep unsupervised multi-view detection of video game stream highlights}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {15:1--15:6}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235781}, doi = {10.1145/3235765.3235781}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/RingerN18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/RozenH18, author = {Riemer van Rozen and Quinten Heijn}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Measuring quality of grammars for procedural level generation}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {56:1--56:8}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235821}, doi = {10.1145/3235765.3235821}, timestamp = {Mon, 01 May 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/RozenH18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SalgeGCT18, author = {Christoph Salge and Michael Cerny Green and Rodrigo Canaan and Julian Togelius}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Generative design in minecraft {(GDMC):} settlement generation competition}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {49:1--49:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235814}, doi = {10.1145/3235765.3235814}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/SalgeGCT18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SalterBS18, author = {Anastasia Salter and Bridget Blodgett and Anne Sullivan}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {"Just because it's gay?": transgressive design in queer coming of age visual novels}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {22:1--22:9}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235778}, doi = {10.1145/3235765.3235778}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/SalterBS18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SarkarC18, author = {Anurag Sarkar and Seth Cooper}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Meet your match rating: providing skill information and choice in player-versus-level matchmaking}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {36:1--36:8}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235795}, doi = {10.1145/3235765.3235795}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/SarkarC18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SarkarC18a, author = {Anurag Sarkar and Seth Cooper}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Comparing paid and volunteer recruitment in human computation games}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {37:1--37:9}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235796}, doi = {10.1145/3235765.3235796}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/SarkarC18a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SiljebratAP18, author = {Henrik Siljebr{\aa}t and Caspar Addyman and Alan Pickering}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Towards human-like artificial intelligence using StarCraft 2}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {45:1--45:4}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235811}, doi = {10.1145/3235765.3235811}, timestamp = {Sat, 19 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/SiljebratAP18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SilvaLTN18, author = {Fernando de Mesentier Silva and Scott Lee and Julian Togelius and Andy Nealen}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Evolving maps and decks for ticket to ride}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {48:1--48:7}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235813}, doi = {10.1145/3235765.3235813}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/SilvaLTN18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SilvaSITN18, author = {Fernando de Mesentier Silva and Christoph Salge and Aaron Isaksen and Julian Togelius and Andy Nealen}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Drawing without replacement as a game mechanic}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {57:1--57:6}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235822}, doi = {10.1145/3235765.3235822}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/SilvaSITN18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SmithPV18, author = {Thomas Smith and Julian A. Padget and Andrew Vidler}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Graph-based generation of action-adventure dungeon levels using answer set programming}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {52:1--52:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235817}, doi = {10.1145/3235765.3235817}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/SmithPV18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/StegerenT18, author = {Judith van Stegeren and Mari{\"{e}}t Theune}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Towards generating textual game assets from real-world data}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {43:1--43:4}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235809}, doi = {10.1145/3235765.3235809}, timestamp = {Sun, 25 Oct 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/StegerenT18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/StephensonR18, author = {Matthew Stephenson and Jochen Renz}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Deceptive angry birds: towards smarter game-playing agents}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {13:1--13:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235775}, doi = {10.1145/3235765.3235775}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/StephensonR18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SullivanEC18, author = {Anne Sullivan and Mirjam Palosaari Eladhari and Michael Cook}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Tarot-based narrative generation}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {54:1--54:7}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235819}, doi = {10.1145/3235765.3235819}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/SullivanEC18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SullivanSS18, author = {Anne Sullivan and Anastasia Salter and Gillian Smith}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Games crafters play}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {26:1--26:9}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235802}, doi = {10.1145/3235765.3235802}, timestamp = {Mon, 01 May 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/SullivanSS18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ThompsonS18, author = {Tommy Thompson and Matthew Syrett}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {'Play your own way': adapting a procedural framework for accessibility}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {53:1--53:7}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235818}, doi = {10.1145/3235765.3235818}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/ThompsonS18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/TrumanRRM18, author = {Samuel Truman and Nicolas Rapp and Daniel Roth and Sebastian von Mammen}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Rethinking real-time strategy games for virtual reality}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {31:1--31:6}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235801}, doi = {10.1145/3235765.3235801}, timestamp = {Fri, 13 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/TrumanRRM18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/WallnerK18, author = {G{\"{u}}nter Wallner and Simone Kriglstein}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Introducing \emph{PlaNet}: a tool for visualizing player communities}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {42:1--42:4}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235808}, doi = {10.1145/3235765.3235808}, timestamp = {Wed, 21 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/WallnerK18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/WallnerKGLSL18, author = {G{\"{u}}nter Wallner and Simone Kriglstein and Sonja Gabriel and Christian S. Loh and Yanyan Sheng and I{-}Hung Li}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Lost my way: an educational geometry game for young children}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {41:1--41:4}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235807}, doi = {10.1145/3235765.3235807}, timestamp = {Fri, 27 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/WallnerKGLSL18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ZhangZHS18, author = {Xiaoxuan Zhang and Zeping Zhan and Misha Holtz and Adam M. Smith}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Crawling, indexing, and retrieving moments in videogames}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {16:1--16:10}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235786}, doi = {10.1145/3235765.3235786}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/ZhangZHS18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ZhouGMKNT18, author = {Hongwei Henry Zhou and Yichen Gong and Luvneesh Mugrai and Ahmed Khalifa and Andy Nealen and Julian Togelius}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {A hybrid search agent in pommerman}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {46:1--46:4}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235812}, doi = {10.1145/3235765.3235812}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/ZhouGMKNT18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ZhuWZ18, author = {Tian Zhu and Bingtang Wang and Michael Zyda}, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Exploring the similarity between game events for game level analysis and generation}, booktitle = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, pages = {8:1--8:7}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3235765.3235804}, doi = {10.1145/3235765.3235804}, timestamp = {Thu, 12 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/ZhuWZ18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/fdg/2018, editor = {Steve Dahlskog and Sebastian Deterding and Jos{\'{e}} M. Font and Mitu Khandaker and Carl Magnus Olsson and Sebastian Risi and Christoph Salge}, title = {Proceedings of the 13th International Conference on the Foundations of Digital Games, {FDG} 2018, Malm{\"{o}}, Sweden, August 07-10, 2018}, publisher = {{ACM}}, year = {2018}, url = {http://dl.acm.org/citation.cfm?id=3235765}, timestamp = {Wed, 17 Oct 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/2018.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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