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@incollection{DBLP:series/hci/Bernhaupt15, author = {Regina Bernhaupt}, editor = {Regina Bernhaupt}, title = {User Experience Evaluation Methods in the Games Development Life Cycle}, booktitle = {Game User Experience Evaluation}, series = {Human-Computer Interaction Series}, pages = {1--8}, publisher = {Springer}, year = {2015}, url = {https://doi.org/10.1007/978-3-319-15985-0\_1}, doi = {10.1007/978-3-319-15985-0\_1}, timestamp = {Mon, 26 Jun 2023 08:47:44 +0200}, biburl = {https://dblp.org/rec/series/hci/Bernhaupt15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/BrownKKP15, author = {Michael A. Brown and Aidan Kehoe and Jurek Kirakowski and Ian Pitt}, editor = {Regina Bernhaupt}, title = {Beyond the Gamepad: {HCI} and Game Controller Design and Evaluation}, booktitle = {Game User Experience Evaluation}, series = {Human-Computer Interaction Series}, pages = {263--285}, publisher = {Springer}, year = {2015}, url = {https://doi.org/10.1007/978-3-319-15985-0\_12}, doi = {10.1007/978-3-319-15985-0\_12}, timestamp = {Thu, 04 Jan 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/series/hci/BrownKKP15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/DesurvireW15, author = {Heather Desurvire and Charlotte Wiberg}, editor = {Regina Bernhaupt}, title = {User Experience Design for Inexperienced Gamers: {GAP} - Game Approachability Principles}, booktitle = {Game User Experience Evaluation}, series = {Human-Computer Interaction Series}, pages = {169--186}, publisher = {Springer}, year = {2015}, url = {https://doi.org/10.1007/978-3-319-15985-0\_8}, doi = {10.1007/978-3-319-15985-0\_8}, timestamp = {Tue, 24 Oct 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/DesurvireW15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/Drachen15, author = {Anders Drachen}, editor = {Regina Bernhaupt}, title = {Behavioral Telemetry in Games User Research}, booktitle = {Game User Experience Evaluation}, series = {Human-Computer Interaction Series}, pages = {135--165}, publisher = {Springer}, year = {2015}, url = {https://doi.org/10.1007/978-3-319-15985-0\_7}, doi = {10.1007/978-3-319-15985-0\_7}, timestamp = {Mon, 06 Nov 2017 00:00:00 +0100}, biburl = {https://dblp.org/rec/series/hci/Drachen15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/GamezCC15, author = {Eduardo H. Calvillo G{\'{a}}mez and Paul A. Cairns and Anna L. Cox}, editor = {Regina Bernhaupt}, title = {Assessing the Core Elements of the Gaming Experience}, booktitle = {Game User Experience Evaluation}, series = {Human-Computer Interaction Series}, pages = {37--62}, publisher = {Springer}, year = {2015}, url = {https://doi.org/10.1007/978-3-319-15985-0\_3}, doi = {10.1007/978-3-319-15985-0\_3}, timestamp = {Tue, 07 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/GamezCC15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/HochleitnerHGT15, author = {Christina Hochleitner and Wolfgang Hochleitner and Cornelia Graf and Manfred Tscheligi}, editor = {Regina Bernhaupt}, title = {A Heuristic Framework for Evaluating User Experience in Games}, booktitle = {Game User Experience Evaluation}, series = {Human-Computer Interaction Series}, pages = {187--206}, publisher = {Springer}, year = {2015}, url = {https://doi.org/10.1007/978-3-319-15985-0\_9}, doi = {10.1007/978-3-319-15985-0\_9}, timestamp = {Tue, 24 Oct 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/HochleitnerHGT15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/LankesBT15, author = {Michael Lankes and Regina Bernhaupt and Manfred Tscheligi}, editor = {Regina Bernhaupt}, title = {Evaluating User Experience Factors using Experiments: Expressive Artificial Faces Embedded in Contexts}, booktitle = {Game User Experience Evaluation}, series = {Human-Computer Interaction Series}, pages = {113--131}, publisher = {Springer}, year = {2015}, url = {https://doi.org/10.1007/978-3-319-15985-0\_6}, doi = {10.1007/978-3-319-15985-0\_6}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/LankesBT15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/McAllisterW15, author = {Graham McAllister and Gareth R. White}, editor = {Regina Bernhaupt}, title = {Video Game Development and User Experience}, booktitle = {Game User Experience Evaluation}, series = {Human-Computer Interaction Series}, pages = {11--35}, publisher = {Springer}, year = {2015}, url = {https://doi.org/10.1007/978-3-319-15985-0\_2}, doi = {10.1007/978-3-319-15985-0\_2}, timestamp = {Tue, 24 Oct 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/McAllisterW15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/MuellerB15, author = {Florian Mueller and Nadia Bianchi{-}Berthouze}, editor = {Regina Bernhaupt}, title = {Evaluating Exertion Games}, booktitle = {Game User Experience Evaluation}, series = {Human-Computer Interaction Series}, pages = {239--262}, publisher = {Springer}, year = {2015}, url = {https://doi.org/10.1007/978-3-319-15985-0\_11}, doi = {10.1007/978-3-319-15985-0\_11}, timestamp = {Wed, 25 Oct 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/MuellerB15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/Nacke15, author = {Lennart E. Nacke}, editor = {Regina Bernhaupt}, title = {Games User Research and Physiological Game Evaluation}, booktitle = {Game User Experience Evaluation}, series = {Human-Computer Interaction Series}, pages = {63--86}, publisher = {Springer}, year = {2015}, url = {https://doi.org/10.1007/978-3-319-15985-0\_4}, doi = {10.1007/978-3-319-15985-0\_4}, timestamp = {Tue, 24 Oct 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/Nacke15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/SeguraI15, author = {Elena M{\'{a}}rquez Segura and Katherine Isbister}, editor = {Regina Bernhaupt}, title = {Enabling Co-Located Physical Social Play: {A} Framework for Design and Evaluation}, booktitle = {Game User Experience Evaluation}, series = {Human-Computer Interaction Series}, pages = {209--238}, publisher = {Springer}, year = {2015}, url = {https://doi.org/10.1007/978-3-319-15985-0\_10}, doi = {10.1007/978-3-319-15985-0\_10}, timestamp = {Tue, 24 Oct 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/SeguraI15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/TakataloHN15, author = {Jari Takatalo and Jukka H{\"{a}}kkinen and G{\"{o}}te Nyman}, editor = {Regina Bernhaupt}, title = {Understanding Presence, Involvement, and Flow in Digital Games}, booktitle = {Game User Experience Evaluation}, series = {Human-Computer Interaction Series}, pages = {87--111}, publisher = {Springer}, year = {2015}, url = {https://doi.org/10.1007/978-3-319-15985-0\_5}, doi = {10.1007/978-3-319-15985-0\_5}, timestamp = {Mon, 06 Nov 2017 00:00:00 +0100}, biburl = {https://dblp.org/rec/series/hci/TakataloHN15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@book{DBLP:series/hci/Bernhaupt2015, editor = {Regina Bernhaupt}, title = {Game User Experience Evaluation}, series = {Human-Computer Interaction Series}, publisher = {Springer}, year = {2015}, url = {https://doi.org/10.1007/978-3-319-15985-0}, doi = {10.1007/978-3-319-15985-0}, isbn = {978-3-319-15984-3}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/Bernhaupt2015.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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