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3. ADCOG 2004: Hong Kong, China
- Cyril Tse Ning:

3rd International Conference on Application and Development of Computer Games (ADCOG 2004) held on 26-27 April 2004 in City University of Hong Kong, HKSAR, China. City University of Hong Kong 2004, ISBN 9624422508 - Danny C. Cheng:

Issues on Multi-Device Multi-Player Gaming. ADCOG 2004: 1-6 - Allan Christopher S. Chu:

Multi-Platform, Multi-Device Application. ADCOG 2004: 7-11 - Ruck Thawonmas, Takeshi Yagome:

Application of the Artificial Society Approach to Multiplayer Online Games: A Case Study on Effects of a Robot Rental Mechanism. ADCOG 2004: 12-17 - Tianqi Wang, Cho-Li Wang, Francis C. M. Lau:

A Grid-enabled Multi-server Network Game Architecture. ADCOG 2004: 18-25 - Harald Schifferl, Richard J. Wagner:

A Distribute Model for Game Computing. ADCOG 2004: 26-33 - Karen Tieying Lu, Peter Astheimer, Eiman Kanjo, Jinchang Ren:

Vision-Based Innovative Network Games. ADCOG 2004: 34-43 - Tony T. M. Kwan:

Design and analysis of Bluetooth Scatternet for mobile multimedia applications. ADCOG 2004: 44-46 - Sam-ha Choi, Hee-Dong Chang, Kyung-Sik Kim:

Development of Game-Pad for PC-Game using vibration. ADCOG 2004: 47-53 - R. G. Yan, Joe C. Y. Wong, Alan H. F. Lam, Wen J. Li:

E-MIDS: A Novel Game Controller for Mobile Devices. ADCOG 2004: 54-59 - Muhammad Rafi:

DotPay. ADCOG 2004: 60-63 - J. Rankin, L. Dunn:

Scriptable Audio Synthesis for Computer Game. ADCOG 2004: 64-67 - Sherman S. M. Chow, H. W. Go, Ricky W. M. Tang:

Impact of Recent Advances in Crytography on Online Game. ADCOG 2004: 68-73 - Masood Mehmood Khan:

Bayesian Formalism for Implementing Adaptive Adventure Games. ADCOG 2004: 74-78 - Chanil Moon, Kyhyun Cho, Juntae Kim, Hyungje Cho:

A Crowd Simulation based on Emotion for dynamic human regrouping. ADCOG 2004: 79-84 - Jaesang Lee, Woosuk Ju, Kihong Kim, Choongjae Im:

Design and Implementation of the Authoring Tools for the 3D online Action Game. ADCOG 2004: 85-88 - José Barahona da Fonseca:

Mastermind with Lies as a Training and Modeling Tool. ADCOG 2004: 89-96 - Robert W. Kerbs:

Social and Ethical Considerations in Virtual Worlds. ADCOG 2004: 97-102 - Yuan Gao:

Factors Influencing User Trust in Online Games. ADCOG 2004: 103-106 - Weizhen Lei:

A Case Study on the Internet Cafe-Going in East Asia. ADCOG 2004: 107-115 - Tony T. M. Kwan, Kai-Pan Mark:

Use of Web-based Games in Elementary Education - A study in Hong Kong's Success. ADCOG 2004: 116-119

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