2nd GamiFIN 2018: Pori, Finland

Refine list

showing all ?? records

Session 1: Gamification in education

Session 2: Organizational gamification and gamification of work

Session 3: Gamification in business and marketing

Session 4: eSports and streaming

Session 5: Methods and practices of designing gamification

a service of  Schloss Dagstuhl - Leibniz Center for Informatics