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HCI 2020: Copenhagen, Denmark
- Masaaki Kurosu:
Human-Computer Interaction. Human Values and Quality of Life - Thematic Area, HCI 2020, Held as Part of the 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part III. Lecture Notes in Computer Science 12183, Springer 2020, ISBN 978-3-030-49064-5
HCI for Well-Being and Eudaimonia
- Eleonora Beccaluva, Antonio Chiappetta, Julian Cuellar Mangut, Luca Molteni, Marco Mores, Daniele Occhiuto, Franca Garzotto:
Deception of the "Elephant in the Room": Invisible Auditing Multi-party Conversations to Support Caregivers in Cognitive Behavioral Group Therapies. 3-22 - Mira El Kamali, Leonardo Angelini, Maurizio Caon, Denis Lalanne, Omar Abou Khaled, Elena Mugellini:
An Embodied and Ubiquitous E-coach for Accompanying Older Adults Towards a Better Lifestyle. 23-35 - Roberta Grimaldi, Eliseo Sciarretta, Giovanni Andrea Parente, Carlo Maria Medaglia:
Designing and Testing HomeCare4All: A eHealth Mobile App for Elderly. 36-48 - Kyle Harrington, Michael P. Craven, Max L. Wilson, Aleksandra Landowska:
Exploring User Expectations of Brain-Training and Coaching Technologies for Cognitive Health. 49-60 - Chloé Lourdais, Emilie Poirson, Liang Ma:
Emotional Responses to Health Data Visualization. 61-74 - Rainer Lutze, Klemens Waldhör:
Improving Dialogue Design and Control for Smartwatches by Reinforcement Learning Based Behavioral Acceptance Patterns. 75-85 - Elisabeth Veronica Mess, Dennis Rockstein, Christian Märtin:
FaceForward - An AI-Based Interactive System for Exploring the Personal Potential. 86-102 - Maria Teresa Paratore:
Designing an Assisted Self-help Mobile App to Cope with Panic Disorder: Preliminary Results and Open Issues. 103-116 - Aarathi Prasad, Asia Quinones:
Digital Overload Warnings - "The Right Amount of Shame"? 117-134 - Alessandra Rinaldi, Kiana Kianfar:
Design of Digital Coaches for Health and Wellness in the Workplace. 135-146 - Vania Yuxi Shi, Sherrie Y. X. Komiak, Paul Komiak:
The Influences of Media Naturalness and Mental Model Alignment on Reducing Patient Uncertainty in Virtual Consultation. 147-164 - Xinxin Sun, Zhenzhou Li, Minlin Yang:
Design and Research of Intelligent Products for the Management of Chronic Diseases of the Elderly. 165-177 - Morihiro Tsujishita, Hiroshi Noborio, Yashuhiro Masutani, Masanao Koeda, Katsuhiko Onishi:
The Efficacy of Virtual Reality Exposure Therapy for Fear of Falling (FOF) in the Elderly. 178-187 - Peihan Wen, Mo Chen:
A New Analysis Method for User Reviews of Mobile Fitness Apps. 188-199 - Shiyuan Zhang, Liang Zhou, Ying Zhao:
How to Present Calorie Information on the Electronic Menu to Help People Order More Healthily. 200-212
Learning, Culture and Creativity
- Jui-Hung Cheng, Hsin-Hung Lin:
Development and Technical Experience of Plastic Injection Machine for STEAM Education. 215-230 - Massimiliano Dibitonto, Katarzyna Leszczynska, Elisa Cruciani, Carlo Maria Medaglia:
Bringing Digital Transformation into Museums: The Mu.SA MOOC Case Study. 231-242 - Emanuel Felipe Duarte, M. Cecília C. Baranauskas:
Pincello: An Affordable Electronics Kit for Prototyping Interactive Installations. 243-261 - Han Gao:
Research on Design of Intelligent Creeping Blanket for Infants Based on Sustainable Design. 262-275 - Yi Ji, Xiaohong Sun, Xingyang Dai, Sean M. Clark, Yutong Liu, Tieming Fu:
Extraction and Reuse of Pattern Configuration for Personalized Customization of Cantonese Porcelain Based on Artificial Intelligence. 276-293 - Doros Polydorou, Oded Ben-Tal, Atser Damsma, Nadine Schlichting:
VR: Time Machine. 294-306 - Andrea Resmini, Bertil Lindenfalk:
Read Ahoy - A Playful Digital-Physical Viking Experience to Engage Children in Finding and Reading Books. 307-325 - Zhiyi Rong, Ngo Fung Chan, Taizhou Chen, Kening Zhu:
Toward Inclusive Learning: Designing and Evaluating Tangible Programming Blocks for Visually Impaired Students. 326-338 - Scott L. Simon:
Improvised Music for Computer and Augmented Guitar: Performance with Gen~ Plug-ins. 339-349 - Shengyang Zhong, Peng Tan, Tieming Fu, Yi Ji:
Product Design Model for E-Commerce Cantonese Porcelain Based on User Perceptual Image in China. 350-364
Human Values, Ethics, Transparency and Trust
- Gene M. Alarcon, Anthony M. Gibson, Sarah A. Jessup, August A. Capiola, Haider Raad, Michael A. Lee:
Effects of Reputation, Organization, and Readability on Trustworthiness Perceptions of Computer Code. 367-381 - Dawn Branley-Bell, Rebecca Whitworth, Lynne M. Coventry:
User Trust and Understanding of Explainable AI: Exploring Algorithm Visualisations and User Biases. 382-399 - Roland Buß:
Inclusive Design - Go Beyond Accessibility. 400-407 - Eun Ji Cho:
Relational Interaction: Challenges and Opportunities for Social Innovation Through Service Co-production. 408-419 - Priscilla Ferronato, Masooda N. Bashir:
An Examination of Dispositional Trust in Human and Autonomous System Interactions. 420-435 - Anthony M. Gibson, Tyler J. Ryan, Gene M. Alarcon, Sarah A. Jessup, Izz Aldin Hamdan, August A. Capiola:
Are All Perfect Automation Schemas Equal? Testing Differential Item Functioning in Programmers Versus the General Public. 436-447 - Negar Hosseini, Praveen Kumar:
Gaps in Neuroethics in Relation to Brain Computer Interfaces: Systematic Literature Review. 448-474 - Sparshad Kasote, Krishnan Vijayaraghavan:
TRUE - Transparency of Recommended User Experiences. 475-483 - Masaaki Kurosu, Ayako Hashizume:
Ideal Election Method by Adopting the Interval Scale Instead of the Ordinal Scale. 484-493 - Merylin Monaro, Pasquale Capuozzo, Federica Ragucci, Antonio Maffei, Antonietta Curci, Cristina Scarpazza, Alessandro Angrilli, Giuseppe Sartori:
Using Blink Rate to Detect Deception: A Study to Validate an Automatic Blink Detector and a New Dataset of Videos from Liars and Truth-Tellers. 494-509 - Lara S. G. Piccolo, Alisson Puska, Roberto Pereira, Tracie Farrell:
Pathway to a Human-Values Based Approach to Tackle Misinformation Online. 510-522 - Gregory Weinstein:
Using Inclusive Research to Promote Inclusive Design: Possibilities and Limitations in a Corporate Environment. 523-536
HCI in Complex Environments
- Miho Asano, Tomohiro Kuroda, Satoshi Numata, Tsuneo Jozen, Tomoki Yoshikawa, Hiroshi Noborio:
Stability Maintenance of Depth-Depth Matching of Steepest Descent Method Using an Incision Shape of an Occluded Organ. 539-555 - Arun Balakrishna, Tom Gross:
BeaCON - A Research Framework Towards an Optimal Navigation. 556-574 - Sotir Dhamo, Ledian Bregasi, Valerio Perna:
Computational Design for Complexity-Related Issues. Strategies to Foresee Emergent Behavior and Social Conflict in the 'Organic' Tirana. 575-585 - Yingying Miao, Shaolun Zhang, Bin Jiang:
Research on Service Design of Real-Time Translation Based on Scenario Analysis. 586-603 - Hiroshi Noborio, Kiyomi Kawai, Kaoru Watanabe, Katsunori Tachibana, Takahiro Kunii, Kiminori Mizushino:
Deadlock-Free and Collision-Free Liver Surgical Navigation by Switching Potential-Based and Sensor-Based Functions. 604-622 - Katsuhiko Onishi, Seiyu Fumiyama, Yohei Miki, Masahiro Nonaka, Masanao Koeda, Hiroshi Noborio:
Study on the Development of Augmented-Reality Navigation System for Transsphenoidal Surgery. 623-638 - Bernhard Rupprecht, Emanuel Trunzer, Jozsef Kovac, Birgit Vogel-Heuser:
Conception and Development of a Support System for Assembly Technology. 639-657 - Andrea Vesco, Salvatore Di Dio, Enza Lissandrello, Domenico Schillaci:
A Gamified Mobility Experience. 658-670
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