


default search action
HCI 2021: Virtual Event
- Constantine Stephanidis, Margherita Antona, Stavroula Ntoa:

HCI International 2021 - Posters - 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part III. Communications in Computer and Information Science 1421, Springer 2021, ISBN 978-3-030-78644-1
Interacting and Learning
- Giovana Barros, Beatriz Motta, Vitor Teixeira, Alexandre Gravatá, Sérgio Silva Júnior, Leandro de Sá, Marília Abrahão Amaral

, Leonelo D. A. Almeida:
Learning Interactions: Robotics Supporting the Classroom. 3-10 - Omar Cóndor-Herrera

, Janio Jadán-Guerrero
, Pamela Acosta-Rodas
, Carlos Ramos-Galarza
:
Technological Intervention Through the Virtual Assistant Alexa in the Development of Linguistic Skills of a New Language. 11-16 - Omar Cóndor-Herrera

, Carlos Ramos-Galarza
, Pamela Acosta-Rodas
:
Implementation of Virtual Learning Objects in the Development of Mathematical Skills: A Qualitative Analysis from the Student Experience. 17-30 - Mateus da Silveira Colissi

, Renata Vieira
, Viviana Mascardi
, Rafael H. Bordini
:
A Chatbot that Uses a Multi-agent Organization to Support Collaborative Learning. 31-38 - Niamh Froelich, Arthur Liu, Ruoxi Shang, Zile Xiao, Travis Neils, Jenna Frens, Cecilia R. Aragon:

Reciprocity in Reviewing on Fanfiction.Net. 39-44 - Patrick Guilbaud, Eric Bubar, Elizabeth Langran:

STEM Excellence and Equity in K-12 Settings: Use of Augmented Reality-Based Educational Experiences to Promote Academic Achievement and Learner Success. 45-50 - Doaa Hamam

, Ajrina Hysaj
:
Technological Pedagogical and Content Knowledge (TPACK): Higher Education Teachers' Perspectives on the Use of TPACK in Online Academic Writing Classes. 51-58 - Doaa Hamam

:
The New Teacher Assistant: A Review of Chatbots' Use in Higher Education. 59-63 - Jorge Hernán Aristizábal Zapata

, Julián Esteban Gutiérrez Posada
:
Collaborative Spatial Problem-Solving Strategies Presented by First Graders by Interacting with Tangible User Interface. 64-71 - Chi-Sen Hung, Yun-Chi Lee

:
A Study on the Promotion Strategy of the Taichung Learning City Project as the Development Process of the Culture Identity of a City. 72-79 - I-Chen Lee, Pei-Jung Cheng:

The Influence of Different Drawing Tools on the Learning Motivation and Color Cognition of the Fourth Grade Students at the Elementary School. 80-90 - Kok Khiang Lim

, Chei Sian Lee
:
Sharing is Learning: Using Topic Modelling to Understand Online Comments Shared by Learners. 91-101 - Imke A. M. Meyer

, Karsten D. Wolf:
Intuitive Visualization of Complex Diagnostic Datasets to Improve Teachers' Individual Support of Learners Based on Data Driven Decision Making. 102-108 - Neha

, Eunyoung Kim
:
A Classification Method of the Learners' Queries in the Discussion Forum of MOOC to Enhance the Effective Response Rate from Instructors. 109-115 - Ibrahim Neziri

, Kushtrim Ahmeti
, Agon Memeti
:
The Relationship Between Student Attitudes Toward Online Learning and Environmental Factors During Covid-19 Pandemic: The Case of the University of Tetova. 116-121 - Diana Palacios

, Janio Jadán-Guerrero
, Carlos Ramos-Galarza
:
Digital Museums as Pedagogical Mediators in the Pandemic Crisis. 122-131 - Tomofumi Uetake, Takashi Majima, Akimichi Aoki, Sugio Baba:

A Trial of Active Learning Method for Business Management Education in Online Environment. 132-137
Interacting and Playing
- Eric Bubar, Susan Agolini, Deana Jaber, Amanda Wright:

Three Methods for Adapting Physical Games to Virtual Formats in STEM Courses - Easy (Google Suite), Medium (Web GL Games in Unity) and Hard (Virtual Reality). 141-147 - James C. P. Chan

, Adrian K. T. Ng
, Henry Y. K. Lau
:
Constructing 3D Mesh Indoor Room Layouts from 2D Equirectangular RGB 360 Panorama Images for the Unity Game Engine. 148-155 - Fouad El Afi

, Smail Ouiddad:
The Rise of Video-Game Live Streaming: Motivations and Forms of Viewer Engagement. 156-163 - Lluis Guerra Recas

:
Emotions Driven Videogame Interactive Music System. 164-169 - Svenja Polst, Jill-Valerie Tamanini, Frank Elberzhager:

Changing Citizens' Attitude Towards Novel Mobility Measures with a Game: Procedure and Game Concept. 170-178 - Francesco Sapio

, Lauren S. Ferro
, Massimo Mecella
:
Gaeta: The Great Adventure - A Cultural Heritage Game about the History of Gaeta. 179-187 - Rui Tian, Jianwen Yang, Jian Tan:

Gothic VR Game Scene Automatic Generation Design. 188-195 - Yixi Wang, Xinwei Chang:

Enticing Spectators into Playing: How to Improve the Spectator Experience in Commercial Games Streaming. 196-204 - Ying Wang, Jiong Fu, Wenxuan Gong:

NEO-WORLD: Enhancing Young People's Experience of Visiting Science Museum Through Gamification and Digital Technology. 205-213
Interacting and Driving
- Seonggeun Ahn

, Dokshin Lim
, Byungwoo Kim:
Comparative Study on Differences in User Reaction by Visual and Auditory Signals for Multimodal eHMI Design. 217-223 - Hüseyin Avsar, Fabian Utesch

, Marc Wilbrink, Michael Oehl
, Caroline Schießl:
Efficient Communication of Automated Vehicles and Manually Driven Vehicles Through an External Human-Machine Interface (eHMI): Evaluation at T-Junctions. 224-232 - Kathrin Ganser

, Tanja Kojic
, Jan-Niklas Voigt-Antons
:
User Experience of Connected Services in Cars. 233-240 - Sandra Krüger, Esther Bosch

, Klas Ihme, Michael Oehl
:
In-Vehicle Frustration Mitigation via Voice-User Interfaces - A Simulator Study. 241-248 - Yongwhee Kwon

, Dokshin Lim
, Byungwoo Kim:
Analysis of Driver Judgment and Reaction by Different Levels of Visual Information on eHMI. 249-256 - Qiang Li, Jingjing Wang, Tian Luo:

A Comparative Study of In-Car HMI Interaction Modes Based on User Experience. 257-261 - Xinyue Liu, Siqi He, Xue Zhao, Hao Tan

:
What Will Influence Pregnant Women's Acceptance of Fully Automated Vehicles? 262-272 - Michael Oehl

, Martina Lienhop, Klas Ihme:
Mitigating Frustration in the Car: Which Emotion Regulation Strategies Might Work for Different Age Groups? 273-280 - Andrea Isabell Scheiter

, Michael Domes
, Uwe Herbst
, Klaus Bengler
:
Toward Standardizing Wizard of Oz Driving Behavior: A Decision Ladder Analysis of the Driving Wizard's Task. 281-288 - Alexander Trende

, Anirudh Unni, Jochem W. Rieger
, Martin Fränzle
:
Modelling Turning Intention in Unsignalized Intersections with Bayesian Networks. 289-296 - Yajing Xu, Zhengyu Wang, Meiyu Zhou, Lu Zhong, Hanwen Du, Li Wang, Yibing Wu, Jinyao Zhang:

Research on Service Design of Balanced Vehicle Based on Kansei Engineering. 297-304
Digital Wellbeing, eHealth and mHealth
- Joan Cahill

, Vivienne Howard, Yufei Huang, Junchi Ye, Stephen Ralph, Aidan Dillon:
Intelligent Work: Person Centered Operations, Worker Wellness and the Triple Bottom Line. 307-314 - Luciano Gamberini, Patrik Pluchino

, Luigi Porto, Filippo Zordan, Alessandro Monterosso, Kumara Palanivel, Adriano Fontanari
:
PatchAi: An e-Health Application Powered by an AI Virtual Assistant to Support Patients in Their Clinical Trials. 315-322 - Erika Hernández-Rubio, Amilcar Meneses-Viveros, Ariana I. Aguilar-Herrera, Oscar Zamora Arévalo

, Yeni L. Hernández-Rubio:
Cloud System for the Management of Neuropsychological Test in Mexico. 323-327 - Pi-Jung Hsieh, Hui-Min Lai, Zhi-Cheng Liu, Shui-Chin Chen:

Adoption of Smart Hospital Services by Patients: An Empirical Study. 328-334 - Jimin Kim, Yang Kyu Lim:

PixE: Home Fitness Method Using Machine Learning with Smartphone. 335-340 - Taein Kim, Taeyong Kim, Bowon Lee:

Causality: A Portable Protocol for Rapid Development of Applications for Social Interactions. 341-347 - Robert Lewis

, Yuanbo Liu
, Matthew Groh
, Rosalind W. Picard
:
Habit Formation Dynamics: Finding Factors Associated with Building Strong Mindfulness Habits. 348-356 - Yu Matsumoto, Tota Mizuno, Kazuyuki Mito, Naoaki Itakura:

Mental Stress Evaluation Method Using Photoplethysmographic Amplitudes Obtained from a Smartwatch. 357-362 - Rageshwari Munderia

, Rajbala Singh:
The Mediating Effect of Smartphone Addiction on the Relationship Between Social Skills and Psychological Well-Being. 363-370 - Eric Owusu, Nana Afari, Emmanuel Saka:

Nutritional Data Accuracy of West Africa Foods in mHealth Applications. 371-375 - Chelsea Roberts, Jennifer Palilonis:

User Experience and Usability Comparison of Mental Health Intervention Websites. 376-383 - Evan Sobetski, Sylvia Sinsabaugh, Gowri Balasubramaniam, Omar Sosa-Tzec:

Designing BookClub: Technologically Mediated Reading and Distant Interactions to Promote Well-Being. 384-391 - Thomas Stranick, Christian E. López:

Leveraging Virtual Reality and Exergames to Promote Physical Activity. 392-399 - Huizi Wu, Junnan Ye:

Research on Emotional Design of Sleep Aid Products Based on the Theory of Design for Sustainable Behavior. 400-407 - Shuang Ying, Wei Yu:

Application of 5G Technology in the Construction of Intelligent Health Management System. 408-413
Interacting and Shopping
- Xinyu Gao, Shang Zhi, Xiaoming Wang:

Investigating the Relationship Among Ease-of-Use, NPS, and Customers' Sequent Spending of Cloud Computing Products - Ease-of-Use Research in Cloud Computing Field. 417-422 - Yu-Hsuan Hung

, Hsien-Hui Tang
:
Service Innovation of Physical Bookstores: Applying Service Design Perspectives to Develop Service Innovation to Enhance Customer Loyalty. 423-430 - Shin Miyake, Kohei Otake, Tomofumi Uetake, Takashi Namatame:

Estimation of Consumer Needs Using Review Data in Hotel Industry. 431-438 - Hao Shan, Peng Liu, Wei Yu:

The Influence of Interactive Form on Advertisement Design Creativity. 439-446 - Qianru Tao, Xintong Wang, Yanyu Zhao, Mingzhu Li, LiLi Liu:

A Benefit-Cost Perspective on Consumers' Purchase of Online Content. 447-455 - Junnan Ye, Menglan Wang, Siyao Zhu, Jingyang Wang, Xu Liu:

Research on Smart Shopping Cart Modeling Design Based on Kansei Engineering. 456-463 - Tianyue Zhang, Ren Long, Fowad Ahmad:

New Experience of Maternal and Infant Shopping APP Under VR+AR Technology. 464-472
HCI, Safety and Sustainability
- Carlos A. Arce-Lopera

, Paula García-Muñoz, Sebastián Restrepo-Quiceno, Daniel Gómez-Marín, Gustavo A. Londoño:
Designing Data Visualization Assistance for a Bioacoustics Labeling Software. 475-482 - Barbara Flügge:

Vulnerability Turning into a Key Design Criterion for Smart Mobility Concepts. 483-488 - Shao-Yu Lee

, Hsien-Hui Tang
:
Using Service Design Thinking to Improve the Transportation Service of Shared Electric Scooters in Tourism Scenario. 489-497 - Tom Lorenz, Merle Leopold, Funda Ertas, Sandra Verena Müller

, Ina Schiering
:
Landmark Training Based on Augmented Reality for People with Intellectual Disabilities. 498-505 - Jose Ricardo Mondragon Regalado

, Carmen Graciela Arbulú Pérez Várgas
:
Decision Support Systems in Disaster Risk Management Policies for Adaptation to Climate Change. 506-512 - Andrea Resmini

, Bertil Lindenfalk
, Luca Simeone
, David Drabble
:
Using PLR Syntax to Map Experience-Based Digital/Physical Ecosystems for Strategic Systemic Change. 513-520 - Li Wang, Zhengyu Wang, Meiyu Zhou, Yibing Wu, Jinyao Zhang, Yajing Xu, Lu Zhong, Hanwen Du:

Design of Sustainable Food Management System Based on User's Whole Behavior Process. 521-527 - Ziyue Wang, Jingyu Zhang, Xianghong Sun, Zizheng Guo:

Applying Hierarchical Task Analysis to Improve the Safety of High-Speed Railway: How Dispatchers Can Better Handle the Breakdown of Rail-Switch. 528-536
HCI in the Time of Pandemic
- Zahra Alizadeh Elizei

:
A User-Centered Mobile Interface Design, Promoting Physical Activity in the Covid 19 Pandemic's Sedentary Lifestyle. 539-550 - Abdulrahman Al-Khayarin, Osama Halabi

:
Smart 3D Simulation of Covid-19 for Evaluating the Social Distance Measures. 551-557 - Paula Gardner

, Stephen Surlin, Caitlin McArthur, Adekunle Akinyema, Jessica Rauchberg
, Rong Zheng, Jenny Hao, Alexandra Papaioannou:
ABLE Family: Remote, Intergenerational Play in the Age of COVID-19. 558-565 - Arata Higashiguchi, Yu Shibuya

:
A Study of Sound Presentation Effects on Silence During Video Conferencing. 566-570 - Sean Li, Erin Li:

The Impact of Digital Divide on Education in USA Amid COVID-19 Pandemic. 571-576 - Nadezhda Miteva:

Building 5G Network in Bulgaria During COVID-19 Pandemic: National Specifics and Challenges. 577-582 - Jason R. C. Nurse, Nikki Williams, Emily Collins, Niki Panteli

, John M. Blythe, Ben Koppelman:
Remote Working Pre- and Post-COVID-19: An Analysis of New Threats and Risks to Security and Privacy. 583-590 - Susan Quinn, Raymond R. Bond, Mark P. Donnelly, Shirley Davey, James McLaughlin

, Dewar D. Finlay:
A Review of Covid-19 Symptom Checker Mobile Applications. 591-598 - Shibani Shah, Abhishek Jain:

Impact of the COVID-19 Pandemic on User Experience (UX) Research. 599-607 - Avineet Kumar Singh, Dezhi Wu

:
Sentiment Analysis on Substance Use Disorder (SUD) Tweets Before and During COVID-19 Pandemic. 608-614 - Han Wei Tan

, Chei Sian Lee, Dion Hoe-Lian Goh, Han Zheng
, Yin Leng Theng
:
Analyzing COVID-19 Vaccine Tweets for Tonal Shift. 615-623 - Simona Vasilache:

A Taste of Distributed Work Environments: Emergency Remote Teaching and Global Software Engineering. 624-628 - Jiangkun Wang

, Lei Jing:
Operation Efficiency Study on a New Cooperative VR Whiteboard System. 629-636 - Sheng-Ming Wang, Shiau-Ting Wang

:
Conceptual Design of Working from Home Based on Behavior Change in New Normal. 637-645

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.


Google
Google Scholar
Semantic Scholar
Internet Archive Scholar
CiteSeerX
ORCID














