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Computers & Education: X Reality, Volume 2
Volume 2, January 2023
- Pawel Strojny, Natalia Duzmanska-Misiarczyk:
Measuring the effectiveness of virtual training: A systematic review. 100006 - Fabian Wolff, Lea-Christin Wickord, Martina Rahe, Claudia M. Quaiser-Pohl:
Effects of an intercultural seminar using telepresence robots on students' cultural intelligence. 100007 - Iulian Radu, Josia Yuan, Xiaomeng Huang, Bertrand Schneider:
Charting opportunities and guidelines for augmented reality in makerspaces through prototyping and co-design research. 100008 - Andrea Trudeau, Ying Xie, Olha Ketsman, Fatih Demir:
"Breaking the fourth wall": The effects of cinematic virtual reality film-viewing on adolescent students' empathic responses. 100009 - Jae-Kwoun Shim:
Investigating the effectiveness of introducing virtual reality to elementary school students' moral education. 100010 - Iulian Radu, Xiaomeng Huang, Greg Kestin, Bertrand Schneider:
How augmented reality influences student learning and inquiry styles: A study of 1-1 physics remote AR tutoring. 100011 - Nuket Nowlan, Ali Arya, Hossain Samar Qorbani, Maryam Abdinejad:
Higher-order thinking skills assessment in 3D virtual learning environments using motifs and expert data. 100012 - Matthew Schmidt, Noah Glaser, Carla Schmidt, Rachel Kaplan, Heath Palmer, Sue Cobb:
Programming for generalization: Confronting known challenges in the design of virtual reality interventions for autistic users. 100013 - Paolo Boffi, Monica Clerici, Alberto Gallace, Pier Luca Lanzi:
An educational experience in ancient Rome to evaluate the impact of virtual reality on human learning processes. 100014 - Alexander Skulmowski:
Shape distinctness and segmentation benefit learning from realistic visualizations, while dimensionality and perspective play a minor role. 100015 - Amos Sunday Oyelere, Friday Joseph Agbo, Solomon Sunday Oyelere:
Formative evaluation of immersive virtual reality expedition mini-games to facilitate computational thinking. 100016 - Victoria L. Lowell, Deepti Tagare:
Authentic learning and fidelity in virtual reality learning experiences for self-efficacy and transfer. 100017 - Anastassiya Yudintseva:
Virtual reality affordances for oral communication in English as a second language classroom: A literature review. 100018 - Anne Husted Henriksen, Marta Katarzyna Topor, Rasmus Ahmt Hansen, Linn Damsgaard, Anne-Mette Veber Nielsen, Andreas Wulff-Abramsson, Jacob Wienecke:
Virtual reality and embodied learning for improving letter-sound knowledge and attentional control in preschool children: A study protocol. 100019 - Vlasios Kasapakis, Elena Dzardanova, Androniki Agelada:
Virtual reality in education: The impact of high-fidelity nonverbal cues on the learning experience. 100020 - Daniel Elford, Simon J. Lancaster, Garth A. Jones:
Augmented reality and worked examples: Targeting organic chemistry competence. 100021 - Mónica Silva, Karina Bermudez, Karina Caro:
Effect of an augmented reality app on academic achievement, motivation, and technology acceptance of university students of a chemistry course. 100022 - Alexander Skulmowski:
Ethical issues of educational virtual reality. 100023 - Miguel Barreda-Ángeles, Sophie Horneber, Tilo Hartmann:
Easily applicable social virtual reality and social presence in online higher education during the covid-19 pandemic: A qualitative study. 100024 - Emmanuel Fokides:
Development and testing of a scale for examining factors affecting the learning experience in the Metaverse. 100025 - Iulian Radu, Bertrand Schneider:
Designing augmented reality for makerspaces: Guidelines, lessons and mitigation strategies from 5+ years of AR educational projects. 100026 - Chris Jacobs, Joshua Wheeler, Michael Williams, Richard W. Joiner:
Cognitive interviewing as a method to inform questionnaire design and validity - Immersive Technology Evaluation Measure (ITEM) for healthcare education. 100027 - George Koutromanos, Georgia Kazakou:
Augmented reality smart glasses use and acceptance: Α literature review. 100028
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