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The Computer Games Journal, Volume 8
Volume 8, Number 1, March 2019
- Domenico Arturo Nesci, Filippo Arturo Nesci:
Psychodynamic Reflections on Halo. 1-11 - Mark Bennett:
Frequency Spectra Filtering for Perlin Noise. 13-24 - Yuanzhe Jin:
Proposed Balance Model for Card Deck Measurement in Hearthstone. 25-40 - Spencer Lee Churchill:
RNN Composition of Thematically Diverse Video Game Melodies. 41-58
Volume 8, Number 2, June 2019
- John Sutherland:
Broadening the Scope and Application for Computer Games Scholarship. 59-61 - Pierre Corbeil:
Payne, M.T.: Playing War: Military Video Games after 9/11 - New York University Press, (2016), 272 pp., Paperback ISBN 978-1-4798-0522-8. 63-64 - Hrafnhildur Jónasdóttir:
Innovation in Game Development: IT Enablement and Affordances on Kickstarter. 65-81 - Willie Bouwer, Francois Human, Rudi W. De Lange:
The Perceived Human Likeness and Familiarity of Human Actors in Relationship to Digital Actors in Film. 83-105 - Addendum to: '20 Years of Computer Games Degree Programs: From Abertay in 1997 to York in 2017'. 107
Volume 8, Numbers 3-4, December 2019
- Jonne Arjoranta:
How to Define Games and Why We Need to. 109-120 - Hrafnhildur Jónasdóttir, Bendik Bygstad:
"Whoever is Educated by Anxiety is Educated by Possibility" A Study of Creativity in Game Development. 121-141 - Zahra Amiri, Yoones A. Sekhavat:
Intelligent Adjustment of Game Properties at Run Time Using Multi-armed Bandits. 143-156 - Evan Mills, Norman Bourassa, Leo Rainer, Jimmy Mai, Arman Shehabi, Nathaniel Mills:
Toward Greener Gaming: Estimating National Energy Use and Energy Efficiency Potential. 157-178 - Björn Berg Marklund, Henrik Engström, Marcus Hellkvist, Per Backlund:
What Empirically Based Research Tells Us About Game Development. 179-198 - Mirza Beig, Bill Kapralos, Karen Collins, Pejman Mirza-Babaei:
An Introduction to Spatial Sound Rendering in Virtual Environments and Games. 199-214 - J. Tuovenen, Mourad Oussalah, Panos Kostakos:
MAuto: Automatic Mobile Game Testing Tool Using Image-Matching Based Approach. 215-239 - Vladimir Vladimirovich Maltsev:
Economics of RP-PvP Events in World of Warcraft (via the Example of Argent Dawn Server). 241-254
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