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Education and Information Technologies, Volume 1
Volume 1, Number 1, March 1996
- Betty A. Collis, Brian Samways:

Editorial. 1-4 - Pedro Hepp, Ernesto Laval, Gerardo Moënne, Miguel Ripoll:

Monitoring the 'Enlaces' educational computer network. 5-20 - Allan Ellis, Roger Debreceny, Robert Crago:

Audiographics in transition: changing technologies and patterns of usage. 21-41 - Peter W. Wright:

Use of site-based microcomputers for instructional support: the multi-year experience. 43-53 - António José Mendes, Teresa Mendes:

AIDA: a methodology independent support tool for educational software authoring. 55-74 - Margaret M. McManus, Robert M. Aiken:

Teaching collaborative skills with a group leader computer tutor. 75-96
Volume 1, Number 2, June 1996
- Betty A. Collis, Brian Samways:

Editorial. 97-100 - C. Dianne Martin, Chuck Huff, Donald Gotterbarn

, Keith W. Miller:
A framework for implementing and teaching the social and ethical impact of computing. 101-122 - Seppo Pohjolainen, Jari Multisilta, Kostadin Antchev:

Matrix algebra with hypermedia. 123-141 - John Tiffin:

The virtual class is coming. 143-150 - Anne McDougall, David Squires, Sarah Guss:

Emphasising use over attributes in selection of educational software. 151-164 - Wing-Wah Ki, Kwok-Wing Lai:

Computer-mediated communication and teacher education: some observations from the implementation of TeleNex. 165-184
Volume 1, Numbers 3-4, December 1996
- Betty A. Collis, Brian Samways:

Editorial. 187-190 - Toni Downes:

The computer as a toy and tool in the home: implications for schools and teachers. 191-201 - Takashi Fuji, Takeshi Tanigawa, Masahiro Inui, Takeo Saegusa:

CAMELOT: collaborative and multimedia environment for learners on teams. 203-226 - Shuqiang Zhang, Catherine P. Fulford:

Two-way and one-way video: when is 'no difference' significant in distance education? 227-238 - Phil Wild, Alex C. W. Fung:

Evaluation of information technology in educational management for proactive development. 239-249 - Clark N. Quinn:

Designing an instructional game: reflections on 'Quest for Independence'. 251-269

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