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International Journal of Human-Computer Studies, Volume 181
Volume 181, January 2024
- Susan Loh, Marcus Foth, Yasu Santo:
The more-than-human turn in human-plant interaction design: From utilitarian object to living co-inhabitant. 103128 - Qian Zhu, Linping Yuan, Zian Xu, Leni Yang, Meng Xia, Zhuo Wang, Hai-Ning Liang, Xiaojuan Ma:
From reader to experiencer: Design and evaluation of a VR data story for promoting the situation awareness of public health threats. 103137 - Xuejun Du, Pengcheng An, Justin Leung, April Li, Linda E. Chapman, Jian Zhao:
DeepThInk: Designing and probing human-AI co-creation in digital art therapy. 103139 - Johan F. Hoorn, Ivy S. Huang:
The media inequality, uncanny mountain, and the singularity is far from near: Iwaa and Sophia robot versus a real human being. 103142 - Blake Kammermann, Selen Türkay, Daniel Johnson, Stephanie J. Tobin:
Do videogame rewards influence players' subsequent prosocial engagement? A preregistered partial replication study on the role of reward and reasoning. 103143 - Tin Trung Nguyen, Ekant Veer:
Why people watch user-generated videos? A systematic review and meta-analysis. 103144 - Seung Jin Chung, So Yeon Kim, Ki Han Kim:
Comparison of visitor experiences of virtual reality exhibitions by spatial environment. 103145 - Dominic Kao, Syed T. Mubarrat, Amogh Joshi, Swati Pandita, Christos Mousas, Hai-Ning Liang, Rabindra A. Ratan:
Exploring how gender-anonymous voice avatars influence women's performance in online computing group work. 103146 - Pei-Fang Hsu, Yu-Han Lu, Shih-Chu Chen, Pei-Yi (Patricia) Kuo:
Creating and validating predictive personas for target marketing. 103147 - Azriel Kaplan, Shirel Barkan-Slater, Yair Zlotnik, Shelly Levy-Tzedek:
Robotic technology for Parkinson's disease: Needs, attitudes and concerns of individuals with Parkinson's disease and their family members. A focus group study. 103148 - Xinyuan Luo, Renwen Zhang:
Decoding the gendered design and (dis)affordances of face-editing technologies in China. 103149 - Kata Szita, Wyatt Moss-Wellington, Xiaolin Sun, Eugene Ch'ng:
Going to the movies in VR: Virtual reality cinemas as alternatives to in-person co-viewing. 103150 - Nannan Xi, Oguz 'Oz' Buruk, Juan Chen, Shiva Jabari, Juho Hamari:
Wearable gaming technology: A study on the relationships between wearable features and gameful experiences. 103157 - Minjung Kim, Saebyeol Kim, Jinwoo Kim, Tae-Jin Song, Yuyoung Kim:
Do stakeholder needs differ? - Designing stakeholder-tailored Explainable Artificial Intelligence (XAI) interfaces. 103160 - Eugene Hwang, Jeongmi Lee:
Attention-based automatic editing of virtual lectures for reduced production labor and effective learning experience. 103161 - Christopher H. Gyldenkaerne, Jens Ulrik Hansen, Morten Hertzum, Troels Mønsted:
Innovation tactics for implementing an ML application in healthcare: A long and winding road. 103162 - Moritz Held, Andreea Minculescu, Jochem W. Rieger, Jelmer P. Borst:
Preventing mind-wandering during driving: Predictions on potential interventions using a cognitive model. 103164 - Robin Neuhaus, Ronda Ringfort-Felner, Shadan Sadeghian, Marc Hassenzahl:
To mimic reality or to go beyond? "Superpowers" in virtual reality, the experience of augmentation and its consequences. 103165 - Huiyu Li, Linwei Fan, Chengwei Yang, Yongxia Zhang:
Estimating human sensitivity to curving of segmented paths within room-size environment. 103167
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