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Interactions, Volume 24
Volume 24, Number 1, 2017
- Ron Wakkary, Erik Stolterman:
Time to move on. 1
- David Fore:
The map is the territory: a review of The Stack. 5-7
- Nobutaka Ito, Akira Ishii, Yoichi Ochiai:
Demo hour. 8-11
- Daniel Fallman:
What are you reading? 12-13
- Cally Gatehouse:
Feral screens. 14-15
- Steven Landry:
Mind Music Machine Lab, Michigan Tech. 16-19
- Uri Kartoun:
A user, an interface, or none. 20-21 - Jonathan Bean:
On high-def Diderot and the cost of climate change. 22-23
- Christopher A. Le Dantec:
Design through collective action / collective action through design. 24-30
- Theresa Jean Tanenbaum, Gillian Smith:
Introduction. 32-33 - Austin L. Toombs, Gabriele Ferri, Shannon Grimme, Shad Gross, Michael D. Stallings, Jeffrey Bardzell, Shaowen Bardzell:
Making a critical playshop. 34-37 - Anne Sullivan, Gillian Smith:
Designing craft games. 38-41 - Michael A. Cowling, Theresa Jean Tanenbaum, James R. Birt, Karen Tanenbaum:
Augmenting reality for augmented reality. 42-45 - Elizabeth LaPensée, Vicki Moulder:
Walking and wiring the land: Indigenous art practice in games. 46-49 - Katherine Isbister:
Wearables to support interdependent play. 50-53
- Oliver Korn, Alan J. Dix:
Educational playgrounds: how context-aware systems enable playful coached learning. 54-57 - Florian 'Floyd' Mueller, Sarah Jane Pell:
Adventure and technology: an earthquake-interrupted expedition to Mt. Everest. 58-62
- Theresa Jean Tanenbaum, Marcel Pufal, Karen Tanenbaum:
Furious futures and apocalyptic design fictions: popular narratives of sustainability. 64-67 - David A. Siegel:
Strategic UX: the value of making the problem bigger. 68-70 - Michael Thompson:
Common pitfalls in customer journey maps. 71-73 - Stefan Schneegass, Albrecht Schmidt, Max Pfeiffer:
Creating user interfaces with electrical muscle stimulation. 74-77
- Loren G. Terveen:
Sustaining our community. 78
- Community calendar. 79
- Priscilla Ho:
Flow. 80
Volume 24, Number 2, 2017
- Simone D. J. Barbosa, Gilbert Cockton:
Looking forward: diversity, debate, and days of yore. 6-7
- Monica Granfield:
A design by any other name would be so delightful. 8-9
- Tine Bech, Deqing Sun, Peiqi Su, David-Alexandre Chanel, Romain Constant, Anthony Rowe, Liam Birtles, Chris Bennewith, Oliver Bown:
Demo hour. 10-13
- Manuel A. Pérez-Quiñones:
Manuel A. Pérez Quiñones. 14-15
- Oliver Glauser, Benedek Vartok, Wan-Chun Ma, Daniele Panozzo, Alec Jacobson, Cédric Pradalier, Otmar Hilliges, Olga Sorkine-Hornung:
Rig animation with a tangible and modular input device. 16-17
- Chris Speed, Jon Oberlander:
Centre for design informatics. 18-21
- Bill Gaver, Kia Höök:
In search of the elusive CHI design paper. 22-23 - Uday Gajendar:
Trusting the design process. 24-25
- Jennifer Preece:
How two billion smartphone users can save species! 26-33
- Lenneke Kuijer, Nicola Spurling:
Introduction. 34-37 - Rebecca Wright, Colin Pooley:
Connecting past, present, and future. 38-41 - Tim J. Chatterton, Georgia Newmarch:
The future is already here: it's just not very evenly distributed. 42-45 - Daniel Welch, Margit Keller, Giuliana Mandich:
Imagined futures of everyday life in the circular economy. 46-51 - Maureen Meadows, Matthijs Kouw:
Future-making: inclusive design and smart cities. 52-56
- Paul McInerney:
UX in Agile projects: taking stock after 12 years. 58-61
- Mikael Wiberg:
From interactables to architectonic interaction. 62-65 - Eric Gordon, Catherine D'Ignazio, Gabriel Mugar, Paul Mihailidis:
Civic media art and practice: toward a pedagogy for civic design. 66-69 - Jennifer Golbeck:
'Back off, man. I'm a scientist.': using fiction to teach beginners HCI. 70-73 - Yvonne Rogers, Venus Shum, Nicolai Marquardt, Zuzanna Lechelt, Rose Johnson, Howard Baker, Matt Davies:
From the BBC micro to micro: bit and beyond: a British innovation. 74-77 - Irene Posch:
Crafting tools. 78-81 - Carol J. Smith:
Getting the most out of remote research and testing. 82-84
- Eunice Ratna Sari, Adi B. Tedjasaputra, Tuomo Kujala:
Update from Southeast Asia: CHIuXiD 2017. 86
- Calendar. 87
- Eli Blevis:
Selfish-driving car. 88
Volume 24, Number 3, 2017
- Gilbert Cockton, Simone D. J. Barbosa:
Wiser, older, and wider: our WOW aims for interactions! 5
- Joe Sokohl:
From stereoscopes to holograms: the latest interaction design platform. 6-7
- Albrecht Kurze, Michael Storz, Arne Berger, Mathieu Le Goc, Lawrence H. Kim, Jean-Daniel Fekete, Pierre Dragicevic, Sean Follmer:
Demo hour. 8-11
- Shaowen Bardzell:
Shaowen Bardzell. 12-13
- Deqing Sun, Peiqi Su:
Plinko poetry. 14-15
- Chris Csíkszentmihályi:
Critical technical practice lab, M-ITI. 16-19
- William W. Gaver, Kristina Höök:
What makes a good CHI design paper? 20-21 - Elizabeth F. Churchill:
The ROI of HCI. 22-23 - Jonathan Bean:
The medium is the fake news. 24-25
- Jim Hoekema:
Art game: an early interactive design from the office of Charles and Ray Eames. 26-35
- Anna Vallgårda, Laurens Boer, Vasiliki Tsaknaki, Dag Svanæs:
Material programming. 36-41 - Neha Kumar, Susan M. Dray:
Crossing borders, building bridges. 42-47 - Claudia Beatriz Rébola, Grace Eden:
Remote robotic disability: are we ready for robots? 48-53 - Lena Hylving:
The drive for new driving interfaces: transformational change in the era of digitalization. 54-59 - David Lamas, Froukje Sleeswijk Visser:
Shaping loyalty: experiences from design research practice. 60-65
- David Franquesa, Leandro Navarro:
Sustainability and participation in the digital commons. 66-69 - Nithya Sambasivan, Asif Baki:
A framework for technology design for emerging markets. 70-73 - Janice Anne Rohn, Carola Fellenz Thompson:
Leadership beyond the UX box. 74-77 - Albrecht Schmidt:
Understanding and researching through making: a plea for functional prototypes. 78-81 - Yunan Chen:
Health information technology: opportunities abound. challenges remain. 82-84
- Loren G. Terveen:
SIGCHI supports open exchange of information and freedom of movement. 86
- Calendar. 87
- Oskar Juhlin, Jinyi Wang, Yanqing Zhang:
Fashionable services for wearables. 88
Volume 24, Number 4, July - August 2017
- Simone D. J. Barbosa, Gilbert Cockton:
Change, challenges, constants, continuity, and clarity. 5
- Giulio Jacucci:
Toward affective social interaction in VR. 6-8
- Jinsil Hwaryoung Seo, Annie Sungkajun, Meghan Cook, Young Suk Lee, Susanna Hertrich, Akitoshi Honda, Rachel Freire, Paul Strohmeier, Cedric Honnet:
Demo hour. 10-13
- Ann Light:
Ann Light. 14-15
- Andrei Smolik, Robert Cameron:
cringeMACHINE. 16-17
- Casey Fiesler, William Aspray, Lecia Barker, Jed R. Brubaker, Laura Devendorf, Brian Keegan, Leysia Palen, Michael J. Paul, Danielle Albers Szafir, Ricarose Roque, Rick Robinson, Amy Voida, Stephen Voida:
Information science at CU Boulder. 18-21
- Uri Kartoun:
The man who had them all. 22-23 - Uday Gajendar:
Teaching design online. 24-26
- Lars Erik Holmquist:
Intelligence on tap: artificial intelligence as a new design material. 28-33
- Vassilis Kostakos, Mirco Musolesi:
Avoiding pitfalls when using machine learning in HCI studies. 34-37 - Asbjørn Følstad, Petter Bae Brandtzæg:
Chatbots and the new world of HCI. 38-42 - Nina Zhuxiaona Wei:
So you want to be an AI designer? 44-49 - Zara Mirmalek:
Inspiring innovation: on low-tech in high-tech development. 50-55 - Richard E. Ladner, Kyle Rector:
Making your presentation accessible. 56-59
- Maliheh Ghajargar:
Toward intelligent environments: supporting reflection with smart objects in the home. 60-62 - Lynn Dombrowski:
Socially just design and engendering social change. 63-65 - Andrea Peer:
The future of user experience education. 66-69 - Juan Pablo Hourcade, Luiza Pantoja, Kyle Diederich, Liam Crawford, Glenda Revelle:
The 3Cs for preschool children's technology: create, connect, communicate. 70-73 - Neha Kumar, Naveena Karusala, Aaditeshwar Seth, Biswajit Patra:
Usability, tested? 74-77 - Audrey Desjardins, Ron Wakkary, Will Odom, Henry W. J. Lin, Markus Lorenz Schilling:
Exploring DIY tutorials as a way to disseminate research through design. 78-82
- Anicia Peters, Heike Winschiers-Theophilus, Tuomo Kujala:
HCI out of Namibia. 85
- Calendar. 87
- Eli Blevis:
Woman (seated) with tablet computer. 88
Volume 24, Number 5, 2017
- Gilbert Cockton, Simone D. J. Barbosa:
The good, the bad, and the techy (scaled as appropriate). 5
- Maria Luce Lupetti:
Robots, aesthetics, and the heritage context. 6-7
- Hyosun Kwon, Boriana Koleva, Steve Benford, Tom Schofield, Guy Schofield, Maho Oki, Koji Tsukada, Daniel Harrison, Richard Banks, Tim Regan, Martin Grayson:
Demo hour. 8-11
- Deborah G. Tatar:
Deborah Tatar. 12-13
- Young Suk Lee:
Tea with crows. 14-15
- Marian Dörk, Boris Müller, Stephanie Neumann, Johannes Herseni, Katrin Glinka, Katja Dittrich, Christopher Pietsch, Linda Freyberg, Jan-Erik Stange:
Urban complexity lab. 16-19
- Elizabeth F. Churchill:
Planning time: HCI's project-management challenges. 20-21 - Jonathan Bean, Melanie Wallendorf:
Tipping the scale. 22-23 - m. c. schraefel:
#MakeNormalBetter. 24-26
- Barry A. T. Brown, Susanne Bødker, Kristina Höök:
Does HCI scale?: scale hacking and the relevance of HCI. 28-33
- Markéta Dolejsová, Tereza Lisková:
StreetSauce: nurturing speculation in service design. 34-39 - Albrecht Schmidt, Thomas Herrmann:
Intervention user interfaces: a new interaction paradigm for automated systems. 40-45 - Uday Gajendar:
Notes on the future of interaction design. 46-51 - Lassi A. Liikkanen:
The data-driven design era in professional web design. 52-57 - Steven Houben, Nicolai Marquardt, Jo Vermeulen, Clemens Nylandsted Klokmose, Johannes Schöning, Harald Reiterer, Christian Holz:
Opportunities and challenges for cross-device interactions in the wild. 58-63
- Joyojeet Pal:
The fallacy of good: marginalized populations as design motivation. 65-67 - Kyle Rector:
Enhancing exercise for people who are blind or low vision using interactive technology. 68-71 - Paolo Malabuyo:
Bad advice. 72-75 - Stefanie Mueller:
3D printing for human-computer interaction. 76-79 - Oliver Bates, Vanessa Thomas, Christian Remy:
Doing good in HCI: can we broaden our agenda? 80-82
- Gerrit C. van der Veer:
Keeping the people in information technology education. 84-85
- Calendar. 87
- Ji Won Jun:
Plant-like robots. 88
Volume 24, Number 6, 2017
- Simone D. J. Barbosa, Gilbert Cockton:
Avoiding agenda bias with design thoughtfulness. 5
- Tobie Kerridge:
Turning people into workbooks. 6-7
- Paden Shorey, Audrey Girouard, Sang Ho Yoon, Yunbo Zhang, Ke Huo, Karthik Ramani, Maurício Sousa, Daniel Mendes, Soraia Paulo, Nuno Matela, Joaquim A. Jorge, Daniel Simões Lopes, Dirk Wenig, Johannes Schöning, Alex Olwal, Mathias Oben, Rainer Malaka:
Demo hour. 8-11
- Alex S. Taylor, Daniela K. Rosner:
Alex S. Taylor and Daniela K. Rosner. 12-13
- Daniel Harrison, Richard Banks, Tim Regan, Martin Grayson:
Thinga.Me. 14-15
- Heike Winschiers-Theophilus, Anicia Peters:
Community lab, Namibia University of Science and Technology. 16-19
- Katherine Isbister:
Games and play leading the way to better shared experience. 20-21 - Uday Gajendar:
Designing with vectors of influence. 22-24
- m. c. schraefel, Richard Gomer, Alper T. Alan, Enrico H. Gerding, Carsten Maple:
The internet of things: interaction challenges to meaningful consent at scale. 26-33
- Mark J. Perry:
Designing interactions with digital money. 34-37 - Damien Ablart, Carlos Velasco, Chi Thanh Vi, Elia Gatti, Marianna Obrist:
The how and why behind a multisensory art display. 38-43