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Personal and Ubiquitous Computing, Volume 3, 1999
Volume 3, Number 1/2, 1999
- Hans-Werner Gellersen:

Handheld CSCW: Personal Technologies for Collaboration. 1-7 - Mark Billinghurst, Jerry Bowskill, M. Jessop, Jason Morphett:

Spatial Conferencing Using a Wearable Computer. 72-80 - Keith Cheverst

, Gordon S. Blair
, Nigel Davies
, Adrian Friday
:
The Support of Mobile-Awareness in Collaborative Groupware. 33-42 - Kamal Ayad, Mark Day, Steve Foley, Dan Gruen, Steven L. Rohall, Quinton Zondervan:

Pagers, Pilots and Prairie Dog: Awareness via Handheld Devices. 8-12 - Saul Greenberg, Michael Boyle, Jason C. Laberge:

PDAs and Shared Public Displays: Making Personal Information Public, and Public Information Personal. 54-64 - Lars Erik Holmquist

, Jennica Falk, Joakim Wigström:
Supporting Group Collaboration with Interpersonal Awareness Devices. 13-21 - Jane Siegel, Elaine Hyder:

Enabling Collaborative Work: Work in Progress. 65-71 - Kori Inkpen:

Designing Handheld Technologies for Kids. 81-89 - Catherine C. Marshall, Morgan N. Price, Gene Golovchinsky, Bill N. Schilit:

Collaborating over Portable Reading Appliances. 43-53 - Olivier Liechti, Mark Sifer, Tadao Ichikawa:

A Non-Obtrusive User Interface for Increasing Social Awareness on the World Wide Web. 22-32
Volume 3, Number 3, 1999
- Andrew F. Monk, David M. Frohlich:

Computers and fun. Pers. Ubiquitous Comput. 3(3) (1999) - Stephen W. Draper:

Analysing fun as a candidate software requirement. 117-122 - Peter Jagodzinski, Simon Turley, Tom Rogers:

Paradigms for the Design of Interactive Drama. 141-152 - Chris W. Johnson:

Taking Fun Seriously: Using Cognitive Models to Reason About Interaction with Computer Games. 105-116 - Jinwoo Kim, Dongseong Choi, Hoyoung Kim:

Toward the Construction of Fun Computer Games: Differences in the views of developers and players. 92-104 - Anu Mäkelä, Katja Battarbee:

"It's fun to do things together" Two cases of explorative user studies. 137-140 - Sharon Springel:

The New Media Paradigm - Users as Creators of Content. 153-159 - Gil Weinberg

:
The Musical Playpen - An Immersive Digital Musical Instrument. 132-136 - Adrian Williamson, Robert D. Ward:

Emotion in Interactive Systems: Applying Transactional Analysis. 123-131
Volume 3, Number 4, 1999
- Tomas Bostrom, Susanne Eliasson, Per Lindtorp, Fabio Moioli, Mats Nystrom:

Mobile Audio Distribution. 166-172 - Saul Greenberg:

Using Digital but Physical Surrogates to Mediate Awareness, Communication and Privacy in Media Spaces. 182-198 - Anne Suwita, Martin Böcker:

Evaluating the Usability of the Siemens C10 Mobile Phone Going Beyond Common Practice in Industry. 173-181 - Albrecht Schmidt, Hans-Werner Gellersen, Michael Beigl:

Matching Information and Ambient Media. Pers. Ubiquitous Comput. 3(4) (1999) - Peter Thomas:

From web-site to on-line presence; from internet to information. 161-165

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