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BibTeX records: Joshua McCoy
@inproceedings{DBLP:conf/fdg/TreynorM24, author = {Nicholas Sloss Treynor and Joshua McCoy}, editor = {Gillian Smith and Jim Whitehead and Ben Samuel and Katta Spiel and Riemer van Rozen}, title = {College Ruled: {A} Pathfinding Approach to Generative Storytelling}, booktitle = {Proceedings of the 19th International Conference on the Foundations of Digital Games, {FDG} 2024, Worcester, MA, USA, May 21-24, 2024}, pages = {15}, publisher = {{ACM}}, year = {2024}, url = {https://doi.org/10.1145/3649921.3649994}, doi = {10.1145/3649921.3649994}, timestamp = {Fri, 19 Jul 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/TreynorM24.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2405-06846, author = {Danny Halawi and Aron Sarmasi and Siena Saltzen and Joshua McCoy}, title = {Dominion: {A} New Frontier for {AI} Research}, journal = {CoRR}, volume = {abs/2405.06846}, year = {2024}, url = {https://doi.org/10.48550/arXiv.2405.06846}, doi = {10.48550/ARXIV.2405.06846}, eprinttype = {arXiv}, eprint = {2405.06846}, timestamp = {Sat, 15 Jun 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2405-06846.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/LiaoGMSM23, author = {Fuhsin Liao and Grant Gelardi and Kyle Mitchell and Arunpreet Sandhu and Joshua McCoy}, title = {Sunset Valley: {A} Case Study in Computational Gossip}, booktitle = {{IEEE} Conference on Games, CoG 2023, Boston, MA, USA, August 21-24, 2023}, pages = {1--5}, publisher = {{IEEE}}, year = {2023}, url = {https://doi.org/10.1109/CoG57401.2023.10333161}, doi = {10.1109/COG57401.2023.10333161}, timestamp = {Thu, 04 Jan 2024 08:13:37 +0100}, biburl = {https://dblp.org/rec/conf/cig/LiaoGMSM23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/MitchellM23, author = {Kyle Mitchell and Joshua McCoy}, editor = {Phil Lopes and Filipe Luz and Antonios Liapis and Henrik Engstr{\"{o}}m}, title = {Towards an Agency-centered Ontology of Game Mechanics}, booktitle = {Proceedings of the 18th International Conference on the Foundations of Digital Games, {FDG} 2023, Lisbon, Portugal, April 12-14, 2023}, pages = {56:1--56:4}, publisher = {{ACM}}, year = {2023}, url = {https://doi.org/10.1145/3582437.3587201}, doi = {10.1145/3582437.3587201}, timestamp = {Sat, 29 Apr 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/MitchellM23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icids/SandhuM23, author = {Arunpreet Sandhu and Joshua McCoy}, editor = {Lissa Holloway{-}Attaway and John T. Murray}, title = {Exploring the Union Between Procedural Narrative and Procedural Content Generation}, booktitle = {Interactive Storytelling - 16th International Conference on Interactive Digital Storytelling, {ICIDS} 2023, Kobe, Japan, November 11-15, 2023, Proceedings, Part {II}}, series = {Lecture Notes in Computer Science}, volume = {14384}, pages = {255--262}, publisher = {Springer}, year = {2023}, url = {https://doi.org/10.1007/978-3-031-47658-7\_24}, doi = {10.1007/978-3-031-47658-7\_24}, timestamp = {Thu, 09 Nov 2023 15:01:10 +0100}, biburl = {https://dblp.org/rec/conf/icids/SandhuM23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/MitchellPM22, author = {Kyle Mitchell and Camden Pettijohn and Joshua McCoy}, editor = {Stephen G. Ware and Markus Eger}, title = {Never a Dull Moment: Believable Dynamic Character Beat Generation between Game World Events}, booktitle = {Proceedings of the Eighteenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2022, Pomona, CA, USA, October 24-28, 2022}, pages = {279--281}, publisher = {{AAAI} Press}, year = {2022}, url = {https://ojs.aaai.org/index.php/AIIDE/article/view/21974}, timestamp = {Thu, 20 Oct 2022 15:34:44 +0200}, biburl = {https://dblp.org/rec/conf/aiide/MitchellPM22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/SamuelTM21, author = {Ben Samuel and Mike Treanor and Joshua McCoy}, editor = {Brent Harrison}, title = {Design Considerations for Creating AI-based Gameplay}, booktitle = {Joint Proceedings of the {AIIDE} 2021 Workshops co-located with 17th {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment {(AIIDE} 2021)(AAAI 2021), Virtual Event, Lexington, KY, USA, October 11-12, 2021}, series = {{CEUR} Workshop Proceedings}, volume = {3217}, publisher = {CEUR-WS.org}, year = {2021}, url = {https://ceur-ws.org/Vol-3217/paper10.pdf}, timestamp = {Fri, 10 Mar 2023 16:23:01 +0100}, biburl = {https://dblp.org/rec/conf/aiide/SamuelTM21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/SandhuMM21, author = {Arunpreet Sandhu and Kyle Mitchell and Joshua McCoy}, editor = {Brent Harrison}, title = {TileTerror: {A} System for Procedurally Generating 2D Horror Maps}, booktitle = {Joint Proceedings of the {AIIDE} 2021 Workshops co-located with 17th {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment {(AIIDE} 2021)(AAAI 2021), Virtual Event, Lexington, KY, USA, October 11-12, 2021}, series = {{CEUR} Workshop Proceedings}, volume = {3217}, publisher = {CEUR-WS.org}, year = {2021}, url = {https://ceur-ws.org/Vol-3217/paper13.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/SandhuMM21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/atal/SarmasiZCPZNSM21, author = {Aron Sarmasi and Timothy Zhang and Chu{-}Hung Cheng and Huyen Pham and Xuanchen Zhou and Duong Nguyen and Soumil Shekdar and Joshua McCoy}, editor = {Frank Dignum and Alessio Lomuscio and Ulle Endriss and Ann Now{\'{e}}}, title = {{HOAD:} The Hanabi Open Agent Dataset}, booktitle = {{AAMAS} '21: 20th International Conference on Autonomous Agents and Multiagent Systems, Virtual Event, United Kingdom, May 3-7, 2021}, pages = {1646--1648}, publisher = {{ACM}}, year = {2021}, url = {https://www.ifaamas.org/Proceedings/aamas2021/pdfs/p1646.pdf}, doi = {10.5555/3463952.3464188}, timestamp = {Wed, 20 Jul 2022 17:03:47 +0200}, biburl = {https://dblp.org/rec/conf/atal/SarmasiZCPZNSM21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SarmasiZCPZNSM21, author = {Aron Sarmasi and Timothy Zhang and Chu{-}Hung Cheng and Huyen Pham and Xuanchen Zhou and Duong Nguyen and Soumil Shekdar and Joshua McCoy}, editor = {Allan Fowler and Johanna Pirker and Alessandro Canossa and Ali Arya and Casper Harteveld}, title = {Meta-Learning a Solution to the Hanabi Ad-Hoc Challenge}, booktitle = {FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021}, pages = {5:1--5:7}, publisher = {{ACM}}, year = {2021}, url = {https://doi.org/10.1145/3472538.3472546}, doi = {10.1145/3472538.3472546}, timestamp = {Tue, 26 Oct 2021 09:06:03 +0200}, biburl = {https://dblp.org/rec/conf/fdg/SarmasiZCPZNSM21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/ChenM19, author = {Zeyuan Chen and Josh McCoy}, editor = {Gillian Smith and Levi Lelis}, title = {Augmenting Character Path Planning with Layered Social Influences}, booktitle = {Proceedings of the Fifteenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2019, October 8-12, 2019, Atlanta, Georgia, {USA}}, pages = {123--129}, publisher = {{AAAI} Press}, year = {2019}, url = {https://ojs.aaai.org/index.php/AIIDE/article/view/5234}, timestamp = {Mon, 07 Mar 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/ChenM19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SandhuCM19, author = {Arunpreet Sandhu and Zeyuan Chen and Joshua McCoy}, editor = {Sebastian Deterding and Foaad Khosmood and Johanna Pirker and Thomas H. Apperley}, title = {Enhancing wave function collapse with design-level constraints}, booktitle = {Proceedings of the 14th International Conference on the Foundations of Digital Games, {FDG} 2019, San Luis Obispo, California, USA, August 26-30, 2019}, pages = {17:1--17:9}, publisher = {{ACM}}, year = {2019}, url = {https://doi.org/10.1145/3337722.3337752}, doi = {10.1145/3337722.3337752}, timestamp = {Tue, 20 Jul 2021 13:40:19 +0200}, biburl = {https://dblp.org/rec/conf/fdg/SandhuCM19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SandhuM19, author = {Arunpreet Sandhu and Joshua McCoy}, editor = {Sebastian Deterding and Foaad Khosmood and Johanna Pirker and Thomas H. Apperley}, title = {A framework for integrating architectural design patterns into {PCG}}, booktitle = {Proceedings of the 14th International Conference on the Foundations of Digital Games, {FDG} 2019, San Luis Obispo, California, USA, August 26-30, 2019}, pages = {49:1--49:5}, publisher = {{ACM}}, year = {2019}, url = {https://doi.org/10.1145/3337722.3341839}, doi = {10.1145/3337722.3341839}, timestamp = {Wed, 18 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/SandhuM19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/JuradoGM19, author = {Erica Jurado and Kirsten Emma Gillam and Joshua McCoy}, editor = {Sebastian Deterding and Foaad Khosmood and Johanna Pirker and Thomas H. Apperley}, title = {Non-player character personality and social connection generation}, booktitle = {Proceedings of the 14th International Conference on the Foundations of Digital Games, {FDG} 2019, San Luis Obispo, California, USA, August 26-30, 2019}, pages = {101:1--101:7}, publisher = {{ACM}}, year = {2019}, url = {https://doi.org/10.1145/3337722.3341859}, doi = {10.1145/3337722.3341859}, timestamp = {Wed, 18 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/JuradoGM19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/SamuelRSHRWSTMS18, author = {Ben Samuel and Aaron A. Reed and Emily Short and Samantha Heck and Barrie D. Robison and Landon Wright and Terence Soule and Mike Treanor and Joshua McCoy and Anne Sullivan and Alireza Shirvani and Edward T. Garcia and Rachelyn Farrell and Stephen G. Ware and Katherine Compton}, editor = {Jonathan P. Rowe and Gillian Smith}, title = {Playable Experiences at {AIIDE} 2018}, booktitle = {Proceedings of the Fourteenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2018, November 13-17, 2018, Edmonton, Canada}, pages = {275--281}, publisher = {{AAAI} Press}, year = {2018}, url = {https://aaai.org/ocs/index.php/AIIDE/AIIDE18/paper/view/18120}, timestamp = {Wed, 10 Feb 2021 22:01:28 +0100}, biburl = {https://dblp.org/rec/conf/aiide/SamuelRSHRWSTMS18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tei/SullivanMHW18, author = {Anne Sullivan and Joshua Allen McCoy and Sarah Hendricks and Brittany Williams}, editor = {Ylva Fernaeus and Donald McMillan and Martin Jonsson and Audrey Girouard and Jakob Tholander}, title = {Loominary: Crafting Tangible Artifacts from Player Narrative}, booktitle = {Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction, {TEI} 2018, Stockholm, Sweden, March 18-21, 2018}, pages = {443--450}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3173225.3173249}, doi = {10.1145/3173225.3173249}, timestamp = {Mon, 27 Feb 2023 08:37:14 +0100}, biburl = {https://dblp.org/rec/conf/tei/SullivanMHW18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/aim/BarotBCEBLJMORT16, author = {Camille Barot and Michael Buro and Michael Cook and Mirjam Palosaari Eladhari and Boyang Li and Antonios Liapis and Magnus Johansson and Josh McCoy and Santiago Onta{\~{n}}{\'{o}}n and Jonathan P. Rowe and Emmett Tomai and Harko Verhagen and Alexander Zook}, title = {The {AIIDE} 2015 Workshop Program}, journal = {{AI} Mag.}, volume = {37}, number = {2}, pages = {91--94}, year = {2016}, url = {https://doi.org/10.1609/aimag.v37i2.2660}, doi = {10.1609/AIMAG.V37I2.2660}, timestamp = {Thu, 24 Jun 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/aim/BarotBCEBLJMORT16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/TreanorMS16, author = {Mike Treanor and Josh McCoy and Anne Sullivan}, editor = {Nathan R. Sturtevant and Brian Magerko}, title = {A Framework for Playable Social Dialogue}, booktitle = {Proceedings of the Twelfth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2016, October 8-12, 2016, Burlingame, California, {USA}}, pages = {232--238}, publisher = {{AAAI} Press}, year = {2016}, url = {http://aaai.org/ocs/index.php/AIIDE/AIIDE16/paper/view/14018}, timestamp = {Wed, 09 Feb 2022 09:38:53 +0100}, biburl = {https://dblp.org/rec/conf/aiide/TreanorMS16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/TreanorMS15, author = {Mike Treanor and Josh McCoy and Anne Sullivan}, title = {Social Play in Non-Player Character Dialog}, booktitle = {8th Workshop on Intelligent Narrative Technologies and 4th Workshop on Social Believability in Games, INT/SBG@AIIDE 2015, Santa Cruz, CA, USA, November 14-15, 2015}, series = {{AAAI} Workshops}, volume = {{WS-15-22}}, pages = {99--101}, publisher = {{AAAI} Press}, year = {2015}, url = {https://www.aaai.org/ocs/index.php/AIIDE/AIIDE15/paper/view/11611}, timestamp = {Wed, 10 Feb 2021 22:01:14 +0100}, biburl = {https://dblp.org/rec/conf/aiide/TreanorMS15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/atal/ShapiroTMLRSMFD15, author = {Daniel G. Shapiro and Karen Tanenbaum and Joshua McCoy and Larry LeBron and Craig W. Reynolds and Andrew Stern and Michael Mateas and Bill Ferguson and David Diller and Kerry Moffitt and Will Coon and Bruce Roberts}, editor = {Gerhard Weiss and Pinar Yolum and Rafael H. Bordini and Edith Elkind}, title = {Composing Social Interactions via Social Games}, booktitle = {Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, {AAMAS} 2015, Istanbul, Turkey, May 4-8, 2015}, pages = {573--580}, publisher = {{ACM}}, year = {2015}, url = {http://dl.acm.org/citation.cfm?id=2772952}, timestamp = {Tue, 08 Mar 2022 10:12:47 +0100}, biburl = {https://dblp.org/rec/conf/atal/ShapiroTMLRSMFD15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/TottenMGA15, author = {Christopher Totten and Josh McCoy and Lindsay Grace and Sarah Aristil}, editor = {Jos{\'{e}} P. Zagal and Esther MacCallum{-}Stewart and Julian Togelius}, title = {Bug-fixing Game-like Syllabi: Evaluating Common Issues and Iterating New Pedagogical Mechanics}, booktitle = {Proceedings of the 10th International Conference on the Foundations of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25, 2015}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2015}, url = {http://www.fdg2015.org/papers/fdg2015\_paper\_36.pdf}, timestamp = {Tue, 20 Jul 2021 13:58:44 +0200}, biburl = {https://dblp.org/rec/conf/fdg/TottenMGA15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/McCoyTSRMW14, author = {Joshua McCoy and Mike Treanor and Ben Samuel and Aaron A. Reed and Michael Mateas and Noah Wardrip{-}Fruin}, title = {Social Story Worlds With Comme il Faut}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {6}, number = {2}, pages = {97--112}, year = {2014}, url = {https://doi.org/10.1109/TCIAIG.2014.2304692}, doi = {10.1109/TCIAIG.2014.2304692}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/McCoyTSRMW14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/OsbornSMM14, author = {Joseph Carter Osborn and Ben Samuel and Joshua Allen McCoy and Michael Mateas}, editor = {Ian Horswill and Arnav Jhala}, title = {Evaluating Play Trace (Dis)similarity Metrics}, booktitle = {Proceedings of the Tenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2014, October 3-7, 2014, North Carolina State University, Raleigh, NC, {USA}}, publisher = {{AAAI}}, year = {2014}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE14/paper/view/9001}, timestamp = {Wed, 10 Feb 2021 22:01:16 +0100}, biburl = {https://dblp.org/rec/conf/aiide/OsbornSMM14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SamuelMTRMW14, author = {Ben Samuel and Josh McCoy and Mike Treanor and Aaron A. Reed and Michael Mateas and Noah Wardrip{-}Fruin}, editor = {Michael Mateas and Tiffany Barnes and Ian Bogost}, title = {Introducing story sampling: Preliminary results of a new interactive narrative evaluation technique}, booktitle = {Proceedings of the 9th International Conference on the Foundations of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April 3-7, 2014}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2014}, url = {http://www.fdg2014.org/papers/fdg2014\_wip\_18.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/SamuelMTRMW14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ACMace/VerhagenEJM13, author = {Harko Verhagen and Mirjam Palosaari Eladhari and Magnus Johansson and Joshua McCoy}, editor = {Dennis Reidsma and Haruhiro Katayose and Anton Nijholt}, title = {Social Believability in Games}, booktitle = {Advances in Computer Entertainment - 10th International Conference, {ACE} 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings}, series = {Lecture Notes in Computer Science}, volume = {8253}, pages = {649--652}, publisher = {Springer}, year = {2013}, url = {https://doi.org/10.1007/978-3-319-03161-3\_74}, doi = {10.1007/978-3-319-03161-3\_74}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ACMace/VerhagenEJM13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/McCoyTSRMW13, author = {Joshua McCoy and Mike Treanor and Ben Samuel and Aaron A. Reed and Michael Mateas and Noah Wardrip{-}Fruin}, editor = {Gita Sukthankar and Ian Horswill}, title = {Prom Week}, booktitle = {Proceedings of the Ninth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-13, Boston, Massachusetts, USA, October 14-18, 2013}, publisher = {{AAAI}}, year = {2013}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE13/paper/view/7406}, timestamp = {Wed, 10 Feb 2021 22:01:09 +0100}, biburl = {https://dblp.org/rec/conf/aiide/McCoyTSRMW13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/ShapiroMGSSSTM13, author = {Daniel G. Shapiro and Joshua McCoy and April Grow and Ben Samuel and Andrew Stern and Reid Swanson and Mike Treanor and Michael Mateas}, editor = {Gita Sukthankar and Ian Horswill}, title = {Creating Playable Social Experiences through Whole-Body Interaction with Virtual Characters}, booktitle = {Proceedings of the Ninth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-13, Boston, Massachusetts, USA, October 14-18, 2013}, publisher = {{AAAI}}, year = {2013}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE13/paper/view/7408}, timestamp = {Wed, 10 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/ShapiroMGSSSTM13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/McCoyTSRMW13, author = {Joshua McCoy and Mike Treanor and Ben Samuel and Aaron A. Reed and Michael Mateas and Noah Wardrip{-}Fruin}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Prom Week: Designing past the game/story dilemma}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {94--101}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper13\_mccoy\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/McCoyTSRMW13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/McCoyTSRWM12, author = {Joshua McCoy and Mike Treanor and Ben Samuel and Aaron A. Reed and Noah Wardrip{-}Fruin and Michael Mateas}, editor = {Magy Seif El{-}Nasr and Mia Consalvo and Steven K. Feiner}, title = {\emph{Prom week}}, booktitle = {International Conference on the Foundations of Digital Games, {FDG} '12, Raleigh, NC, USA, May 29 - June 01, 2012}, pages = {235--237}, publisher = {{ACM}}, year = {2012}, url = {https://doi.org/10.1145/2282338.2282384}, doi = {10.1145/2282338.2282384}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/McCoyTSRWM12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/McCoyTSWM11, author = {Joshua McCoy and Mike Treanor and Ben Samuel and Noah Wardrip{-}Fruin and Michael Mateas}, editor = {Vadim Bulitko and Mark O. Riedl}, title = {Comme il Faut: {A} System for Authoring Playable Social Models}, booktitle = {Proceedings of the Seventh {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2011, October 10-14, 2011, Stanford, California, {USA}}, publisher = {The {AAAI} Press}, year = {2011}, url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE11/paper/view/4080}, timestamp = {Wed, 10 Feb 2021 22:01:06 +0100}, biburl = {https://dblp.org/rec/conf/aiide/McCoyTSWM11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/McCoyTSMW11, author = {Joshua McCoy and Mike Treanor and Ben Samuel and Michael Mateas and Noah Wardrip{-}Fruin}, editor = {Marc Cavazza and Katherine Isbister and Charles Rich}, title = {\emph{Prom Week}: social physics as gameplay}, booktitle = {Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 - July 1, 2011}, pages = {319--321}, publisher = {{ACM}}, year = {2011}, url = {https://doi.org/10.1145/2159365.2159425}, doi = {10.1145/2159365.2159425}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/McCoyTSMW11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/McCoyTSTMW10, author = {Joshua McCoy and Mike Treanor and Ben Samuel and Brandon Robert Tearse and Michael Mateas and Noah Wardrip{-}Fruin}, editor = {G. Michael Youngblood and Vadim Bulitko}, title = {The Prom: An Example of Socially-Oriented Gameplay}, booktitle = {Proceedings of the Sixth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2010, October 11-13, 2010, Stanford, California, {USA}}, publisher = {The {AAAI} Press}, year = {2010}, url = {http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2141}, timestamp = {Tue, 08 Mar 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/McCoyTSTMW10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/int-ws/McCoyTSTMW10, author = {Josh McCoy and Mike Treanor and Ben Samuel and Brandon Robert Tearse and Michael Mateas and Noah Wardrip{-}Fruin}, title = {\emph{Comme il Faut 2}: a fully realized model for socially-oriented gameplay}, booktitle = {Proceedings of the Intelligent Narrative Technologies {III} Workshop, INT@FDG 2010, Monterey, CA, USA, June, 2010}, pages = {10:1--10:8}, publisher = {{ACM}}, year = {2010}, url = {https://doi.org/10.1145/1822309.1822319}, doi = {10.1145/1822309.1822319}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/int-ws/McCoyTSTMW10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aaaiss/McCoyM09, author = {Joshua McCoy and Michael Mateas}, title = {The Computation of Self in Everyday Life: {A} Dramaturgical Approach for Socially Competent Agents}, booktitle = {Intelligent Narrative Technologies II, Papers from the 2009 {AAAI} Spring Symposium, Technical Report SS-09-06, Stanford, California, USA, March 23-25, 2009}, pages = {75--82}, publisher = {{AAAI}}, year = {2009}, url = {http://www.aaai.org/Library/Symposia/Spring/2009/ss09-06-013.php}, timestamp = {Sat, 18 Feb 2012 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aaaiss/McCoyM09.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aaai/McCoyM08, author = {Joshua McCoy and Michael Mateas}, editor = {Dieter Fox and Carla P. Gomes}, title = {An Integrated Agent for Playing Real-Time Strategy Games}, booktitle = {Proceedings of the Twenty-Third {AAAI} Conference on Artificial Intelligence, {AAAI} 2008, Chicago, Illinois, USA, July 13-17, 2008}, pages = {1313--1318}, publisher = {{AAAI} Press}, year = {2008}, url = {http://www.aaai.org/Library/AAAI/2008/aaai08-208.php}, timestamp = {Tue, 05 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/aaai/McCoyM08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/siggraph/SkorupskiYMD07, author = {James Skorupski and Jerry Yee and Josh McCoy and James Davis}, editor = {Marc Alexa and Adam Finkelstein}, title = {Facial type, expression, and viseme generation}, booktitle = {International Conference on Computer Graphics and Interactive Techniques, {SIGGRAPH} 2007, San Diego, California, USA, August 5-9, 2007, Posters}, pages = {34}, publisher = {{ACM}}, year = {2007}, url = {https://doi.org/10.1145/1280720.1280758}, doi = {10.1145/1280720.1280758}, timestamp = {Thu, 28 Jul 2022 12:13:22 +0200}, biburl = {https://dblp.org/rec/conf/siggraph/SkorupskiYMD07.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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