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Ido Iurgel
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2020 – today
- 2023
- [c33]Ido Iurgel
, Jana Kalb
, Anabela Parente
, Denis Malinko, Maren Weller, Steffi Wiedemann
:
Introducing the Comic Automaton: Interaction Design Options for an Interactive Comic for Higher Education. ICIDS (2) 2023: 202-211 - 2022
- [j5]Ute Massler, Wolfgang Müller, Ido Iurgel, Susanne Haake, Alexander Gantikow
, Thanasis Hadzilacos:
Meaningful, gamified training of reading fluency. Frontiers Comput. Sci. 4 (2022) - 2020
- [c32]Pedro R. Ribeiro
, Anna Michel, Cristina Sylla
, Ido Iurgel, Wolfgang Müller, Christian Ressel, Katharina Wennemaring:
The Impact of a Digitally-Augmented Reading Instruction on Reading Motivation and Comprehension of Third Graders. DLI 2020: 3-25
2010 – 2019
- 2019
- [c31]Vera Lange, Marleen van Beuzekom, Michel Hansma, Jasper Jeurens, Willemiek van den Oever, Marjolein Regterschot, Jille Treffers, Koen van Turnhout, Tonguc Ibrahim Sezen
, Ido Iurgel, René Bakker:
Blending into the White Box of the Art Museum. HTTF 2019: 25:1-25:10 - 2018
- [c30]Pedro R. Ribeiro
, Anna Michel, Ido Iurgel, Christian Ressel, Cristina Sylla
, Wolfgang Müller:
Empowering children to author digital media effects for reader's theatre. IDC 2018: 569-574 - [c29]Atakan Akçali
, Ido Aharon Iurgel, Tonguç Sezen
:
A Social App that Combines Dating and Museum Visiting Experiences. ArtsIT/DLI 2018: 213-218 - [c28]Nicolas Fischöder, Ido Aharon Iurgel, Tonguç Ibrahim Sezen
, Koen van Turnhout:
A Storytelling Smart-City Approach to Further Cross-Regional Tourism. ArtsIT/DLI 2018: 266-275 - [c27]Tonguc Ibrahim Sezen
, Ido Iurgel, Nicolas Fischöder, René Bakker, Koen van Turnhout, Digdem Sezen
:
A Top-Down Narrative Design Approach for Networked Cultural Institutions. ICIDS 2018: 627-632 - [c26]Pedro R. Ribeiro
, Anna Michel, Ido Iurgel, Christian Ressel, Cristina Sylla
, Wolfgang Müller:
Designing a Smart Reading Environment with and for Children. TEI 2018: 88-93 - 2017
- [j4]Pedro R. Ribeiro, Cristina Sylla, Ido Iurgel, Wolfgang Müller, Christian Ressel:
STREEN - Designing Smart Environments for Story Reading with Children. IxD&A 32: 84-103 (2017) - [c25]Timo Kahl, Ido Iurgel, Frank Zimmer, René Bakker, Koen van Turnhout:
RheijnLand.Xperiences - A Storytelling Framework for Cross-Museum Experiences. ICIDS 2017: 3-11 - 2016
- [c24]Pedro R. Ribeiro, Ido Iurgel, Wolfgang Müller, Christian Ressel:
Enrichment of Story Reading with Digital Media. ICEC 2016: 281-285 - 2013
- [c23]Ido Aharon Iurgel, Andreas Petker, Björn Herrmann, Christina Martens, Pedro R. Ribeiro:
Living Chernoff Faces: Bringing Drama and Infotainment to Public Displays. Advances in Computer Entertainment 2013: 552-555 - [e4]Zhigeng Pan, Adrian David Cheok
, Wolfgang Müller, Ido Iurgel, Paolo Petta, Bodo Urban:
Transactions on Edutainment X. Lecture Notes in Computer Science 7775, Springer 2013, ISBN 978-3-642-37918-5 [contents] - 2012
- [c22]Ido Aharon Iurgel, Mário Pinto:
Existential Waters: On Employing a Game Engine for Artistic Expression within a Theater Play, and on the Implications of This towards Existential Games. Advances in Computer Entertainment 2012: 429-436 - 2011
- [c21]Narciso Melo, Pedro Salgado, Ido Iurgel, Pedro Branco
:
HIP-Storytelling: Hand Interactive Projection for Storytelling. ICIDS 2011: 309-312 - [c20]Pedro R. Ribeiro
, Ido Iurgel, Manuel Ferreira
:
Voodoo: A System That Allows Children to Create Animated Stories with Action Figures as Interface. ICIDS 2011: 354-357 - 2010
- [c19]Ido Aharon Iurgel, Rogério E. da Silva
, Manuel Filipe dos Santos
:
Towards Virtual Actors for Acting Out Stories. Edutainment 2010: 570-581 - [c18]Wolfgang Müller, Ido Iurgel, Nuno Otero
, Ute Massler:
Teaching English as a Second Language Utilizing Authoring Tools for Interactive Digital Storytelling. ICIDS 2010: 222-227 - [c17]Pedro R. Ribeiro
, Tiago Silva, Rui José
, Ido Iurgel:
Combining Explicit and Implicit Interaction Modes with Virtual Characters in Public Spaces. ICIDS 2010: 244-247 - [c16]Rogério E. da Silva
, Ido Aharon Iurgel, Manuel Filipe dos Santos
, Pedro Branco
, Nelson Zagalo
:
Understanding Virtual Actors. SBGames 2010: 220-229
2000 – 2009
- 2009
- [c15]Ulrike Spierling
, Ido Iurgel, Urs Richle, Nicolas Szilas
:
Workshop on Authoring Methods and Conception in Interactive Storytelling. ICIDS 2009: 356-357 - [c14]Ido Iurgel, Rogério E. da Silva
, Pedro R. Ribeiro, Abel B. Soares, Manuel Filipe dos Santos
:
CREACTOR - An Authoring Framework for Virtual Actors. IVA 2009: 562-563 - [e3]Ido Iurgel, Nelson Zagalo
, Paolo Petta:
Interactive Storytelling, Second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009. Proceedings. Lecture Notes in Computer Science 5915, Springer 2009, ISBN 978-3-642-10642-2 [contents] - 2008
- [b1]Ido Aharon Iurgel:
An authoring framework for interactive narrative with virtual characters. Darmstadt University of Technology, Germany, 2008, pp. 1-195 - [c13]Ido Aharon Iurgel:
VirtualActor: Endowing Virtual Characters with a Repertoire for Acting. ICIDS 2008: 89-91 - [c12]Ulrike Spierling, Ido Iurgel:
Workshop and Panel: The Authoring Process in Interactive Storytelling. ICIDS 2008: 331 - 2007
- [j3]Ido Iurgel, Adérito Fernandes Marcos
:
Employing personality-rich virtual persons - New tools required. Comput. Graph. 31(6): 827-836 (2007) - [j2]Stefan Göbel, Ido Aharon Iurgel, Markus Rössler, Frank Hülsken, Christian Eckes:
Design and Narrative Structure for the Virtual Human Scenarios. Int. J. Virtual Real. 6(4): 1-10 (2007) - 2006
- [c11]Ido Iurgel:
Cyranus - An Authoring Tool for Interactive Edutainment Applications. Edutainment 2006: 577-580 - [c10]Ulrike Spierling
, Ido Iurgel:
Pre-conference Demo Workshop "Little Red Cap": The Authoring Process in Interactive Storytelling. TIDSE 2006: 193-194 - [e2]Stefan Göbel, Rainer Malkewitz, Ido Iurgel:
Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, TIDSE 2006, Darmstadt, Germany, December 4-6, 2006. Lecture Notes in Computer Science 4326, Springer 2006, ISBN 3-540-49934-2 [contents] - 2005
- [c9]Ido Iurgel, Manuel Ziegler:
Ask&Answer: An Educational Game Where It Pays to Endear Your Capricious Virtual Companion. IVA 2005: 15-24 - [c8]Ido Iurgel:
Beneficial Dependencies: Design Principles for Narrative Games. International Conference on Virtual Storytelling 2005: 209-218 - 2004
- [c7]Iker Aizpurua, Amalia Ortiz
, David Oyarzun, Iosu Arizkuren, Ana C. Andrés del Valle, Jorge Posada
, Ido Iurgel:
Adaptation of Mesh Morphing Techniques for Avatars Used in Web Applications. AMDO 2004: 26-34 - [c6]Ido Iurgel, Anja Hoffmann, Ulrike Spierling:
Wissensvermittlung durch interaktives Erzählen - die Plattform art-E-fact. MuC 2004: 147-156 - [c5]Ido Iurgel:
From Another Point of View: Art-E-Fact. TIDSE 2004: 26-35 - [c4]Stefan Göbel, Oliver Schneider, Ido Iurgel, Axel Feix, Christian Knöpfle, Alexander Rettig:
Virtual Human: Storytelling and Computer Graphics for a Virtual Human Platform. TIDSE 2004: 79-88 - [e1]Stefan Göbel, Ulrike Spierling, Anja Hoffmann, Ido Iurgel, Oliver Schneider, Johanna Dechau, Axel Feix:
Technologies for Interactive Digital Storytelling and Entertainment, Second International Conference, TIDSE 2004, Darmstadt, Germany, June 24-26, 2004, Proceedings. Lecture Notes in Computer Science 3105, Springer 2004, ISBN 3-540-22283-9 [contents] - 2003
- [c3]Ido Iurgel:
Virtual Actors in Interactivated Storytelling. IVA 2003: 254-258 - [c2]Ulrike Spierling
, Ido Iurgel:
"Just Talking about Art" - Creating Virtual Storytelling Experiences in Mixed Reality. International Conference on Virtual Storytelling 2003: 179-188 - 2002
- [j1]Ulrike Spierling
, Dieter Grasbon, Norbert Braun, Ido Iurgel:
Setting the scene: playing digital director in interactive storytelling and creation. Comput. Graph. 26(1): 31-44 (2002) - 2000
- [c1]Wolfgang Müller, Ulrike Spierling, Marc Alexa, Ido Iurgel:
Design Issues for Conversational User Interfaces: Animating and Controlling 3D Faces. DEFORM/AVATARS 2000: 228-239
Coauthor Index
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