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Jane Wilhelms
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2000 – 2009
- 2003
- [j13]Jane Wilhelms, Allen Van Gelder:
Combining vision and computer graphics for video motion capture. Vis. Comput. 19(6): 360-376 (2003) - 2002
- [c15]Maryann Simmons, Jane Wilhelms, Allen Van Gelder:
Model-based reconstruction for creature animation. Symposium on Computer Animation 2002: 139-146 - 2001
- [j12]Jane Wilhelms, Allen Van Gelder:
Fast and Easy Reach-Cone Joint Limits. J. Graphics, GPU, & Game Tools 6(2): 27-41 (2001) - 2000
- [c14]Jane Wilhelms, Allen Van Gelder, L. Atkinson-Derman, A. Luo:
Human Motion from Active Contours. Workshop on Human Motion 2000: 155-160
1990 – 1999
- 1999
- [c13]Allen Van Gelder, Vivek Verma, Jane Wilhelms:
Volume Decimation of Irregular Tetrahedral Grids. Computer Graphics International 1999: 222- - 1998
- [c12]Philip Schneider, Jane Wilhelms:
Hybrid Anatomically Based Modeling of Animals. CA 1998: 161-169 - 1997
- [j11]Jane Wilhelms:
Animals with Anatomy. IEEE Computer Graphics and Applications 17(3): 22-30 (1997) - [c11]Allen Van Gelder, Jane Wilhelms:
An Interactive Fur Modeling Technique. Graphics Interface 1997: 181-188 - [c10]Allen Van Gelder, Jane Wilhelms:
Varying spring constants for accurate simulation of elastic materials. SIGGRAPH Visual Proceedings 1997: 153 - [c9]Jane Wilhelms, Allen Van Gelder:
Anatomically based modeling. SIGGRAPH 1997: 173-180 - 1996
- [j10]Sharon Rose Clay, Jane Wilhelms:
Put: language-based interactive manipulation of objects. IEEE Computer Graphics and Applications 16(2): 31-39 (1996) - [c8]Jane Wilhelms, Allen Van Gelder, Paul Tarantino, Jonathan Gibbs:
Hierarchical and Parallelizable Direct Volume Rendering for Irregular and Multiple Grids. IEEE Visualization 1996: 57-64 - 1995
- [j9]Allen Van Gelder, Jane Wilhelms:
Corrigendum: Topological Considerations in Isosurface Generation. ACM Trans. Graph. 14(3): 307-308 (1995) - [c7]Jane Wilhelms, Allen Van Gelder:
Multi-Dimensional Trees for Controlled Volume Rendering and Compression. VVS 1995: 27-34 - 1994
- [j8]Allen Van Gelder, Jane Wilhelms:
Topological considerations in isosurface generation. ACM Trans. Graph. 13(4): 337-375 (1994) - 1993
- [j7]Jane Wilhelms:
Pursuing interactive visualization of irregular grids. Vis. Comput. 9(8): 450-458 (1993) - [c6]Allen Van Gelder, Jane Wilhelms:
Rapid Exploration of Curvilinear Grids Using Direct Volume Rendering. IEEE Visualization 1993: 70-77 - 1992
- [j6]Jane Wilhelms, Allen Van Gelder:
Octrees for Faster Isosurface Generation. ACM Trans. Graph. 11(3): 201-227 (1992) - [c5]Allen Van Gelder, Jane Wilhelms:
Interactive Visualization of Flow Fields. VVS 1992: 47-54 - 1991
- [c4]Jane Wilhelms, Allen Van Gelder:
A coherent projection approach for direct volume rendering. SIGGRAPH 1991: 275-284 - 1990
- [j5]Jane Wilhelms, Robert Skinner:
A 'Notion' for interactive behavioral animation control. IEEE Computer Graphics and Applications 10(3): 14-22 (1990) - [c3]Jane Wilhelms, Allen Van Gelder:
Octrees for faster isosurface generation. VVS 1990: 57-62 - [c2]Jane Wilhelms, Allen Van Gelder:
Topological considerations in isosurface generation extended abstract. VVS 1990: 79-86
1980 – 1989
- 1988
- [j4]Jane Wilhelms:
Dynamics for Computer Graphics: A Tutorial. Comput. Syst. 1(1): 63-94 (1988) - [j3]Jane Wilhelms, Matthew Moore, Robert Skinner:
Dynamic animation: interaction and control. Vis. Comput. 4(6): 283-295 (1988) - [c1]Matthew Moore, Jane Wilhelms:
Collision detection and response for computer animationr3. SIGGRAPH 1988: 289-298 - 1987
- [j2]Jane Wilhelms:
Toward Automatic Motion Control. IEEE Computer Graphics and Applications 7(4): 11-22 (1987) - [j1]Jane Wilhelms:
Using Dynamic Analysis for Realistic Animation of Articulated Bodies. IEEE Computer Graphics and Applications 7(6): 12-27 (1987)
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