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IEEE Computer Graphics and Applications, Volume 10
Volume 10, Number 1, January 1990
- G. Yates Fletcher, David F. McAllister:

Automatic tension adjustment for interpolatory splines. 10-17 - Nelson L. Max:

Antialiasing scan-line data. 18-30 - Thomas A. Foley, David A. Lane, Gregory M. Nielson, Ramamani Ramaraj:

Visualizing functions over a sphere. 32-40 - Swapan Chakrabarti, J. C. Wong, Sivapasad Gogineni, Sungho Cho:

Visualizing radiation patterns of antennas. 41-49 - Nadim M. Aziz, Reda Bata, Sudarshan Bhat:

Bezier surface/surface intersection. 50-58 - Brian A. Barsky, Tony DeRose:

Geometric continuity of parametric curves: constructions of geometrically continuous splines. 60-68 - James F. Blinn:

Triage tables. 70-75
Volume 10, Number 2, March 1990
- Clifford A. Pickover:

Visualizing chaos: Lyapunov surfaces and volumes. 15-19 - Derek R. Ney, Elliot K. Fishman, Donna Magid, Robert A. Drebin:

Volumetric rendering of computed tomography data: principles and techniques. 24-32 - Marc Levoy:

A hybrid ray tracer for rendering polygon and volume data. 33-40 - Ulf Tiede, Karl Heinz Hoehne, Michael Bomans, Andreas Pommert, Martin Riemer, Gunnar Wiebecke:

Investigation of medical 3D-rendering algorithms. 41-53 - Carl Frederick, Eric L. Schwartz:

Conformal image warping. 54-61 - David M. Kramer, Leon Kaufman, Ricardo J. Guzman, Christine Hawryszko:

A general algorithm for oblique image reconstruction. 62-65 - Ramon F. Sarraga:

Computer modeling of surfaces with arbitrary shapes. 67-77 - James F. Blinn:

The truth about texture mapping. 78-83
Volume 10, Number 3, May 1990
- Jane Wilhelms, Robert Skinner:

A 'Notion' for interactive behavioral animation control. 14-22 - Mark E. Lee, Richard A. Redner:

A note on the use of nonlinear filtering in computer graphics. 23-29 - Michael E. Goss:

A real time particle system for display of ship wakes. 30-35 - Marc Berger, Terry Trout, Nancy Levit:

Ray tracing mirages. 36-41 - Ludwig Adams, Werner Krybus, Dietrich Meyer-Ebrecht, Rainer Rüger, Joachim M. Gilsbach, Ralph Mösges, Georg Schlöndorff:

Computer-assisted surgery. 43-51 - Klaus D. Tönnies, Jayaram K. Udupa, Gabor T. Herman, Isaac L. I. Wornom III, Steven R. Buchman

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Registration of 3D objects and surfaces. 52-62 - Anthony A. Maciejewski

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Dealing with the ill-conditioned equations of motion for articulated figures. 63-71 - Brian Guenter, Richard E. Parent:

Computing the arc length of parametric curves. 72-78 - James F. Blinn:

Jim Blinn's corner-wonderful world of video [animation]. 83-87
Volume 10, Number 4, July 1990
- Thomas W. Sederberg:

Surfaces-techniques for cubic algebraic surfaces. 14-25 - David W. George, François X. Sillion, Donald P. Greenberg:

Radiosity redistribution for dynamic environments. 26-34 - Sue-Ling Chen Wang, John Staudhammer:

Visibility determination on projected grid surfaces. 36-43 - Anthony A. Apodaca, M. W. Mantle:

RenderMan: pursuing the future of graphics. 44-49 - Gary Bishop, Mark Monger, Paul Ramsey:

A visualization programming environment for multicomputers. 50-58 - D. Scott Dyer:

A dataflow toolkit for visualization. 60-69 - Donald L. Brittain, D. Scott Dyer:

Portability of interactive graphics software. 70-75 - Russ Rew, Glenn Davis:

NetCDF: an interface for scientific data access. 76-82
Volume 10, Number 5, September 1990
- Thomas W. Sederberg:

Techniques for cubic algebraic surfaces. 12-21 - Hiroshi Sakurai, David C. Gossard:

Recognizing shape features in solid models. 22-32 - Bradley A. Payne, Arthur W. Toga:

Surface mapping brain function on 3D models. 33-41 - Olin Lathrop, David Blair Kirk, Douglas Voorhies:

Accurate rendering by subpixel addressing. 45-53 - Alex T. Pang:

Line-drawing algorithms for parallel machines. 54-59 - William E. Wright:

Parallelization of Bresenham's line and circle algorithms. 60-67 - Charles M. Eastman:

Vector versus raster: a functional comparison of drawing technologies. 68-80
Volume 10, Number 6, November 1990
- F. Kenton Musgrave, Marc Berger:

A note on ray tracing mirages [comments and author's reply]. 10-12 - Andrew Woo, Pierre Poulin, Alain Fournier:

A survey of shadow algorithms. 13-32 - Mark Hall, Joe Warren:

Adaptive polygonalization of implicitly defined surfaces. 33-42 - Lawrence B. Wolff, David Kurlander:

Ray tracing with polarization parameters. 44-55 - Paul S. Strauss:

A realistic lighting model for computer animators. 56-64 - Hsien Ching Kelvin Sung, Greg Rogers, William J. Kubitz:

A critical evaluation of PEX. 65-75 - Farhad Arbab:

Set models and Boolean operations for solids and assemblies. 76-86 - James F. Blinn:

The ultimate design tool. 90-92

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