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Ramón Mollá Vayá
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Journal Articles
- 2024
- [j12]David Ponce, Celia Torres, Magdalena Méndez-López, Ramón Mollá, M.-Carmen Juan:
Augmented Reality to Assess Short-Term Spatial Memory: A Comparative Study of Olfactory, Visual, and Tactile Stimuli. IEEE Access 12: 47041-47056 (2024) - 2022
- [j11]Alexia Larchen Costuchen, Ramón Mollá Vayá, Darina Dinkova Dimitrova:
Roman Palace: A Videogame for Foreign-Language Vocabulary Retention. Int. J. Emerg. Technol. Learn. 17(5): 87-102 (2022) - [j10]M. Carmen Juan, Magdalena Méndez-López, Camino Fidalgo, Ramón Mollá, Roberto Vivó, David Paramo:
A SLAM-based augmented reality app for the assessment of spatial short-term memory using visual and auditory stimuli. J. Multimodal User Interfaces 16(3): 319-333 (2022) - 2021
- [j9]Javier Lluch, Miguel Rebollo, Ángeles Calduch-Losa, Ramón Mollá:
Precision of Wearable GPS in Marathon Races. IEEE Consumer Electron. Mag. 10(1): 32-38 (2021) - 2019
- [j8]M. Carmen Juan, Jorge L. Charco, Inmaculada García-García, Ramón Mollá:
An Augmented Reality App to Learn to Interpret the Nutritional Information on Labels of Real Packaged Foods. Frontiers Comput. Sci. 1: 1 (2019) - 2018
- [j7]M.-Carmen Juan, Inmaculada García-García, Ramón Mollá Vayá, Richard López:
Users' Perceptions Using Low-End and High-End Mobile-Rendered HMDs: A Comparative Study. Comput. 7(1): 15 (2018) - 2017
- [j6]Juan-Fernando Martín-SanJosé, Maria del Carmen Juan Lizandra, Ramón Mollá Vayá, Roberto Vivó:
Advanced displays and natural user interfaces to support learning. Interact. Learn. Environ. 25(1): 17-34 (2017) - 2014
- [j5]Juan-J. Arino, M. Carmen Juan, José-Antonio Gil-Gómez, Ramón Mollá Vayá:
A comparative study using an autostereoscopic display with augmented and virtual reality. Behav. Inf. Technol. 33(6): 646-655 (2014) - 2006
- [j4]Inmaculada García, Ramón Mollá Vayá:
Using a discrete event simulator as real time graphic applications kernel. Simul. Model. Pract. Theory 14(7): 1043-1056 (2006) - 2005
- [j3]Inmaculada García, Ramón Mollá Vayá:
Videogames decoupled discrete event simulation. Comput. Graph. 29(2): 195-202 (2005) - 2002
- [j2]Ramón Mollá Vayá, Roberto Vivó Hernando:
Fixed-point digital differential analyser with antialiasing (FDDAA). Comput. Graph. 26(2): 329-339 (2002) - 2000
- [j1]Ramón Mollá Vayá, Roberto Vivó:
Parallel Fixed-Point Digital Differential Analyser with Antialiasing. PFDDAA. Parallel Distributed Comput. Pract. 3(3) (2000)
Conference and Workshop Papers
- 2019
- [c15]Andrés-Marcelo Calle-Bustos, M. Carmen Juan, Francisco Abad, Ramón Mollá:
An Augmented Reality App for Therapeutic Education and Suitable for Mobile Devices with Different Features. ICALT 2019: 337-339 - 2018
- [c14]Giovanny-Javier Tipantuña-Topanta, Francisco Abad, Ramón Mollá, Jose-Luis Poza-Luján, Juan-Luis Posadas-Yagüe:
Intelligent Flight in Indoor Drones. DCAI 2018: 247-254 - [c13]Giovanny-Javier Tipantuña-Topanta, Francisco Abad, Ramón Mollá, Juan-Luis Posadas-Yagüe, Jose-Luis Poza-Luján:
Virtual Environment Mapping Module to Manage Intelligent Flight in an Indoor Drone. PAAMS (Workshops) 2018: 82-89 - 2017
- [c12]David Rodríguez-Andrés, M. Carmen Juan, Ramón Mollá Vayá, Magdalena Méndez-López:
A 3D Serious Game for Dental Learning in Higher Education. ICALT 2017: 111-115 - 2010
- [c11]Francisco López Luro, Ramón Mollá Vayá, Veronica Sundstedt:
Exploring peripheral LOD change detections during interactive gaming tasks. APGV 2010: 73-80 - 2008
- [c10]Iñigo Barona, Ramón Mollá Vayá, Francisco López Luro, M. Carmen Juan:
Use of LoD Techniques in Luminance Changes on Video Games. GAMEON 2008: 17-21 - [c9]M. Carmen Juan, David Furió, Ramón Mollá Vayá, M. José Vicent, Roberto Vivó, Miguelón Giménez:
Edutainment games included as activities in the Summer School of the Technical University of Valencia. GAMEON 2008: 147-151 - 2005
- [c8]Inmaculada García, Ramón Mollá Vayá:
Improving quality of service in videogames. Advances in Computer Entertainment Technology 2005: 250-253 - 2004
- [c7]Inmaculada García, Ramón Mollá Vayá, Pedro Morillo:
From Continuous to Discrete Games. Computer Graphics International 2004: 626-629 - [c6]Inmaculada García, Ramón Mollá Vayá:
Making Discrete Games. ICCSA (3) 2004: 877-885 - [c5]Inmaculada García, Ramón Mollá Vayá, Toni Barella:
GDESK: Game Discrete Event Simulation Kernel. WSCG 2004: 121-128 - 2003
- [c4]Ramón Mollá Vayá, P. Jorquera, Roberto Vivó:
Fixed-Point Arithmetic Line Clipping. WSCG 2003 - 2001
- [c3]Roberto Vivó, Maria J. Vicent, Javier Lluch, Ramón Mollá Vayá, P. Jorquera:
Study of the Form Factor Calculation by Single Polar Plane. VIIP 2001: 214-218 - [c2]Ramón Mollá Vayá, Roberto Vivó:
Fixed-Point Ellipse Drawing Algorithm. WSCG (Short Papers) 2001: 24-31 - 1993
- [c1]Ramón P. Mollá, Ricardo Quirós, Javier Lluch, Roberto Vivó:
Parallel Fixed Point Digital Differential Analyzer. Workshop on Graphics Hardware 1993: 15-23
Coauthor Index
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