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Christiaan P. Gribble
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- affiliation: SURVICE Engineering, Applied Technology Operation, Belcamp, MD, USA
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2020 – today
- 2022
- [j5]Paul A. Navrátil, Christiaan P. Gribble, Pascal Grosset, John E. Stone:
Analytic Rendering and Hardware-Accelerated Simulation for Scientific Applications. Comput. Sci. Eng. 24(2): 4-6 (2022) - 2020
- [c18]Christiaan Paul Gribble:
Effective Parallelization Strategies for Scalable, High-Performance Iterative Reconstruction. EGPGV@Eurographics/EuroVis 2020: 47-56 - [c17]Christiaan P. Gribble, Victor Eijkhout, Paul A. Navrátil:
Implementing a Prototype System for 3D Reconstruction of Compressible Flow. PEARC 2020: 198-206
2010 – 2019
- 2019
- [c16]Jonathan Worobey, Shawn Recker, Christiaan P. Gribble:
Using Robust Networks to Inform Lightweight Models in Semi-Supervised Learning for Object Detection. AIPR 2019: 1-7 - 2018
- [c15]Shawn Recker, Christiaan P. Gribble, Mark Butkiewicz:
Autonomous Precision Landing for the Joint Tactical Aerial Resupply Vehicle. AIPR 2018: 1-8 - 2016
- [c14]Christiaan P. Gribble:
Node Culling Multi-Hit BVH Traversal. EGSR (EI&I) 2016: 85-90 - 2014
- [c13]Shawn Recker, Christiaan P. Gribble, Mikhail M. Shashkov, Mario Yepez, Mauricio Hess-Flores, Kenneth I. Joy:
Depth data assisted structure-from-motion parameter optimization and feature track correction. AIPR 2014: 1-9 - 2013
- [c12]Alexander Keller, Tero Karras, Ingo Wald, Timo Aila, Samuli Laine, Jacco Bikker, Christiaan P. Gribble, Won-Jong Lee, James McCombe:
Ray tracing is the future and ever will be... SIGGRAPH Courses 2013: 9:1-9:7 - [c11]Christiaan P. Gribble, Alexis Naveros:
GPU ray tracing with rayforce. SIGGRAPH Posters 2013: 98 - [c10]Ethan Kerzner, Chris Wyman, Lee A. Butler, Christiaan P. Gribble:
Toward efficient and accurate order-independent transparency. SIGGRAPH Posters 2013: 109 - 2012
- [c9]Christiaan P. Gribble, Jeremy Fisher, Daniel Eby, Ed Quigley, Gideon Ludwig:
Ray tracing visualization toolkit. I3D 2012: 71-78 - 2010
- [e1]Justin Hensley, Philipp Slusallek, David K. McAllister, Christiaan P. Gribble:
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on High Performance Graphics 2010, Saarbrücken, Germany, June 25-27, 2010. Eurographics Association 2010, ISBN 978-3-905674-26-2 [contents]
2000 – 2009
- 2009
- [j4]Jared Heinly, Shawn Recker, Kevin Bensema, Jesse Porch, Christiaan P. Gribble:
Integer Ray Tracing. J. Graphics, GPU, & Game Tools 14(4): 31-56 (2009) - [c8]Karthik Ramani, Christiaan P. Gribble, Al Davis:
StreamRay: a stream filtering architecture for coherent ray tracing. ASPLOS 2009: 325-336 - 2008
- [j3]Christiaan P. Gribble, Carson Brownlee, Steven G. Parker:
Practical global illumination for interactive particle visualization. Comput. Graph. 32(1): 14-24 (2008) - 2007
- [j2]Christiaan P. Gribble, Thiago Ize, Andrew E. Kensler, Ingo Wald, Steven G. Parker:
A Coherent Grid Traversal Approach to Visualizing Particle-Based Simulation Data. IEEE Trans. Vis. Comput. Graph. 13(4): 758-768 (2007) - [c7]Christiaan P. Gribble, Steven G. Parker:
Interactive Particle Visualization with Advanced Shading Models using Lazy Evaluation. EGPGV 2007: 37-44 - 2006
- [b1]Christiaan P. Gribble:
Interactive Methods for Effective Particle Visualization. University of Utah, USA, 2006 - [c6]Christiaan P. Gribble, Steven G. Parker:
Enhancing interactive particle visualization with advanced shading models. APGV 2006: 111-118 - [c5]James Bigler, James Guilkey, Christiaan P. Gribble, Charles D. Hansen, Steven G. Parker:
A Case Study: Visualizing Material Point Method Data. EuroVis 2006: 299-306 - 2005
- [j1]David E. DeMarle, Christiaan P. Gribble, Solomon Boulos, Steven G. Parker:
Memory sharing for interactive ray tracing on clusters. Parallel Comput. 31(2): 221-242 (2005) - [c4]Christiaan P. Gribble, Steven G. Parker:
An experimental design for determining the effects of illumination models in particle visualization. APGV 2005: 175 - 2004
- [c3]David E. DeMarle, Christiaan P. Gribble, Steven G. Parker:
Memory-Savvy Distributed Interactive Ray Tracing. EGPGV 2004: 93-100 - 2003
- [c2]Charles D. Hansen, Steven G. Parker, Christiaan P. Gribble:
So Much Data, So Little Time.... PARCO 2003: 13-20 - [c1]David E. DeMarle, Steven G. Parker, Mark Hartner, Christiaan P. Gribble, Charles D. Hansen:
Distributed Interactive Ray Tracing for Large Volume Visualization. IEEE Symposium on Parallel and Large-Data Visualization and Graphics 2003: 87-94
Coauthor Index
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