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David J. Zielinski
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Journal Articles
- 2021
- [j5]Sicong Liu, Jillian M. Clements, Elayna P. Kirsch, Hrishikesh M. Rao, David J. Zielinski, Yvonne Lu, Boyla O. Mainsah, Nicholas D. Potter, Marc A. Sommer, Regis Kopper, Lawrence G. Appelbaum:
Psychophysiological Markers of Performance and Learning during Simulated Marksmanship in Immersive Virtual Reality. J. Cogn. Neurosci. 33(7): 1253-1270 (2021) - 2015
- [j4]Fredrik Åhs, Philip A. Kragel, David J. Zielinski, Rachael Brady, Kevin S. LaBar:
Medial prefrontal pathways for the contextual regulation of extinguished fear in humans. NeuroImage 122: 262-271 (2015) - 2014
- [j3]Kwanguk Kim, M. Zachary Rosenthal, David J. Zielinski, Rachael Brady:
Effects of virtual environment platforms on emotional responses. Comput. Methods Programs Biomed. 113(3): 882-893 (2014) - 2012
- [j2]Ryan P. McMahan, Doug A. Bowman, David J. Zielinski, Rachael B. Brady:
Evaluating Display Fidelity and Interaction Fidelity in a Virtual Reality Game. IEEE Trans. Vis. Comput. Graph. 18(4): 626-633 (2012) - 2009
- [j1]Jeremy N. Block, David J. Zielinski, Vincent B. Chen, Ian W. Davis, E. Claire Vinson, Rachael Brady, Jane S. Richardson, David C. Richardson:
KinImmerse: Macromolecular VR for NMR ensembles. Source Code Biol. Medicine 4: 3 (2009)
Conference and Workshop Papers
- 2018
- [c16]Jillian M. Clements, Regis Kopper, David J. Zielinski, Hrishikesh Rao, Marc A. Sommer, Elayna P. Kirsch, Boyla O. Mainsah, Leslie M. Collins, Lawrence G. Appelbaum:
Neurophysiology of Visual-Motor Learning During a Simulated Marksmanship Task in Immersive Virtual Reality. VR 2018: 451-458 - 2017
- [c15]David J. Zielinski, Derek Nankivil, Regis Kopper:
Specimen Box: A tangible interaction technique for world-fixed virtual reality displays. 3DUI 2017: 50-58 - [c14]David J. Zielinski, Derek Nankivil, Regis Kopper:
6 Degrees-of-freedom manipulation with a transparent, tangible object in world-fixed virtual reality displays. VR 2017: 221-222 - 2016
- [c13]David J. Zielinski, Marc A. Sommer, Hrishikesh M. Rao, Lawrence G. Appelbaum, Nicholas D. Potter, Regis Kopper:
Evaluating the effects of image persistence on dynamic target acquisition in low frame rate virtual environments. 3DUI 2016: 133-140 - [c12]David J. Zielinski, Hrishikesh Rao, Nick Potter, Lawrence G. Appelbaum, Regis Kopper:
Evaluating the effects of image persistence on dynamic target acquisition in low frame rate virtual environments. VR 2016: 319-320 - 2015
- [c11]David J. Zielinski, Hrishikesh M. Rao, Marc A. Sommer, Regis Kopper:
Exploring the effects of image persistence in low frame rate virtual environments. VR 2015: 19-26 - 2014
- [c10]David J. Zielinski, Ryan P. McMahan, Solaiman Shokur, Edgard Morya, Regis Kopper:
Enabling closed-source applications for virtual reality via OpenGL intercept-based techniques. SEARIS 2014: 59-64 - [c9]Rebecca Bennett, David J. Zielinski, Regis Kopper:
Comparison of interactive environments for the archaeological exploration of 3D landscape data. 3DVis@IEEE VIS 2014: 67-71 - [c8]David J. Zielinski, Brendan Macdonald, Regis Kopper:
Comparative study of input devices for a VR mine simulation. VR 2014: 125-126 - 2013
- [c7]David J. Zielinski, Ryan P. McMahan, Wenjie Lu, Silvia Ferrari:
ML2VR: providing MATLAB users an easy transition to virtual reality and immersive interactivity. VR 2013: 83-84 - [c6]David J. Zielinski, Regis Kopper, Ryan P. McMahan, Wenjie Lu, Silvia Ferrari:
Intercept tags: enhancing intercept-based systems. VRST 2013: 263-266 - 2012
- [c5]Kwanguk Kim, M. Zachary Rosenthal, David J. Zielinski, Rachel Brady:
Comparison of desktop, head mounted display, and six wall fully immersive systems using a stressful task. VR 2012: 143-144 - 2011
- [c4]David J. Zielinski, Ryan P. McMahan, Rachael B. Brady:
Shadow walking: An unencumbered locomotion technique for systems with under-floor projection. VR 2011: 167-170 - 2008
- [c3]Gil Bohrer, Marcos Longo, David J. Zielinski, Rachael Brady:
VR Visualisation as an Interdisciplinary Collaborative Data Exploration Tool for Large Eddy Simulations of Biosphere-Atmosphere Interactions. ISVC (1) 2008: 856-866 - [c2]Harry Halpin, David J. Zielinski, Rachael Brady, Glenda Kelly:
Exploring Semantic Social Networks Using Virtual Reality. ISWC 2008: 599-614 - [c1]Harry Halpin, David J. Zielinski, Rachael Brady, Glenda Kelly:
Redgraph: Navigating Semantic Web Networks using Virtual Reality. VR 2008: 257-258
Coauthor Index
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