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Phil Lopes
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2020 – today
- 2024
- [c18]Phil Lopes, Nuno Fachada, Micaela Fonseca, Hugo Gamboa, Cláudia Quaresma:
Modelling Physiological Sensor Noise to Movement-Based Virtual Reality Activities. BIOSTEC (1) 2024: 778-785 - [c17]Pedro M. A. Fernandes, Pedro Neves, Phil Lopes:
Subtractive Design Practices and 2010's New Wave of Indie Horror Games. FDG 2024: 29 - [i1]Nuno Fachada, António R. Rodrigues, Diogo de Andrade, Phil Lopes:
Generating 3D Terrain with 2D Cellular Automata. CoRR abs/2406.00443 (2024) - 2023
- [j4]Phil Lopes, Jan-Niklas Voigt-Antons, Jaime Andres Garcia, David Melhart:
Editorial: User states in extended reality media experiences for entertainment games. Frontiers Virtual Real. 4 (2023) - [c16]Nuno Fachada, Filipa F. Barreiros, Phil Lopes, Micaela Fonseca:
Active Learning Prototypes for Teaching Game AI. CoG 2023: 1-4 - [c15]Pedro Neves, Pedro M. A. Fernandes, Inês Nunes, Micaela Fonseca, Phil Lopes:
Early Playtesting with Clients and Therapists of More Game-Like Therapy. CoG 2023: 1-8 - [c14]Marta Ferreira, Ana Pinha, Micaela Fonseca, Phil Lopes:
Behind the Door: Exploring Horror VR Game Interaction and its Influence on Anxiety. FDG 2023: 15:1-15:11 - [c13]Pedro Rodrigues, Micaela Fonseca, Phil Lopes:
Physiological-Based Difficulty Assessment for Virtual Reality Rehabilitation Games. FDG 2023: 49:1-49:4 - [e2]Phil Lopes, Filipe Luz, Antonios Liapis, Henrik Engström:
Proceedings of the 18th International Conference on the Foundations of Digital Games, FDG 2023, Lisbon, Portugal, April 12-14, 2023. ACM 2023, ISBN 978-1-4503-9855-8 [contents] - 2022
- [j3]Nana Tian, Phil Lopes, Ronan Boulic:
A review of cybersickness in head-mounted displays: raising attention to individual susceptibility. Virtual Real. 26(4): 1409-1441 (2022) - [c12]Nuno Fachada, Diogo de Andrade, Pedro Serra, Nélio Códices, Filipe Luz, Phil Lopes, Micaela Fonseca, Pedro Neves:
Improving the CS Curriculum of a Top-Down Videogames BA. CSERC 2022: 62-63 - 2021
- [j2]Sarra Graja, Phil Lopes, Guillaume Chanel:
Impact of Visual and Sound Orchestration on Physiological Arousal and Tension in a Horror Game. IEEE Trans. Games 13(3): 287-299 (2021) - [c11]Marios A. Fanourakis, Guillaume Chanel, Rayan Elalamy, Phil Lopes:
Towards Recognizing Emotion in the Latent Space. PerCom Workshops 2021: 364-367 - 2020
- [c10]Nana Tian, Romain Clément, Phil Lopes, Ronan Boulic:
On the Effect of the Vertical Axis Alignment on Cybersickness and Game Experience in a Supine Posture. CoG 2020: 359-366 - [c9]Phil Lopes, Ronan Boulic:
Towards Designing Games for Experimental Protocols Investigating Human-Based Phenomena. FDG 2020: 82:1-82:11 - [c8]Guillaume Chanel, Phil Lopes:
User Evaluation of Affective Dynamic Difficulty Adjustment Based on Physiological Deep Learning. HCI (16) 2020: 3-23 - [c7]Phil Lopes, Nana Tian, Ronan Boulic:
Eye Thought You Were Sick! Exploring Eye Behaviors for Cybersickness Detection in VR. MIG 2020: 3:1-3:10 - [c6]Phil Lopes, Nana Tian, Ronan Boulic:
Exploring Blink-Rate Behaviors for Cybersickness Detection in VR. VR Workshops 2020: 795-796 - [e1]Georgios N. Yannakakis, Antonios Liapis, Penny Kyburz, Vanessa Volz, Foaad Khosmood, Phil Lopes:
FDG '20: International Conference on the Foundations of Digital Games, Bugibba, Malta, September 15-18, 2020. ACM 2020, ISBN 978-1-4503-8807-8 [contents]
2010 – 2019
- 2019
- [j1]Phil Lopes, Antonios Liapis, Georgios N. Yannakakis:
Modelling Affect for Horror Soundscapes. IEEE Trans. Affect. Comput. 10(2): 209-222 (2019) - [c5]Julien Marengo, Phil Lopes, Ronan Boulic:
On the Influence of the Supine Posture on Simulation Sickness in Virtual Reality. CoG 2019: 1-8 - 2018
- [c4]Chen Wang, Phil Lopes, Thierry Pun, Guillaume Chanel:
Towards a Better Gold Standard: Denoising and Modelling Continuous Emotion Annotations Based on Feature Agglomeration and Outlier Regularisation. AVEC@MM 2018: 73-81 - 2015
- [c3]Rui Prada, Phil Lopes, Joao Catarino, Joao Quiterio, Francisco S. Melo:
The geometry friends game AI competition. CIG 2015: 431-438 - 2013
- [c2]Joana Dimas, Phil Lopes, Rui Prada:
One for all, all for one: Agents with social identities. CogSci 2013 - 2012
- [c1]Phil Lopes, Paulo Urbano:
The Traveling Percussionist. EvoMUSART 2012: 165-175
Coauthor Index
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last updated on 2024-10-07 21:20 CEST by the dblp team
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