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@inproceedings{DBLP:conf/fdg/AbeeleSGJ13, author = {Vero Vanden Abeele and Bob De Schutter and Brian J. Gajadhar and Daniel M. Johnson}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {More naturalness, less control: The effect of natural mapping on the co-located player experience}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {174--182}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper23\_vandenabeele\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/AbeeleSGJ13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/BarendregtF13, author = {Wolmet Barendregt and Mattias von Feilitzen}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Course on interaction games and learning for interaction design students}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {261--268}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper34\_barendregt\_vonfeilitzen.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/BarendregtF13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Barik13, author = {Titus Barik}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Inferring cognitive behaviors from low-level user interactions in games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {459--461}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/doctoral/dc01\_barik.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Barik13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Battaglino13, author = {Cristina Battaglino}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Moral dilemmas in role playing digital games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {462--464}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/doctoral/dc02\_battaglino.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Battaglino13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/BauerCP13, author = {Aaron William Bauer and Seth Cooper and Zoran Popovic}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Automated redesign of local playspace properties}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {190--197}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper25\_bauer\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/BauerCP13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/BegyS13, author = {Jason Begy and Steven Schirra}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {MovMote: {A} game for studying interpretation}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {388--389}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/festival/movmote.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/BegyS13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Bjork13, author = {Staffan Bj{\"{o}}rk}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {On the foundations of digital games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {1--8}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper01\_bjork.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Bjork13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/BoyceSGB13, author = {Acey Kreisler Boyce and Amy Shannon and Chitra Gadwal and Tiffany Barnes}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {BeadLoom Game}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {390--392}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/festival/beadloom.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/BoyceSGB13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Burelli13, author = {Paolo Burelli}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Virtual cinematography in games: Investigating the impact on player experience}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {134--141}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper18\_burelli.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Burelli13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/CabezasT13, author = {{\'{A}}ngel Fern{\'{a}}ndez Cabezas and Tommy Thompson}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Real-time procedural terrain generation through swarm behaviours}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {421--422}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster03\_cabezas\_thompson.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/CabezasT13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Calleja13, author = {Gordon Calleja}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Narrative involvement in games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {9--16}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper02\_calleja.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Calleja13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/CamposMIVP13, author = {Joana Campos and Carlos Martinho and Gordon Ingram and Asimina Vasalou and Ana Paiva}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {My Dream Theatre: Putting conflict on center stage}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {283--290}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper37\_campos\_etal.pdf}, timestamp = {Tue, 11 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/CamposMIVP13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/CaplarSM13, author = {Neven Caplar and Mirko Suznjevic and Maja Matijasevic}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Analysis of players' in-game performance vs rating: Case study of Heroes of Newerth}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {237--244}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper31\_caplar\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/CaplarSM13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Carter13, author = {Marcus Carter}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Ruthless play}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {465--467}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/doctoral/dc03\_carter.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Carter13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/CarterG13, author = {Marcus Carter and Martin R. Gibbs}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {eSports in {EVE} Online: Skullduggery, fair play and acceptability in an unbounded competition}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {47--54}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper07\_carter\_gibbs.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/CarterG13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ChristinakiTV13, author = {Eirini Christinaki and Georgios A. Triantafyllidis and Nikolas Vidakis}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {A gesture-controlled serious game for teaching emotion recognition skills to preschoolers with autism}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {417--418}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster01\_christinaki\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/ChristinakiTV13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ConsalvoP13, author = {Mia Consalvo and Christopher A. Paul}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Welcome to the discourse of the real: Constituting the boundaries of games and players}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {55--62}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper08\_consalvo\_paul.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/ConsalvoP13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/DegensHMPSKAKA13, author = {Nick Degens and Gert Jan Hofstede and Samuel Mascarenhas and Ana Paiva and Andr{\'{e}} Silva and Felix Kistler and Elisabeth Andr{\'{e}} and Arvid Kappas and Ruth Aylett}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Traveller: Interacting with agents to deal with misunderstandings due to culture}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {419--420}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster02\_degens\_etal.pdf}, timestamp = {Fri, 31 Dec 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/DegensHMPSKAKA13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/DrachenTSB13, author = {Anders Drachen and Christian Thurau and Rafet Sifa and Christian Bauckhage}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {A comparison of methods for player clustering via behavioral telemetry}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {245--252}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper32\_drachen\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/DrachenTSB13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/DumasHRS13, author = {Jean E. Dumas and Nicolas Habonneau and Urs Richle and Nicolas Szilas}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {The Simula Family}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {393--395}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/festival/simula.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/DumasHRS13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/EagleJBB13, author = {Michael Eagle and Matthew W. Johnson and Tiffany Barnes and Acey Kreisler Boyce}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Exploring player behavior with visual analytics}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {380--383}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/short06\_eagle\_etal.pdf}, timestamp = {Thu, 13 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/EagleJBB13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/EklundB13, author = {Lina Eklund and Karin Helmersson Bergmark}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Parental mediation of digital gaming and internet use}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {63--70}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper09\_eklund\_bergmark.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/EklundB13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Ekman13, author = {Inger Ekman}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {On the desire to not kill your players: Rethinking sound in pervasive and mixed reality games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {142--149}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper19\_ekman.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Ekman13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/EmmerichM13, author = {Katharina Emmerich and Maic Masuch}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Helping friends or fighting foes: The influence of collaboration and competition on player experience}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {150--157}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper20\_emmerich\_masuch.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/EmmerichM13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/FontMMT13, author = {Jos{\'{e}} Mar{\'{\i}}a Font and Tobias Mahlmann and Daniel Manrique and Julian Togelius}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Towards the automatic generation of card games through grammar-guided genetic programming}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {360--363}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/short01\_font\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/FontMMT13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/FuaGPF13, author = {Karl C. Fua and Swati Gupta and David Pautler and Ilya Farber}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Designing serious games for elders}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {291--297}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper38\_fua\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/FuaGPF13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/GaudlDB13, author = {Swen E. Gaudl and Simon Davies and Joanna J. Bryson}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Behaviour oriented design for real-time-strategy games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {198--205}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper26\_gaudl\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/GaudlDB13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/GreenspanW13, author = {Brian Greenspan and Jennifer R. Whitson}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Whether to play or preserve the past?: Creating The Forgotten Worker Quest}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {298--305}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper39\_greenspan\_whitson.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/GreenspanW13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/HerrewijnPC13, author = {Laura Herrewijn and Karolien Poels and Gordon Calleja}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {The relationship between player involvement and immersion: An experimental investigation}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {364--367}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/short02\_herrewijn\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/HerrewijnPC13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Holmgard13, author = {Christoffer Holmg{\aa}rd}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Decision making styles in computer games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {468--471}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/doctoral/dc04\_holmgard.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Holmgard13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/HolmgardYK13, author = {Christoffer Holmg{\aa}rd and Georgios N. Yannakakis and Rilla Khaled}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {The games for health prototype}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {396--399}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/festival/gamesforhealth.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/HolmgardYK13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/JamesFW13, author = {Bradley James and Barbara Fletcher and Nia Wearn}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Three corners of reward in computer games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {368--371}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/short03\_james\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/JamesFW13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/JanssenCG13, author = {Dirk P. Janssen and Licia Calvi and Stefano Gualeni}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {A framework for biometric playtesting of games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {423--424}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster04\_janssen\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/JanssenCG13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Karhulahti13, author = {Veli{-}Matti Karhulahti}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Adventure games in kinesthetic videogame theory - {A} demand-based framework for conceptualizing the narrative}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {472--473}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/doctoral/dc05\_karhulahti.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Karhulahti13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KhaledY13, author = {Rilla Khaled and Georgios N. Yannakakis}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Village Voices: An adaptive game for conflict resolution}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {425--426}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster05\_khaled\_yannakakis.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/KhaledY13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KnightMY13, author = {Yana Knight and H{\'{e}}ctor P{\'{e}}rez Mart{\'{\i}}nez and Georgios N. Yannakakis}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Space Maze: Experience-driven game camera control}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {427--428}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster06\_knight\_etal.pdf}, timestamp = {Wed, 10 Apr 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/KnightMY13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KortemeyerTS13, author = {Gerd Kortemeyer and Philip Tan and Steven Schirra}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {A Slower Speed of Light: Developing intuition about special relativity with games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {400--402}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/festival/openrelativity.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/KortemeyerTS13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KoutnikCSG13, author = {Jan Koutn{\'{\i}}k and Giuseppe Cuccu and J{\"{u}}rgen Schmidhuber and Faustino J. Gomez}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Evolving large-scale neural networks for vision-based {TORCS}}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {206--212}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper27\_koutnik\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/KoutnikCSG13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KoutsourasC13, author = {Panagiotis Koutsouras and Paul A. Cairns}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {User-generated content as cues for performance in LittleBigPlanet}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {372--375}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/short04\_koutsouras\_cairns.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/KoutsourasC13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KsuzSHPS13, author = {Rene Ksuz and Magdalena Soukup and Gerald Hauzenberger and Thomas Peintner and Fabian Schmidt}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Valory: Simultaneous control of avatar and environment in a platform game}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {429--430}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster07\_ksuz\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/KsuzSHPS13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/LiLR13, author = {Boyang Li and Stephen Lee{-}Urban and Mark O. Riedl}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Crowdsourcing interactive fiction games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {431--432}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster08\_li\_etal.pdf}, timestamp = {Tue, 12 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/LiLR13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/LiapisYT13, author = {Antonios Liapis and Georgios N. Yannakakis and Julian Togelius}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Sentient Sketchbook: Computer-aided game level authoring}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {213--220}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper28\_liapis\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/LiapisYT13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/LinssenG13, author = {Jeroen Linssen and Thomas de Groot}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {{AGENT:} Awareness Game Environment for Natural Training}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {433--434}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster09\_linssen\_degroot.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/LinssenG13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/LlansoGGGE13, author = {David Llans{\'{o}} and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro A. Gonz{\'{a}}lez{-}Calero and Magy Seif El{-}Nasr}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Tool-supported iterative learning of component-based software architecture for games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {376--379}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/short05\_llanso\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/LlansoGGGE13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/LopesHJB13, author = {Ricardo Lopes and Ken Hilf and Luke Jayapalan and Rafael Bidarra}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Gameplay semantics for authoring adaptivity in mobile games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {435--436}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster10\_lopes\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/LopesHJB13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/MarczakSHR13, author = {Rapha{\"{e}}l Marczak and Gareth Schott and Pierre Hanna and Jean{-}Luc Rouas}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Feedback-based gameplay metrics}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {71--78}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper10\_marczak\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/MarczakSHR13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Marklund13, author = {Bj{\"{o}}rn Berg Marklund}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {On the development of learning games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {474--476}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/doctoral/dc06\_marklund.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Marklund13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/MarklundBJ13, author = {Bj{\"{o}}rn Berg Marklund and Per Backlund and Mikael Johannesson}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Children's collaboration in emergent game environments}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {306--313}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper40\_marklund\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/MarklundBJ13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/MaungCGWLBM13, author = {David Maung and Roger Crawfis and Lynne V. Gauthier and Lise Worthen{-}Chaudhari and Linda P. Lowes and Alex Borstad and Ryan J. McPherson}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Games for therapy: Defining a grammar and implementation for the recognition of therapeutic gestures}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {314--321}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper41\_maung\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/MaungCGWLBM13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/McCoyTSRMW13, author = {Joshua McCoy and Mike Treanor and Ben Samuel and Aaron A. Reed and Michael Mateas and Noah Wardrip{-}Fruin}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Prom Week: Designing past the game/story dilemma}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {94--101}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper13\_mccoy\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/McCoyTSRMW13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/MilamEBA13, author = {David Milam and Magy Seif El{-}Nasr and Lyn Bartram and Bardia Aghabeigi}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Visual motion in a railed shooter game: {A} designer study}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {102--108}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper14\_milam\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/MilamEBA13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Milik13, author = {Oskar Milik}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Protecting face in virtual life: An ethnographic analysis of identity categories and informal systems of social control in massively multiplayer online worlds}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {477--478}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/doctoral/dc07\_milik.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Milik13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/MitgutschSVE13, author = {Konstantin Mitgutsch and Steven Schirra and Sara Verrilli and Richard Eberhardt}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Movers and Shakers: Conversation and conflict in a serious game for tablets}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {403--405}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/festival/moversandshakers.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/MitgutschSVE13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/MolnarK13, author = {Andreea Molnar and Patty Kostkova}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Seamless evaluation integration into {IDS} educational games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {322--329}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper42\_molnar\_kostkova.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/MolnarK13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Moring13, author = {Sebastian M{\"{o}}ring}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Play, metaphor and representation - a love triangle or une liaison dangereuse?}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {17--25}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper03\_moering.pdf}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/Moring13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Murray13, author = {John Murray}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Collaborative procedurally elaborated storytelling}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {479--481}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/doctoral/dc08\_murray.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Murray13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Myers13, author = {David Myers}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {On the absence of imaginative resistance in games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {26--30}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper04\_myers.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Myers13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Newon13, author = {Lisa Newon}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Discourses of connectedness: Constructing the networked, mediated community}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {482--484}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/doctoral/dc09\_newon.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Newon13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Nielsen13, author = {Rune Nielsen}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Refining game addiction questionnaires: Evidence for a natural cut-off point?}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {437--438}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster11\_nielsen.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Nielsen13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Nordvall13, author = {Mathias Nordvall}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Sightlence: Haptics for games and accessibility}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {406--409}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/festival/sightlence.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Nordvall13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ORourkeBLBP13, author = {Eleanor O'Rourke and Eric Butler and Yun{-}En Liu and Christy Ballweber and Zoran Popovic}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {The effects of age on player behavior in educational games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {158--165}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper21\_orourke\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/ORourkeBLBP13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/PaceT13, author = {Adam Pace and Tommy Thompson}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Procedural content generation and evolution within the EvoTanks domain}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {439--440}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster12\_pace\_thompson.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/PaceT13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/PapahristouR13, author = {Nikolaos Papahristou and Ioannis Refanidis}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {AnyGammon: Playing backgammon variants using any board size}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {410--412}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/festival/anygammon.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/PapahristouR13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Rapp13, author = {Amon Rapp}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Beyond gamification: Enhancing user engagement through meaningful game elements}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {485--487}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/doctoral/dc10\_rapp.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Rapp13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ReerK13, author = {Felix Reer and Nicole C. Kr{\"{a}}mer}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Social capital in World of Warcraft guilds: Construction and evaluation of a path model}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {441--442}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster13\_reer\_kraemer.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/ReerK13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Rentschler13, author = {Kyle Rentschler}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {An examination of human values embedded in commercial video game design}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {488--489}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/doctoral/dc11\_rentschler.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Rentschler13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Reuter13, author = {Christian Reuter}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Authoring multiplayer serious games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {490--492}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/doctoral/dc12\_reuter.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Reuter13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/RijnbouttHKB13, author = {Eric Rijnboutt and Olivier Hokke and Rob Kooij and Rafael Bidarra}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {A robust throw detection library for mobile games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {443--444}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster14\_rijnboutt\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/RijnbouttHKB13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Ruggiero13, author = {Dana Ruggiero}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Youth offenders developing social and technical skills through game creation}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {445--446}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster15\_ruggiero.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Ruggiero13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Ryan13, author = {Malcolm Ryan}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {That Ball Game: {A} game for teaching game design}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {269--274}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper35\_ryan.pdf}, timestamp = {Tue, 20 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/Ryan13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/RyanC13, author = {William Ryan and Dennis Charsky}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Integrating serious content into serious games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {330--337}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper43\_ryan\_charsky.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/RyanC13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/RyanSVC13, author = {William Ryan and Jennifer Stewart and Dean Verleger and Jackie Crofts}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Network Nightmares: Using games to teach networks and security}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {413--416}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/festival/networknightmares.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/RyanSVC13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Schoenau-FogLLS13, author = {Henrik Schoenau{-}Fog and Sandy Louchart and Theodore Lim and Mar{\'{\i}}a T. Soto{-}Sanfiel}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Narrative engagement in games - {A} continuation desire perspective}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {384--387}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/short07\_schoenaufog\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Schoenau-FogLLS13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Serra13, author = {Jos{\'{e}} Serra}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Intelligent facial animation}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {493--495}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/doctoral/dc13\_serra.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Serra13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ShannonBGB13, author = {Amy Shannon and Acey Kreisler Boyce and Chitra Gadwal and Tiffany Barnes}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Effective practices in game tutorial systems}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {338--345}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper44\_shannon\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/ShannonBGB13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ShepherdAZZT13, author = {Jeremiah J. Shepherd and Bill Arndt and W. Jim Zheng and Yun Zhu and Jijun Tang}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Exploring genomes with a game engine}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {447--448}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster16\_shepherd\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/ShepherdAZZT13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ShiC13, author = {Yinxuan Shi and Roger Crawfis}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Optimal cover placement against static enemy positions}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {109--116}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper15\_shi\_crawfis.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/ShiC13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SmithBP13, author = {Adam M. Smith and Eric Butler and Zoran Popovic}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Quantifying over play: Constraining undesirable solutions in puzzle design}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {221--228}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper29\_smith\_etal.pdf}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/SmithBP13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/StieglerL13, author = {Andreas Stiegler and Daniel Jack Livingstone}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {{AI} and human player cooperation in {RTS} games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {449--450}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster17\_stiegler\_livingstone.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/StieglerL13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SturnWPF13, author = {Tobias Sturn and Michael Wimmer and Peter Purgathofer and Steffen Fritz}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Landspotting - Games for improving global land cover}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {117--125}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper16\_sturn\_etal.pdf}, timestamp = {Wed, 26 May 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/SturnWPF13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/TekofskySPHB13, author = {Shoshannah Tekofsky and Pieter Spronck and Aske Plaat and H. Jaap van den Herik and Jan M. Broersen}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {PsyOps: Personality assessment through gaming behavior}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {166--173}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper22\_tekofsky\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/TekofskySPHB13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/TogeliusF13, author = {Julian Togelius and Marie Gustafsson Friberger}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Bar chart ball, a data game}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {451--452}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster18\_togelius\_friberger.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/TogeliusF13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Toprak13, author = {Cagdas Toprak}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Understanding digital play in moving spaces}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {496--498}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/doctoral/dc14\_toprak.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Toprak13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ToprakPHM13, author = {Cagdas Toprak and Joshua Platt and Hsin Yang Ho and Florian Mueller}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Cart-Load-O-Fun: Designing digital games for trams}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {126--133}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper17\_toprak\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/ToprakPHM13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/TremblayV13, author = {Jonathan Tremblay and Clark Verbrugge}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Adaptive companions in {FPS} games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {229--236}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper30\_tremblay\_verbrugge.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/TremblayV13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Vella13, author = {Daniel Vella}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {It's a-me / Mario: Playing as a ludic character}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {31--38}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper05\_vella.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Vella13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Vlachou-KonchylakiV13, author = {Martha Vlachou{-}Konchylaki and Stavros Vassos}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Combining deliberation and reactive behavior for {AI} players in the Mini-Tichu card-game}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {453--454}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster19\_vlachoukonchylaki\_vassos.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Vlachou-KonchylakiV13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/VoulgariK13, author = {Iro Voulgari and Vassilis Komis}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Players' perceptions on the concept of the "good player" in MMOGs}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {79--85}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper11\_voulgari\_komis.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/VoulgariK13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Waern13, author = {Annika Waern}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Game analysis as a signature pedagogy of game studies}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {275--282}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper36\_waern.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Waern13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/WagnerW13, author = {Michael G. Wagner and Thomas Wernbacher}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Iterative didactic design of serious games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {346--351}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper45\_wagner\_wernbacher.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/WagnerW13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Wallner13, author = {G{\"{u}}nter Wallner}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Play-Graph: {A} methodology and visualization approach for the analysis of gameplay data}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {253--260}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper33\_wallner.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Wallner13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Warpefelt13, author = {Henrik Warpefelt}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Decoding the social capability of NPCs}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {499--501}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/doctoral/dc15\_warpefelt.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Warpefelt13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/WarpefeltS13, author = {Henrik Warpefelt and Bj{\"{o}}rn Str{\aa}{\aa}t}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Anti-heuristics for maintaining immersion through believable non-player characters}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {455--456}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster20\_warpefelt\_straat.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/WarpefeltS13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/X13, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Preface and acknowledgments}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/preface.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/X13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/YuR13, author = {Hong Yu and Mark O. Riedl}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Toward personalized guidance in interactive narratives}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {457--458}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/posters/poster21\_yu\_riedl.pdf}, timestamp = {Tue, 12 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/YuR13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ZagalB013, author = {Jos{\'{e}} P. Zagal and Staffan Bj{\"{o}}rk and Chris Lewis}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Dark patterns in the design of games}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {39--46}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper06\_zagal\_etal.pdf}, timestamp = {Tue, 20 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/ZagalB013.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ZagalT13, author = {Jos{\'{e}} P. Zagal and Noriko Tomuro}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Cultural differences in game appreciation: {A} study of player game reviews}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {86--93}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper12\_zagal\_tomuro.pdf}, timestamp = {Tue, 20 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/ZagalT13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Zhao13, author = {Huiwen Zhao}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Emotion in interactive storytelling}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {183--189}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper24\_zhao.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Zhao13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ZornWCL13, author = {Christopher Zorn and Chadwick A. Wingrave and Emiko Charbonneau and Joseph J. LaViola Jr.}, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Exploring Minecraft as a conduit for increasing interest in programming}, booktitle = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, pages = {352--359}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers/paper46\_zorn\_etal.pdf}, timestamp = {Thu, 12 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/ZornWCL13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/fdg/2013, editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine J{\o}rgensen and James C. Lester}, title = {Proceedings of the 8th International Conference on the Foundations of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2013}, url = {http://www.fdg2013.org/program/papers.html}, isbn = {978-0-9913982-0-1}, timestamp = {Sat, 18 Jun 2016 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/2013.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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