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@inproceedings{DBLP:conf/fdg/AbeeleSGJ13,
  author       = {Vero Vanden Abeele and
                  Bob De Schutter and
                  Brian J. Gajadhar and
                  Daniel M. Johnson},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {More naturalness, less control: The effect of natural mapping on the
                  co-located player experience},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {174--182},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper23\_vandenabeele\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/AbeeleSGJ13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/BarendregtF13,
  author       = {Wolmet Barendregt and
                  Mattias von Feilitzen},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Course on interaction games and learning for interaction design students},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {261--268},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper34\_barendregt\_vonfeilitzen.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/BarendregtF13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Barik13,
  author       = {Titus Barik},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Inferring cognitive behaviors from low-level user interactions in
                  games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {459--461},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/doctoral/dc01\_barik.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Barik13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Battaglino13,
  author       = {Cristina Battaglino},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Moral dilemmas in role playing digital games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {462--464},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/doctoral/dc02\_battaglino.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Battaglino13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/BauerCP13,
  author       = {Aaron William Bauer and
                  Seth Cooper and
                  Zoran Popovic},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Automated redesign of local playspace properties},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {190--197},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper25\_bauer\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/BauerCP13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/BegyS13,
  author       = {Jason Begy and
                  Steven Schirra},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {MovMote: {A} game for studying interpretation},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {388--389},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/festival/movmote.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/BegyS13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Bjork13,
  author       = {Staffan Bj{\"{o}}rk},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {On the foundations of digital games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {1--8},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper01\_bjork.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Bjork13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/BoyceSGB13,
  author       = {Acey Kreisler Boyce and
                  Amy Shannon and
                  Chitra Gadwal and
                  Tiffany Barnes},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {BeadLoom Game},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {390--392},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/festival/beadloom.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/BoyceSGB13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Burelli13,
  author       = {Paolo Burelli},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Virtual cinematography in games: Investigating the impact on player
                  experience},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {134--141},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper18\_burelli.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Burelli13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/CabezasT13,
  author       = {{\'{A}}ngel Fern{\'{a}}ndez Cabezas and
                  Tommy Thompson},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Real-time procedural terrain generation through swarm behaviours},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {421--422},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster03\_cabezas\_thompson.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/CabezasT13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Calleja13,
  author       = {Gordon Calleja},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Narrative involvement in games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {9--16},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper02\_calleja.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Calleja13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/CamposMIVP13,
  author       = {Joana Campos and
                  Carlos Martinho and
                  Gordon Ingram and
                  Asimina Vasalou and
                  Ana Paiva},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {My Dream Theatre: Putting conflict on center stage},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {283--290},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper37\_campos\_etal.pdf},
  timestamp    = {Tue, 11 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/CamposMIVP13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/CaplarSM13,
  author       = {Neven Caplar and
                  Mirko Suznjevic and
                  Maja Matijasevic},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Analysis of players' in-game performance vs rating: Case study of
                  Heroes of Newerth},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {237--244},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper31\_caplar\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/CaplarSM13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Carter13,
  author       = {Marcus Carter},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Ruthless play},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {465--467},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/doctoral/dc03\_carter.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Carter13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/CarterG13,
  author       = {Marcus Carter and
                  Martin R. Gibbs},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {eSports in {EVE} Online: Skullduggery, fair play and acceptability
                  in an unbounded competition},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {47--54},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper07\_carter\_gibbs.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/CarterG13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ChristinakiTV13,
  author       = {Eirini Christinaki and
                  Georgios A. Triantafyllidis and
                  Nikolas Vidakis},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {A gesture-controlled serious game for teaching emotion recognition
                  skills to preschoolers with autism},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {417--418},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster01\_christinaki\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ChristinakiTV13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ConsalvoP13,
  author       = {Mia Consalvo and
                  Christopher A. Paul},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Welcome to the discourse of the real: Constituting the boundaries
                  of games and players},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {55--62},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper08\_consalvo\_paul.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ConsalvoP13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/DegensHMPSKAKA13,
  author       = {Nick Degens and
                  Gert Jan Hofstede and
                  Samuel Mascarenhas and
                  Ana Paiva and
                  Andr{\'{e}} Silva and
                  Felix Kistler and
                  Elisabeth Andr{\'{e}} and
                  Arvid Kappas and
                  Ruth Aylett},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Traveller: Interacting with agents to deal with misunderstandings
                  due to culture},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {419--420},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster02\_degens\_etal.pdf},
  timestamp    = {Fri, 31 Dec 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/DegensHMPSKAKA13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/DrachenTSB13,
  author       = {Anders Drachen and
                  Christian Thurau and
                  Rafet Sifa and
                  Christian Bauckhage},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {A comparison of methods for player clustering via behavioral telemetry},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {245--252},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper32\_drachen\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/DrachenTSB13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/DumasHRS13,
  author       = {Jean E. Dumas and
                  Nicolas Habonneau and
                  Urs Richle and
                  Nicolas Szilas},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {The Simula Family},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {393--395},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/festival/simula.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/DumasHRS13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/EagleJBB13,
  author       = {Michael Eagle and
                  Matthew W. Johnson and
                  Tiffany Barnes and
                  Acey Kreisler Boyce},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Exploring player behavior with visual analytics},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {380--383},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/short06\_eagle\_etal.pdf},
  timestamp    = {Thu, 13 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/EagleJBB13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/EklundB13,
  author       = {Lina Eklund and
                  Karin Helmersson Bergmark},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Parental mediation of digital gaming and internet use},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {63--70},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper09\_eklund\_bergmark.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/EklundB13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Ekman13,
  author       = {Inger Ekman},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {On the desire to not kill your players: Rethinking sound in pervasive
                  and mixed reality games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {142--149},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper19\_ekman.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Ekman13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/EmmerichM13,
  author       = {Katharina Emmerich and
                  Maic Masuch},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Helping friends or fighting foes: The influence of collaboration and
                  competition on player experience},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {150--157},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper20\_emmerich\_masuch.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/EmmerichM13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/FontMMT13,
  author       = {Jos{\'{e}} Mar{\'{\i}}a Font and
                  Tobias Mahlmann and
                  Daniel Manrique and
                  Julian Togelius},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Towards the automatic generation of card games through grammar-guided
                  genetic programming},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {360--363},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/short01\_font\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/FontMMT13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/FuaGPF13,
  author       = {Karl C. Fua and
                  Swati Gupta and
                  David Pautler and
                  Ilya Farber},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Designing serious games for elders},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {291--297},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper38\_fua\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/FuaGPF13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/GaudlDB13,
  author       = {Swen E. Gaudl and
                  Simon Davies and
                  Joanna J. Bryson},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Behaviour oriented design for real-time-strategy games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {198--205},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper26\_gaudl\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/GaudlDB13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/GreenspanW13,
  author       = {Brian Greenspan and
                  Jennifer R. Whitson},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Whether to play or preserve the past?: Creating The Forgotten Worker
                  Quest},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {298--305},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper39\_greenspan\_whitson.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/GreenspanW13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/HerrewijnPC13,
  author       = {Laura Herrewijn and
                  Karolien Poels and
                  Gordon Calleja},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {The relationship between player involvement and immersion: An experimental
                  investigation},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {364--367},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/short02\_herrewijn\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/HerrewijnPC13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Holmgard13,
  author       = {Christoffer Holmg{\aa}rd},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Decision making styles in computer games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {468--471},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/doctoral/dc04\_holmgard.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Holmgard13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/HolmgardYK13,
  author       = {Christoffer Holmg{\aa}rd and
                  Georgios N. Yannakakis and
                  Rilla Khaled},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {The games for health prototype},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {396--399},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/festival/gamesforhealth.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/HolmgardYK13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/JamesFW13,
  author       = {Bradley James and
                  Barbara Fletcher and
                  Nia Wearn},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Three corners of reward in computer games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {368--371},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/short03\_james\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/JamesFW13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/JanssenCG13,
  author       = {Dirk P. Janssen and
                  Licia Calvi and
                  Stefano Gualeni},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {A framework for biometric playtesting of games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {423--424},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster04\_janssen\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/JanssenCG13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Karhulahti13,
  author       = {Veli{-}Matti Karhulahti},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Adventure games in kinesthetic videogame theory - {A} demand-based
                  framework for conceptualizing the narrative},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {472--473},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/doctoral/dc05\_karhulahti.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Karhulahti13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/KhaledY13,
  author       = {Rilla Khaled and
                  Georgios N. Yannakakis},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Village Voices: An adaptive game for conflict resolution},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {425--426},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster05\_khaled\_yannakakis.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/KhaledY13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/KnightMY13,
  author       = {Yana Knight and
                  H{\'{e}}ctor P{\'{e}}rez Mart{\'{\i}}nez and
                  Georgios N. Yannakakis},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Space Maze: Experience-driven game camera control},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {427--428},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster06\_knight\_etal.pdf},
  timestamp    = {Wed, 10 Apr 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/KnightMY13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/KortemeyerTS13,
  author       = {Gerd Kortemeyer and
                  Philip Tan and
                  Steven Schirra},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {A Slower Speed of Light: Developing intuition about special relativity
                  with games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {400--402},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/festival/openrelativity.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/KortemeyerTS13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/KoutnikCSG13,
  author       = {Jan Koutn{\'{\i}}k and
                  Giuseppe Cuccu and
                  J{\"{u}}rgen Schmidhuber and
                  Faustino J. Gomez},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Evolving large-scale neural networks for vision-based {TORCS}},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {206--212},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper27\_koutnik\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/KoutnikCSG13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/KoutsourasC13,
  author       = {Panagiotis Koutsouras and
                  Paul A. Cairns},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {User-generated content as cues for performance in LittleBigPlanet},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {372--375},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/short04\_koutsouras\_cairns.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/KoutsourasC13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/KsuzSHPS13,
  author       = {Rene Ksuz and
                  Magdalena Soukup and
                  Gerald Hauzenberger and
                  Thomas Peintner and
                  Fabian Schmidt},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Valory: Simultaneous control of avatar and environment in a platform
                  game},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {429--430},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster07\_ksuz\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/KsuzSHPS13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/LiLR13,
  author       = {Boyang Li and
                  Stephen Lee{-}Urban and
                  Mark O. Riedl},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Crowdsourcing interactive fiction games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {431--432},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster08\_li\_etal.pdf},
  timestamp    = {Tue, 12 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/LiLR13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/LiapisYT13,
  author       = {Antonios Liapis and
                  Georgios N. Yannakakis and
                  Julian Togelius},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Sentient Sketchbook: Computer-aided game level authoring},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {213--220},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper28\_liapis\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/LiapisYT13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/LinssenG13,
  author       = {Jeroen Linssen and
                  Thomas de Groot},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {{AGENT:} Awareness Game Environment for Natural Training},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {433--434},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster09\_linssen\_degroot.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/LinssenG13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/LlansoGGGE13,
  author       = {David Llans{\'{o}} and
                  Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro A. Gonz{\'{a}}lez{-}Calero and
                  Magy Seif El{-}Nasr},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Tool-supported iterative learning of component-based software architecture
                  for games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {376--379},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/short05\_llanso\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/LlansoGGGE13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/LopesHJB13,
  author       = {Ricardo Lopes and
                  Ken Hilf and
                  Luke Jayapalan and
                  Rafael Bidarra},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Gameplay semantics for authoring adaptivity in mobile games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {435--436},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster10\_lopes\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/LopesHJB13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/MarczakSHR13,
  author       = {Rapha{\"{e}}l Marczak and
                  Gareth Schott and
                  Pierre Hanna and
                  Jean{-}Luc Rouas},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Feedback-based gameplay metrics},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {71--78},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper10\_marczak\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/MarczakSHR13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Marklund13,
  author       = {Bj{\"{o}}rn Berg Marklund},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {On the development of learning games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {474--476},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/doctoral/dc06\_marklund.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Marklund13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/MarklundBJ13,
  author       = {Bj{\"{o}}rn Berg Marklund and
                  Per Backlund and
                  Mikael Johannesson},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Children's collaboration in emergent game environments},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {306--313},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper40\_marklund\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/MarklundBJ13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/MaungCGWLBM13,
  author       = {David Maung and
                  Roger Crawfis and
                  Lynne V. Gauthier and
                  Lise Worthen{-}Chaudhari and
                  Linda P. Lowes and
                  Alex Borstad and
                  Ryan J. McPherson},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Games for therapy: Defining a grammar and implementation for the recognition
                  of therapeutic gestures},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {314--321},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper41\_maung\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/MaungCGWLBM13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/McCoyTSRMW13,
  author       = {Joshua McCoy and
                  Mike Treanor and
                  Ben Samuel and
                  Aaron A. Reed and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Prom Week: Designing past the game/story dilemma},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {94--101},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper13\_mccoy\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/McCoyTSRMW13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/MilamEBA13,
  author       = {David Milam and
                  Magy Seif El{-}Nasr and
                  Lyn Bartram and
                  Bardia Aghabeigi},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Visual motion in a railed shooter game: {A} designer study},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {102--108},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper14\_milam\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/MilamEBA13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Milik13,
  author       = {Oskar Milik},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Protecting face in virtual life: An ethnographic analysis of identity
                  categories and informal systems of social control in massively multiplayer
                  online worlds},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {477--478},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/doctoral/dc07\_milik.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Milik13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/MitgutschSVE13,
  author       = {Konstantin Mitgutsch and
                  Steven Schirra and
                  Sara Verrilli and
                  Richard Eberhardt},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Movers and Shakers: Conversation and conflict in a serious game for
                  tablets},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {403--405},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/festival/moversandshakers.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/MitgutschSVE13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/MolnarK13,
  author       = {Andreea Molnar and
                  Patty Kostkova},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Seamless evaluation integration into {IDS} educational games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {322--329},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper42\_molnar\_kostkova.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/MolnarK13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Moring13,
  author       = {Sebastian M{\"{o}}ring},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Play, metaphor and representation - a love triangle or une liaison
                  dangereuse?},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {17--25},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper03\_moering.pdf},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/Moring13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Murray13,
  author       = {John Murray},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Collaborative procedurally elaborated storytelling},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {479--481},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/doctoral/dc08\_murray.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Murray13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Myers13,
  author       = {David Myers},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {On the absence of imaginative resistance in games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {26--30},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper04\_myers.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Myers13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Newon13,
  author       = {Lisa Newon},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Discourses of connectedness: Constructing the networked, mediated
                  community},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {482--484},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/doctoral/dc09\_newon.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Newon13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Nielsen13,
  author       = {Rune Nielsen},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Refining game addiction questionnaires: Evidence for a natural cut-off
                  point?},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {437--438},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster11\_nielsen.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Nielsen13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Nordvall13,
  author       = {Mathias Nordvall},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Sightlence: Haptics for games and accessibility},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {406--409},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/festival/sightlence.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Nordvall13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ORourkeBLBP13,
  author       = {Eleanor O'Rourke and
                  Eric Butler and
                  Yun{-}En Liu and
                  Christy Ballweber and
                  Zoran Popovic},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {The effects of age on player behavior in educational games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {158--165},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper21\_orourke\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ORourkeBLBP13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/PaceT13,
  author       = {Adam Pace and
                  Tommy Thompson},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Procedural content generation and evolution within the EvoTanks domain},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {439--440},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster12\_pace\_thompson.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/PaceT13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/PapahristouR13,
  author       = {Nikolaos Papahristou and
                  Ioannis Refanidis},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {AnyGammon: Playing backgammon variants using any board size},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {410--412},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/festival/anygammon.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/PapahristouR13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Rapp13,
  author       = {Amon Rapp},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Beyond gamification: Enhancing user engagement through meaningful
                  game elements},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {485--487},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/doctoral/dc10\_rapp.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Rapp13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ReerK13,
  author       = {Felix Reer and
                  Nicole C. Kr{\"{a}}mer},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Social capital in World of Warcraft guilds: Construction and evaluation
                  of a path model},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {441--442},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster13\_reer\_kraemer.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ReerK13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Rentschler13,
  author       = {Kyle Rentschler},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {An examination of human values embedded in commercial video game design},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {488--489},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/doctoral/dc11\_rentschler.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Rentschler13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Reuter13,
  author       = {Christian Reuter},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Authoring multiplayer serious games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {490--492},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/doctoral/dc12\_reuter.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Reuter13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/RijnbouttHKB13,
  author       = {Eric Rijnboutt and
                  Olivier Hokke and
                  Rob Kooij and
                  Rafael Bidarra},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {A robust throw detection library for mobile games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {443--444},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster14\_rijnboutt\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/RijnbouttHKB13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Ruggiero13,
  author       = {Dana Ruggiero},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Youth offenders developing social and technical skills through game
                  creation},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {445--446},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster15\_ruggiero.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Ruggiero13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Ryan13,
  author       = {Malcolm Ryan},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {That Ball Game: {A} game for teaching game design},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {269--274},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper35\_ryan.pdf},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/Ryan13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/RyanC13,
  author       = {William Ryan and
                  Dennis Charsky},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Integrating serious content into serious games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {330--337},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper43\_ryan\_charsky.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/RyanC13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/RyanSVC13,
  author       = {William Ryan and
                  Jennifer Stewart and
                  Dean Verleger and
                  Jackie Crofts},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Network Nightmares: Using games to teach networks and security},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {413--416},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/festival/networknightmares.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/RyanSVC13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Schoenau-FogLLS13,
  author       = {Henrik Schoenau{-}Fog and
                  Sandy Louchart and
                  Theodore Lim and
                  Mar{\'{\i}}a T. Soto{-}Sanfiel},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Narrative engagement in games - {A} continuation desire perspective},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {384--387},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/short07\_schoenaufog\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Schoenau-FogLLS13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Serra13,
  author       = {Jos{\'{e}} Serra},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Intelligent facial animation},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {493--495},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/doctoral/dc13\_serra.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Serra13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ShannonBGB13,
  author       = {Amy Shannon and
                  Acey Kreisler Boyce and
                  Chitra Gadwal and
                  Tiffany Barnes},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Effective practices in game tutorial systems},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {338--345},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper44\_shannon\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ShannonBGB13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ShepherdAZZT13,
  author       = {Jeremiah J. Shepherd and
                  Bill Arndt and
                  W. Jim Zheng and
                  Yun Zhu and
                  Jijun Tang},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Exploring genomes with a game engine},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {447--448},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster16\_shepherd\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ShepherdAZZT13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ShiC13,
  author       = {Yinxuan Shi and
                  Roger Crawfis},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Optimal cover placement against static enemy positions},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {109--116},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper15\_shi\_crawfis.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ShiC13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SmithBP13,
  author       = {Adam M. Smith and
                  Eric Butler and
                  Zoran Popovic},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Quantifying over play: Constraining undesirable solutions in puzzle
                  design},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {221--228},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper29\_smith\_etal.pdf},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/SmithBP13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/StieglerL13,
  author       = {Andreas Stiegler and
                  Daniel Jack Livingstone},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {{AI} and human player cooperation in {RTS} games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {449--450},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster17\_stiegler\_livingstone.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/StieglerL13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SturnWPF13,
  author       = {Tobias Sturn and
                  Michael Wimmer and
                  Peter Purgathofer and
                  Steffen Fritz},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Landspotting - Games for improving global land cover},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {117--125},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper16\_sturn\_etal.pdf},
  timestamp    = {Wed, 26 May 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/SturnWPF13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TekofskySPHB13,
  author       = {Shoshannah Tekofsky and
                  Pieter Spronck and
                  Aske Plaat and
                  H. Jaap van den Herik and
                  Jan M. Broersen},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {PsyOps: Personality assessment through gaming behavior},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {166--173},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper22\_tekofsky\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TekofskySPHB13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TogeliusF13,
  author       = {Julian Togelius and
                  Marie Gustafsson Friberger},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Bar chart ball, a data game},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {451--452},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster18\_togelius\_friberger.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TogeliusF13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Toprak13,
  author       = {Cagdas Toprak},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Understanding digital play in moving spaces},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {496--498},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/doctoral/dc14\_toprak.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Toprak13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ToprakPHM13,
  author       = {Cagdas Toprak and
                  Joshua Platt and
                  Hsin Yang Ho and
                  Florian Mueller},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Cart-Load-O-Fun: Designing digital games for trams},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {126--133},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper17\_toprak\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ToprakPHM13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TremblayV13,
  author       = {Jonathan Tremblay and
                  Clark Verbrugge},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Adaptive companions in {FPS} games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {229--236},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper30\_tremblay\_verbrugge.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TremblayV13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Vella13,
  author       = {Daniel Vella},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {It's a-me / Mario: Playing as a ludic character},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {31--38},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper05\_vella.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Vella13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Vlachou-KonchylakiV13,
  author       = {Martha Vlachou{-}Konchylaki and
                  Stavros Vassos},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Combining deliberation and reactive behavior for {AI} players in the
                  Mini-Tichu card-game},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {453--454},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster19\_vlachoukonchylaki\_vassos.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Vlachou-KonchylakiV13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/VoulgariK13,
  author       = {Iro Voulgari and
                  Vassilis Komis},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Players' perceptions on the concept of the "good player" in MMOGs},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {79--85},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper11\_voulgari\_komis.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/VoulgariK13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Waern13,
  author       = {Annika Waern},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Game analysis as a signature pedagogy of game studies},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {275--282},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper36\_waern.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Waern13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/WagnerW13,
  author       = {Michael G. Wagner and
                  Thomas Wernbacher},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Iterative didactic design of serious games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {346--351},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper45\_wagner\_wernbacher.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/WagnerW13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Wallner13,
  author       = {G{\"{u}}nter Wallner},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Play-Graph: {A} methodology and visualization approach for the analysis
                  of gameplay data},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {253--260},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper33\_wallner.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Wallner13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Warpefelt13,
  author       = {Henrik Warpefelt},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Decoding the social capability of NPCs},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {499--501},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/doctoral/dc15\_warpefelt.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Warpefelt13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/WarpefeltS13,
  author       = {Henrik Warpefelt and
                  Bj{\"{o}}rn Str{\aa}{\aa}t},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Anti-heuristics for maintaining immersion through believable non-player
                  characters},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {455--456},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster20\_warpefelt\_straat.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/WarpefeltS13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/X13,
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Preface and acknowledgments},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/preface.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/X13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/YuR13,
  author       = {Hong Yu and
                  Mark O. Riedl},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Toward personalized guidance in interactive narratives},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {457--458},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/posters/poster21\_yu\_riedl.pdf},
  timestamp    = {Tue, 12 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/YuR13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ZagalB013,
  author       = {Jos{\'{e}} P. Zagal and
                  Staffan Bj{\"{o}}rk and
                  Chris Lewis},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Dark patterns in the design of games},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {39--46},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper06\_zagal\_etal.pdf},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/ZagalB013.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ZagalT13,
  author       = {Jos{\'{e}} P. Zagal and
                  Noriko Tomuro},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Cultural differences in game appreciation: {A} study of player game
                  reviews},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {86--93},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper12\_zagal\_tomuro.pdf},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/ZagalT13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Zhao13,
  author       = {Huiwen Zhao},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Emotion in interactive storytelling},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {183--189},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper24\_zhao.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Zhao13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ZornWCL13,
  author       = {Christopher Zorn and
                  Chadwick A. Wingrave and
                  Emiko Charbonneau and
                  Joseph J. LaViola Jr.},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Exploring Minecraft as a conduit for increasing interest in programming},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {352--359},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper46\_zorn\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ZornWCL13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/fdg/2013,
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers.html},
  isbn         = {978-0-9913982-0-1},
  timestamp    = {Sat, 18 Jun 2016 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/2013.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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