- Xiaoxuan Zhang, Zeping Zhan, Misha Holtz, Adam M. Smith:
Crawling, indexing, and retrieving moments in videogames. FDG 2018: 16:1-16:10 - Hongwei Henry Zhou, Yichen Gong, Luvneesh Mugrai, Ahmed Khalifa, Andy Nealen, Julian Togelius:
A hybrid search agent in pommerman. FDG 2018: 46:1-46:4 - Tian Zhu, Bingtang Wang, Michael Zyda:
Exploring the similarity between game events for game level analysis and generation. FDG 2018: 8:1-8:7 - Steve Dahlskog, Sebastian Deterding, José M. Font, Mitu Khandaker, Carl Magnus Olsson, Sebastian Risi, Christoph Salge:
Proceedings of the 13th International Conference on the Foundations of Digital Games, FDG 2018, Malmö, Sweden, August 07-10, 2018. ACM 2018 [contents]