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Publication search results
found 54 matches
- 2020
- Patrick Baber, Marcel Saager, Bertram Wortelen:
Improving Cooperation Between Spatially Separated Operators Using Augmented Reality. HCI (39) 2020: 3-8 - Angelos Barmpoutis
, Randi Weitzen Faris, Samantha Garcia, Jingyao Li, Joshua Philoctete, Jason Puthusseril, Liam Wood, Menghan Zhang:
Virtual Kayaking: A Study on the Effect of Low-Cost Passive Haptics on the User Experience While Exercising. HCI (39) 2020: 147-155 - Mirco Becker
, Victor Sardenberg
, Marco Schacht:
Extending the Robotic Workspace by Motion Tracking Large Workpieces. HCI (39) 2020: 156-162 - Chawakorn Chaichanawirote, Masataka Tokumaru, Siam Charoenseang
:
A Robot Agent that Learns Group Interaction Through a Team-Based Virtual Reality Game Using Affective Reward Reinforcement Learning. HCI (39) 2020: 163-168 - Chen-Fu Chen, Hung-Ken Lee:
An Interactive Model of Physical Fitness Activity for the Elderly. HCI (39) 2020: 169-173 - Miao-Hsien Chuang, Chin-Lung Chen, Jui-Ping Ma:
Case Study Course on the Development of Image and Text with Bronfenbrenner's Ecological Systems Theory. HCI (39) 2020: 233-238 - Esteban M. Fuentes
, José Varela Aldás
, Guillermo Palacios Navarro
, Iván García-Magariño
:
Immersive Virtual Reality App to Promote Healthy Eating in Children. HCI (39) 2020: 9-15 - Blaze Goldstein
, Isabella Huang
, Ruzena Bajcsy
:
Real-Time Slouch Detection and Human Posture Prediction from Pressure Mat. HCI (39) 2020: 174-180 - Zichun Guo, Jinghan Zhao, Zihao Wang:
How to Improve the Immersiveness in VR by Changing the Time Expansion Coefficient - A Study on the Narrative Immersion for VR. HCI (39) 2020: 16-29 - Daniel Alejandro Mora Hernandez, Shubham Jain, Oliver Nalbach, Dirk Werth:
An In-store Recommender System Leveraging the Microsoft HoloLens. HCI (39) 2020: 99-107 - Adrian Heinrich Hoppe, Florian van de Camp, Rainer Stiefelhagen:
Enabling Interaction with Arbitrary 2D Applications in Virtual Environments. HCI (39) 2020: 30-36 - Shogo Imada, Naoko Hayashida
, Hideaki Kuzuoka
, Kenji Suzuki
, Mika Oki:
Making Others' Efforts Tangible - - How Other Learners Affect Climate Fostering Long-Term Self-paced Learning in Virtual Environment. HCI (39) 2020: 239-247 - Satsuki Inoue, Iiji Ogawa:
A Preliminary Study: Examining the Contribution of Neck Angles of a Virtual Dog to Its Realness. HCI (39) 2020: 37-42 - Karan Jain, Young Mi Choi
:
Authoring Interactions for Tangible Augmented Reality. HCI (39) 2020: 43-50 - Takayuki Kanaya, Naoyuki Awano, Yuta Muraki, Ken-ichi Kobori:
A Method of Shape Deformation Using a Cage Considering Shape Features. HCI (39) 2020: 51-56 - Keitaro Kawamori, Ryo Akamatsu, Yuta Muraki, Toshiaki Kondo, Ken-ichi Kobori:
Exposure Compensation from a Single Image. HCI (39) 2020: 57-63 - Julie A. Kent:
Use of Force Simulator for Law Enforcement Handgun Qualification. HCI (39) 2020: 248-255 - Jaikishan Khatri
, Masoud Moghaddasi
, Jose Llanes-Jurado, Luciano Spinella, Javier Marín-Morales
, Jaime Guixeres
, Mariano Alcañiz
:
Optimizing Virtual Reality Eye Tracking Fixation Algorithm Thresholds Based on Shopper Behavior and Age. HCI (39) 2020: 64-69 - Kaido Kikkas
, Birgy Lorenz
:
Training Young Cybersecurity Talents - The Case of Estonia. HCI (39) 2020: 256-263 - Atharva Kimbahune, Niharika Srivastav, Snehal Kimbahune:
A Framework to Analyze Comments for Educational Apps on Google Play Store. HCI (39) 2020: 264-268 - Julian King, Ralf Schneider:
On the Peripherals of Peripherals: Exploring a Holistic Augmented Reality Product System. HCI (39) 2020: 70-76 - Kasper Kristensen
:
Implementation of Computational Thinking in School Curriculums Across Asia. HCI (39) 2020: 269-276 - Ryuhei Kubota, Tomofumi Uetake:
Proposal of a Career Selection Support System for High School Students by Visualizing Occupations. HCI (39) 2020: 277-283 - Takashi Kuwahara, Itsuki Takahashi, Shintaro Harikae:
A Novel Snowboard Training System Using Visual and Auditory Feedback. HCI (39) 2020: 181-187 - Jari Laarni, Marja Liinasuo, Satu Pakarinen
, Kristian Lukander, Tomi Passi, Ville Pitkänen, Leena Salo:
Building Cognitive Readiness and Resilience Skills for Situation Assessment and Diagnostic Reasoning in a VR CR. HCI (39) 2020: 77-84 - Noppasorn Larpkiattaworn, Pitijit Chareonwuttikajorn, Pattaraporn Punya, Siam Charoenseang:
Multiuser Virtual Reality for Designing and Editing 3D Models. HCI (39) 2020: 85-91 - Yun Gil Lee:
Developing Autonomous Adaptive Behavior for Human Behavior Simulation of an Atypical Architectural Space. HCI (39) 2020: 188-192 - David Leisner
, Carmen G. Zahn
, Alessia Ruf
, Alberto A. P. Cattaneo
:
Different Ways of Interacting with Videos During Learning in Secondary Physics Lessons. HCI (39) 2020: 284-291 - Bonnie Lu, Chyi-Ren Dow, Chang-Jan Peng:
Bowing Detection for Erhu Learners Using YOLO Deep Learning Techniques. HCI (39) 2020: 193-198 - Giada Marinensi, Marc Romero Carbonell, Carlo Maria Medaglia:
Combining Gamification and Active Learning in Higher Education. HCI (39) 2020: 292-296
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