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Publication search results
found 67 matches
- 2016
- Atakan Arasan, Cagatay Basdogan, Tevfik Metin Sezgin:
HaptiStylus: A Novel Stylus for Conveying Movement and Rotational Torque Effects. IEEE Computer Graphics and Applications 36(1): 30-41 (2016) - Benjamin Bach:
Unfolding Dynamic Networks for Visual Exploration. IEEE Computer Graphics and Applications 36(2): 74-82 (2016) - Brett Balogh, Anil Çamci, Paul Murray, Angus Graeme Forbes:
Spectral Landscapes: Visualizing Electromagnetic Interactions. IEEE Computer Graphics and Applications 36(5): 7-11 (2016) - Rahul C. Basole, Dietmar Saupe:
Sports Data Visualization [Guest editors' introduction]. IEEE Computer Graphics and Applications 36(5): 24-26 (2016) - Aniket Bera, Sujeong Kim, Dinesh Manocha:
Interactive Crowd-Behavior Learning for Surveillance and Training. IEEE Computer Graphics and Applications 36(6): 37-45 (2016) - Matthias Bernhard, Manuela Waldner, Paskal Plank, Veronika Soltészová, Ivan Viola:
The Accuracy of Gauge-Figure Tasks in Monoscopic and Stereo Displays. IEEE Computer Graphics and Applications 36(4): 56-66 (2016) - Florent Berthaut, Martin Hachet:
Spatial Interfaces and Interactive 3D Environments for Immersive Musical Performances. IEEE Computer Graphics and Applications 36(5): 82-87 (2016) - Bruce Donald Campbell:
Immersive Visualization to Support Scientific Insight. IEEE Computer Graphics and Applications 36(3): 17-21 (2016) - Bruce Donald Campbell, Francesca Samsel:
Using Art to Visualize Cellular Environments: An Interview with David Goodsell. IEEE Computer Graphics and Applications 36(6): 6-10 (2016) - Nan Cao, Yu-Ru Lin, Fan Du, Dashun Wang:
Episogram: Visual Summarization of Egocentric Social Interactions. IEEE Computer Graphics and Applications 36(5): 72-81 (2016) - Ming-Liang Cao, Yi Li, Yueping Guo, Lei Yao, Zhigeng Pan:
Customized Body Mapping to Facilitate the Ergonomic Design of Sportswear. IEEE Computer Graphics and Applications 36(6): 70-77 (2016) - Sungmin Cho, Won-Seok Kim, Nam-Jong Paik, Hyunwoo Bang:
Upper-Limb Function Assessment Using VBBTs for Stroke Patients. IEEE Computer Graphics and Applications 36(1): 70-78 (2016) - David H. S. Chung, Matthew L. Parry, Iwan W. Griffiths, Robert S. Laramee, Rhodri Bown, Philip A. Legg, Min Chen:
Knowledge-Assisted Ranking: A Visual Analytic Application for Sports Event Data. IEEE Computer Graphics and Applications 36(3): 72-82 (2016) - Pedro Cruz, Penousal Machado:
Pulsing Blood Vessels: A Figurative Approach to Traffic Visualization. IEEE Computer Graphics and Applications 36(2): 16-21 (2016) - Bryan Davies, Edwin H. Blake:
Evaluating Existing Strategies to Limit Video Game Playing Time. IEEE Computer Graphics and Applications 36(2): 47-57 (2016) - Paulo Drews Jr., Erickson R. Nascimento, Silvia S. C. Botelho, Mario Fernando Montenegro Campos:
Underwater Depth Estimation and Image Restoration Based on Single Images. IEEE Computer Graphics and Applications 36(2): 24-35 (2016) - Tim Dwyer:
Network Visualization as a Higher-Order Visual Analysis Tool. IEEE Computer Graphics and Applications 36(6): 78-85 (2016) - L. Miguel Encarnação:
Human Touch in Digital Experiences. IEEE Computer Graphics and Applications 36(1): 4 (2016) - L. Miguel Encarnação:
Scientific Visualization. IEEE Computer Graphics and Applications 36(3): 3 (2016) - Ali Naci Erdem, Ugur Halici:
Applying Computational Aesthetics to a Video Game Application Using Machine Learning. IEEE Computer Graphics and Applications 36(4): 23-33 (2016) - Maria-Elena Froese, Melanie Tory:
Lessons Learned from Designing Visualization Dashboards. IEEE Computer Graphics and Applications 36(2): 83-89 (2016) - Eduardo Simoes Lopes Gastal:
Efficient High-Dimensional, Edge-Aware Filtering. IEEE Computer Graphics and Applications 36(6): 86-95 (2016) - David Gotz, David Borland:
Data-Driven Healthcare: Challenges and Opportunities for Interactive Visualization. IEEE Computer Graphics and Applications 36(3): 90-96 (2016) - Benjamin H. Groh, Jasmin Flaschka, Markus Wirth, Thomas Kautz, Martin Fleckenstein, Björn M. Eskofier:
Wearable Real-Time Skateboard Trick Visualization and Its Community Perception. IEEE Computer Graphics and Applications 36(5): 12-18 (2016) - Tobias Günther, Maik Schulze, Anke Friederici, Holger Theisel:
Visualizing Volcanic Clouds in the Atmosphere and Their Impact on Air Traffic. IEEE Computer Graphics and Applications 36(3): 36-47 (2016) - Xiaoguang Han, Kwan-Yee K. Wong, Yizhou Yu:
3D Human Model Reconstruction from Sparse Uncalibrated Views. IEEE Computer Graphics and Applications 36(6): 46-56 (2016) - Juan David Hincapié-Ramos, Kasim Özacar, Pourang P. Irani, Yoshifumi Kitamura:
GyroWand: An Approach to IMU-Based Raycasting for Augmented Reality. IEEE Computer Graphics and Applications 36(2): 90-96 (2016) - Jon M. Hjelmervik, Oliver Joseph David Barrowclough:
Interactive Exploration of Big Scientific Data: New Representations and Techniques. IEEE Computer Graphics and Applications 36(3): 6-9 (2016) - Eakta Jain, Yaser Sheikh, Jessica K. Hodgins:
Predicting Moves-on-Stills for Comic Art Using Viewer Gaze Data. IEEE Computer Graphics and Applications 36(4): 34-45 (2016) - Haru (Hyunkyung) Ji, Graham Wakefield:
Endogenous Biologically Inspired Art of Complex Systems. IEEE Computer Graphics and Applications 36(1): 16-21 (2016)
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