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12th Creativity & Cognition 2019: San Diego, CA, USA
- Steven Dow, Mary Lou Maher, Andruid Kerne, Celine Latulipe:

Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, C&C 2019, San Diego, CA, USA, June 23-26, 2019. ACM 2019, ISBN 978-1-4503-5917-7
Keynote 1
- Ge Wang:

(Keynote) Artful Design: Technology in Search of the Sublime! 1
Session 1: Design-Process Oriented
- César Torres, Matthew Jörke, Emily Hill, Eric Paulos:

Hybrid Microgenetic Analysis: Using Activity Codebooks to Identify and Characterize Creative Process. 2-14 - William Odom, Ishac Bertran, Garnet D. Hertz, Henry W. J. Lin, Amy Yo Sue Chen

, Matthew Harkness, Ron Wakkary
:
Unpacking the Thinking and Making Behind a Slow Technology Research Product with Slow Game. 15-28 - Miriam Sturdee

, Samuel Mann, Sheelagh Carpendale:
Sketching Sustainability in Computing. 29-40 - Roozbeh Manshaei

, Uzair Mayat, Aneesh P. Tarun, Sean DeLong, David Chiang, Justin Digregorio, Shahin Khayyer, Apurva Gupta, Matthew J. Kyan, Ali Mazalek
:
Tangible Tensors: An Interactive System for Grasping Trends in Biological Systems Modeling. 41-52 - Nour Hammad

, Elaheh Sanoubari, Patrick Finn, Sowmya Somanath, James E. Young
, Ehud Sharlin:
Mutation: Leveraging Performing Arts Practices in Cyborg Transitioning. 53-59
Session 2: Crowds + Collaboration
- Michael F. Clarke

:
Doing Collaborative Digital Advertising Conceptualization: An Ethnomethodological Study. 60-70 - Liang Men

, Nick Bryan-Kinns
:
LeMo: Exploring Virtual Space for Collaborative Creativity. 71-82 - Tiffany Knearem, Xiying Wang, Jiaan Wan, John M. Carroll:

Crafting in a Community of Practice: Resource Sharing as Key in Supporting Creativity. 83-94 - Victor Girotto, Erin Walker, Winslow Burleson:

CrowdMuse: Supporting Crowd Idea Generation through User Modeling and Adaptation. 95-106
Keynote 2
- Barbara Tversky:

Mind in Motion. 107
Session 3: Sound <== Performance
- Sang Won Lee

, Aaron Willette, Danai Koutra
, Walter S. Lasecki:
The Effect of Social Interaction on Facilitating Audience Participation in a Live Music Performance. 108-120 - Thomas Deacon

, Nick Bryan-Kinns
, Patrick G. T. Healey, Mathieu Barthet
:
Shaping Sounds: The Role of Gesture in Collaborative Spatial Music Composition. 121-132 - Patrizia Marti

, Annamaria Recupero
:
Is Deafness a Disability?: Designing Hearing Aids Beyond Functionality. 133-143 - C. Ailie Fraser, Joy O. Kim, Alison Thornsberry, Scott R. Klemmer, Mira Dontcheva:

Sharing the Studio: How Creative Livestreaming can Inspire, Educate, and Engage. 144-155 - Christopher Andrews

:
An Embodied Approach to AI Art Collaboration. 156-162
Session 4: Images + Art
- Shaleph J. O'Neill

:
The Artist as Model User: Reflections on Creating with a Quantified Self. 163-172 - Mayra Donaji Barrera Machuca

, Wolfgang Stuerzlinger
, Paul Asente:
The Effect of Spatial Ability on Immersive 3D Drawing. 173-186 - Savvas Petridis

, Lydia B. Chilton:
Human Errors in Interpreting Visual Metaphor. 187-197 - Blake Williford, Abhay Doke, Michel Pahud, Ken Hinckley

, Tracy Hammond
:
DrawMyPhoto: Assisting Novices in Drawing from Photographs. 198-209
Session 5: Creativity in Practice
- Jonas Frich, Michael Mose Biskjaer, Lindsay MacDonald Vermeulen

, Christian Remy
, Peter Dalsgaard
:
Strategies in Creative Professionals' Use of Digital Tools Across Domains. 210-221 - Neil A. M. Maiden, Konstantinos Zachos, Amanda Brown, Lars Nyre, Balder Holm, Aleksander Nygård Tonheim, Claus Hesseling, Andrea Wagemans, Dimitris Apostolou

:
Evaluating the Use of Digital Creativity Support by Journalists in Newsrooms. 222-232 - Nic Lupfer, Andruid Kerne, Rhema Linder, Hannah Fowler, Vijay Rajanna, Matthew Carrasco, Alyssa Valdez:

Multiscale Design Curation: Supporting Computer Science Students' Iterative and Reflective Creative Processes. 233-245 - Duri Long

, Tom McKlin, Anna Weisling, William Martin, Hannah Guthrie, Brian Magerko:
Trajectories of Physical Engagement and Expression in a Co-Creative Museum Installation. 246-257
Keynote 3 (joint with DIS)
- Tiffany Shlain, Ken Goldberg

:
Screen Smashing: Iconoclasty in an Age of Illusionary Intelligence. 258
Session 6: Co-Creation + Behavior
- Pegah Karimi, Nicholas Davis, Mary Lou Maher, Kazjon Grace, Lina Lee

:
Relating Cognitive Models of Design Creativity to the Similarity of Sketches Generated by an AI Partner. 259-270 - Duri Long

, Mikhail Jacob
, Brian Magerko:
Designing Co-Creative AI for Public Spaces. 271-284 - Manon Marinussen, Alwin de Rooij

:
Being Yourself to be Creative: How Self-Similar Avatars can Support the Generation of Original Ideas in Virtual Environments. 285-293 - Kenny K. N. Chow:

Toward a Language of Blended Causality for Transforming Behavioral Data into Reflective User Experiences. 294-305
Session 7: Design + Ideation
- Faez Ahmed, Nischal Reddy Chandra, Mark D. Fuge

, Steven Dow:
Structuring Online Dyads: Explanations Improve Creativity, Chats Lead to Convergence. 306-318 - Dan Lockton

, Devika Singh, Saloni Sabnis, Michelle Chou, Sarah Foley, Alejandro Pantoja:
New Metaphors: A Workshop Method for Generating Ideas and Reframing Problems in Design and Beyond. 319-332 - Shunying An Blevis, Eli Blevis

, Bonnie A. Nardi:
All the Tea in China: Interaction Design Inspirations. 333-345 - Peter Kun, Ingrid Mulder

, Amalia de Götzen
, Gerd Kortuem
:
Creative Data Work in the Design Process. 346-358
Session 8: Creativity with Kids
- Safinah Arshad Ali, Tyler Moroso, Cynthia Breazeal:

Can Children Learn Creativity from a Social Robot? 359-368 - Gabriela Sá, Cristina Sylla

, Vítor Martins, Ana Paula Caruso, Douglas Menegazzi
:
Multiculturalism and Creativity in Storytelling - Visual Development of a Digital Manipulative for Young Children. 369-381 - Cláudia Silva, Catia Prandi

, Marta Ferreira
, Valentina Nisi, Nuno Jardim Nunes
:
Towards Locative Systems for, and by, Children: A Cognitive Map Study of Children's Perceptions and Design Suggestions. 382-395 - Cristina Sylla

, Íris Susana Pires Pereira
, Gabriela Sá:
Designing Manipulative Tools for Creative Multi and Cross-Cultural Storytelling. 396-406 - Faheem Hassan Zunjani

, Ana-Maria Olteteanu:
Towards Reframing Codenames for Computational Modelling and Creativity Support using Associative Creativity Principles. 407-413
Artworks
- Özge Samanci, Gabriel Caniglia:

You are the Ocean: Interactive Installation. 414-421 - Christos Michalakos:

ICARUS: A Game/Performance for Drum-Kit and Live Electronics. 422 - James Pierce:

Lamps, Curtains, Robots: 3 Scenarios for the Future of the Smart Home. 423-424 - Sang Won Lee, Aaron Willette:

Crowd in C. 425-431 - Kuan-Ju Wu

, Andrew McGregor:
Natura Machina: Teenage Meadow. 432-435 - Honghao Deng, Jiabao Li, Xuesong Zhang, Panagiotis Michalatos:

Diffusive Geometries: Vapor as a Tectonic Element to Sculpt Microclimates in Architectural Space. 436-443 - David Jhave Johnston:

ReRites (& ReadingRites): Human + A.I. Poetry (& Participatory-Readings). 444-448 - Kyung Yun Choi

, Valentina Sumini
, Hiroshi Ishii:
reSpire: Self-awareness and Interpersonal Connectedness through Shape-changing Fabric Dispaly. 449-454 - Prophecy Sun

, Freya Zinovieff, Gabriela Aceves Sepúlveda
:
Mothering Bacteria: A Speculative Forecast of the Body as an Interface. 455-460 - Eyal Gruss, Ayelet Sapirshtein, Vered Heruti:

Pictures of Jap Girls in Synthesis. 461-465 - Robert Twomey:

A Machine for Living In: Ubiquitous Sensing to Explore the Home as a Site of Intimate Life. 466-470 - Robert Twomey, Michael McCrea:

Rover: Machinic Exploration of Domestic Space. 471-475 - Eyal Gruss:

WanderGAN. 476-480 - Amy Rae Fox, Stefani Byrd, Sarah Ciston

, Fernanda Aoki Navarro, Heidi Kayser:
The Burden of Selfhood. 481-485 - Grace Grothaus:

Projected Horizons. 486-488 - Lucy Boermans, Clovis McEvoy:

Materiality in Motion: Ecologies of Transformation. 489-496 - Nick Montfort

:
256B on the C64 for 8K. 497-501 - Shlomo Dubnov

:
In Fleeting Visions: Deep Neural Music Fickle Play. 502-507
Poster & Demo Reception
- Seth Dominicus Thorn

:
Signal Processing as Practice: Trial-and-Error Revision of the Sensorimotor Dynamics of a Hybrid Violin. 508-512 - Pierre-Valery Njenji Tchetgen

:
DRUMBALL: Multimodal Meaning Production through Digital Drum Talk. 513-517 - Glenda Drew, Jesse Drew:

Pixeldust. 518-521 - Prajwal Paudyal, Ayan Banerjee

, Yijian Hu, Sandeep K. S. Gupta:
DAVEE: A Deaf Accessible Virtual Environment for Education. 522-526 - Piotr Mirowski, Kory Wallace Mathewson:

Human Improvised Theatre Augmented with Artificial Intelligence. 527-530 - Emily Hery, Glenda Drew:

Tool for Map Creation and Map Interaction During Tabletop Game Sessions. 531-535 - Nicole Arteaga, Glenda Drew:

The Origin of Anti-Hispanic Rhetoric - The Spanish Black Legend. 536-540 - Yasmine Kotturi, McKayla Kingston:

Why do Designers in the. 541-546 - Daniel Szopinski:

Can Stimuli Improve Business Model Idea Generation?: Developing Software-Based Tools for Business Model Innovation. 547-555 - Judith E. Fan, Monica Dinculescu, David Ha:

collabdraw: An Environment for Collaborative Sketching with an Artificial Agent. 556-561 - Jonas Oppenlaender

, Simo Hosio
:
Towards Eliciting Feedback for Artworks on Public Displays. 562-569 - Kyros Jalife, Christoffer Holmgård:

Cognitive Components of Flow States and Applications to Video Game Design: A Brief Framework. 570-577 - Samuel Lau, Tricia J. Ngoon, Vineet Pandey, Scott R. Klemmer:

Experiment Reconstruction Reduces Fixation on Surface Details of Explanations. 578-582 - Dominic Potts, Kate Loveys, HyunYoung Ha, Shaoyan Huang, Mark Billinghurst

, Elizabeth Broadbent
:
ZenG: AR Neurofeedback for Meditative Mixed Reality. 583-590 - Tricia J. Ngoon, Caren M. Walker, Scott R. Klemmer:

The Dark Side of Satisficing: Setting the Temperature of Creative Thinking. 591-596 - Katy Ilonka Gero, Lydia B. Chilton:

How a Stylistic, Machine-Generated Thesaurus Impacts a Writer's Process. 597-603 - Jee Hyun Lee, Eun Kyoung Yang

, Zhong Yuan Sun:
Design Cognitive Actions Stimulating Creativity in the VR Design Environment. 604-611 - Laura Mariah Herman

, Stefanie Hutka:
Virtual Artistry: Virtual Reality Translations of Two-Dimensional Creativity. 612-618 - Elaine Yilin Liu, Michael Nitsche, Benjamin N. Sugar:

Reflection on Tacit Knowledge - Effect of Providing EMG Visualization on Reflections on Throwing Clay. 619-625 - Archana Prasad, Sean Blagsvedt, Tej Pochiraju, Indrani Medhi-Thies:

Dara: A Chatbot to Help Indian Artists and Designers Discover International Opportunities. 626-632 - Shruti Dhariwal:

BlockArt: Visualizing the 'Hundred Languages' of Code in Children's Creations. 633-639
Graduate Student Symposium
- Maximilian Mackeprang:

Understanding and Augmenting Ideation Processes. 640-645 - Jonas Oppenlaender

:
Supporting Creative Workers with Crowdsourced Feedback. 646-652 - Sneha R. Krishna Kumaran:

Fostering Feedback Seeking Behavior in Novice Designers. 653-658 - Jane L. E

:
Artistic Vision: Providing Contextual Guidance for Capture-Time Decisions. 659-663 - Lina Lee

:
Creativity and Emotional Attachment as a Guide to Factors of Engagement for Elderly Interaction with Technology. 664-669 - Tricia J. Ngoon:

Overcoming Satisficing: Scaffolds for Amplifying Creativity. 670-674 - Hoa Vo

:
Feedback and Creativity: A Practice-Exploration in Design Studios. 675-680 - Catie Cuan:

Story-Based Context and Control for Robotic and Human Interactive Motion. 681-685 - Ali Algarni

:
Exploring Neuroscience of Creativity Theories in designing Co-creative Agents. 686-690 - Nic Lupfer:

Collaborative Design Curation: Supporting Creativity in Teams. 691-696 - Piyum Fernando:

Tools for Public Participation in Science: Design and Dissemination of Open-Science Hardware. 697-701 - Kathryn E. Shroyer:

Explorable Instructions: Crafting Designerly DIY Tutorials. 702-707
Workshops
- Tracy Hammond

, Paul Taele
:
Sketching Cognition and Creativity: Leveraging Sketch Interfaces for Enhancing Creativity and Cognition. 708-713 - Andrew M. Webb, Katta Spiel

, Phoebe O. Toups Dugas
, Bill Hamilton, Nic Lupfer, Ross A. Graeber, Wendy E. Mackay:
Distributed Creativity in Play. 714-721 - Jonas Oppenlaender

, Naghmi I. Shireen, Maximilian Mackeprang, Halil Erhan, Jorge Gonçalves
, Simo Hosio
:
Crowd-powered Interfaces for Creative Design Thinking. 722-729

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