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HCI 2021: Virtual Event
- Qin Gao, Jia Zhou:
Human Aspects of IT for the Aged Population. Supporting Everyday Life Activities - 7th International Conference, ITAP 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part II. Lecture Notes in Computer Science 12787, Springer 2021, ISBN 978-3-030-78110-1
Aging: Games and Leisure Activities
- Atousa Assadi, Sasha Elbaz, Najmeh Khalili-Mahani:
The Belief in Health Benefits of Digital Play Modulates Physiological Responses to Games: A Repeated-Measures Quantitative Study of Game Stress in Older Adults Playing Different Game Genres. 3-22 - Chien-Hsiang Chang, Kao-Hua Liu, Hiroyuki Kajihara, Wei-Chih Lien, Peng-Ting Chen, Atsushi Hiyama, Yang-Cheng Lin, Chien-Hsu Chen, Masahiko Inami:
Designing a Somatosensory Interactive Game of Lower Extremity Muscle Rehabilitation for the Elderly. 23-37 - Christian Eichhorn, David A. Plecher, Oleksandr Golovnya, Dorothee Volkert, Atsushi Hiyama, Gudrun Klinker:
Tangible Chess for Dementia Patients - Playing with Conductive 3D Printed Figures on a Touchscreen. 38-57 - Paula Gardner, Stephen Surlin, Adekunle Akinyemi, Jessica Rauchberg, Caitlin McArthur, Yujiao Hao, Rong Zheng, Alexandra Papaioannou:
Designing a Dementia-Informed, Accessible, Co-located Gaming Platform for Diverse Older Adults with Dementia, Family and Carers. 58-77 - Emiran Kaisar, Ren Bo Ding, Ting Han, Shi Qiu:
NEONEO Balance Ball: Designing an Intergenerational Interaction Exergame for In-home Balance Training. 78-89 - Xin Li, Ting Han, Enjia Zhang, Wen Shao, Liang Li, Chenye Wu:
MEMORIDE: An Exergame Combined with Working Memory Training to Motivate Elderly with Mild Cognitive Impairment to Actively Participate in Rehabilitation. 90-105 - Jesse Nery Filho, Ana Isabel Veloso:
Promoting Active Aging Through Location-Based Games: A Survey of Older Pokémon Go Players. 106-123 - Cláudia Ortet, Ana Isabel Veloso, Liliana Vale Costa:
Fostering Senior Community-Based Cyclotourism Using Transmedia: A Proposal. 124-134 - Zhengxiang Pan, Hao Zhang, Yaming Zhang, Cyril Leung, Chunyan Miao:
A Goal Oriented Storytelling Model for Improvement of Health Game Experiences Among Older Adults. 135-152 - Haijing Tang, Qin Gao:
A Brief Study on Excessive Online Game Playing Among Older Adults. 153-163 - Mei Yang, Qin Gao, Qiang Liu:
ZhiTu: A Smartphone Photo Managing Application for the Elderly. 164-175 - Tongyao Yuan, Yongyan Guo:
Gamification Design of Health Apps for the Elderly Based on the Kano Model and Conjoint Analysis Method. 176-190
Supporting Health and Wellbeing
- Martin Burghart, Julie Lorraine O'Sullivan, Robert P. Spang, Jan-Niklas Voigt-Antons:
DemSelf, A Mobile App for Self-administered Touch-Based Cognitive Screening: Participatory Design with Stakeholders. 193-209 - Yiming Chen, Zhenyu Gu:
A Compact Automated Tablet Dispensing & Packaging System for Community Healthcare Facilities to Provide Unit Dose Repackaging Service. 210-222 - Ran Chen, Jing Luo, Yan Luximon:
A Conceptual Design and Research of Automatic Blood Sampling Device. 223-233 - Sara Diamond, Ajaz Hussain, Renn Scott, Rittika Basu, Shunrong Cao, Manisha Laroia, Veda Adnani:
Visualizing Wellness: The Myant Skiin System Connected Life App. 234-250 - Blanka Klímová:
Cognitive, Mental and Social Benefits of Online Non-native Language Programs for Healthy Older People. 251-259 - Yunhui Li, Jing Luo, Qianqian Jing, Yan Luximon:
A Human-Machine Interaction Solution for Household Medical Furniture Design. 260-276 - Miroslava Migovich, Ritam Ghosh, Nibraas Khan, Judith A. Tate, Lorraine C. Mion, Nilanjan Sarkar:
System Architecture and User Interface Design for a Human-Machine Interaction System for Dementia Intervention. 277-292 - Maicon Diogo Much, César A. M. Marcon, Fabiano Hessel, Alfredo Cataldo Neto:
LifeSenior - A Health Monitoring IoT System Based on Deep Learning Architecture. 293-306 - Barry Nuqoba, Hwee-Pink Tan:
Prediction of Sleep Quality in Live-Alone Diabetic Seniors Using Unobtrusive In-Home Sensors. 307-321 - Xuan Wang, Qin Gao:
Development of Smartphone Based Personal Health Tracking System for Older People. 322-334 - Songlin Yang, Xiaoping Pang, Xingxi He:
A Novel Mobile Application for Medication Adherence Supervision Based on AR and OpenCV Designed for Elderly Patients. 335-347 - Yaze Zhang, Xin Wan, Tomoko Yonezawa:
Elderly Sleep Support Agent Using Physical Contact Presence by Visual and Tactile Presentation. 348-362 - Vanessa Zorrilla-Muñoz, María Silveria Agulló-Tomás, Maria João Forjaz, Eduardo Fernández, Carmen Rodriguez-Blazquez, Alba Ayala, Gloria Fernandez-Mayoralas:
Technology, Gender and COVID-19. Analysis of Perceived Health in Adults and Older People. 363-379
Supporting Communication, Social Participation and Everyday Activities
- Yanjiao Ao, Masayuki Kanbara, Yuichiro Fujimoto, Hirokazu Kato:
MR System to Promote Social Participation of People Who Have Difficulty Going Out. 383-402 - Ron Fulbright:
A Synthetic Elderly Companion Named Lois. 403-417 - Youtaro Iida, Yumi Wakita:
Topic-Shift Characteristics of Japanese Casual Conversations Between Elderlies and Between Youths. 418-427 - Sheng-Hung Lee, Ziyuan Zhu, Chaiwoo Lee, Fabio Duarte, Joseph F. Coughlin:
An Expert Interview Study of IoT Wearable Technologies for an Aging Population from Product, Data, and Society Dimensions. 428-437 - Satoshi Nishimura, Ken Fukuda:
Towards Representation of Daily Living Activities by Reusing ICF Categories. 438-450 - Lilia Raycheva, Nadezhda Miteva, Neli Velinova, Mariyan Tomov:
COVID-19 Impact of Virtual Communication During Social Isolation on Bulgarian Society. 451-464 - Jinjun Xia, Yi Liu, Yingjie Wang, Na Xu:
Effect of Different Secondary Tasks Types on the Driving Safety of Older Drivers. 465-477 - Chunyang Zhao, Xia Que, Yue Yin, Xiaoman Xing, Jiaoyun Yang, Ning An:
Data Cleaning of Binary Sensor Events in Activity Recognition by Cluster-Based Methods. 478-495
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