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NIME 2005: Vancouver, Canada
- Sidney S. Fels, Tina Blaine:

New Interfaces for Musical Expression, NIME-05, Proceedings, Vancouver, BC, Canada, May 26-28, 2005. University of British Columbia, Media and Graphics Interdisciplinary Center (MAGIC) 2005, ISBN 0-88865-808-7
Keynote Talks
- Don Buchla:

A History of Buchla's Musical Instruments. 1 - Golan Levin:

A Personal Chronology of Audiovisual Systems Research. 2-3 - William Buxton:

Causality and Striking the Right Note. 4
Papers and Report Sessions
Session 1: Concepts, Aesthetics, and Collaboration
- John Bowers, Phil Archer:

Not Hyper, Not Meta, Not Cyber but Infra-Instruments. 5-10 - Teemu Mäki-Patola, Aki Kanerva, Juha Laitinen, Tapio Takala:

Experiments with Virtual Reality Instruments. 11-16 - Gil Weinberg, Scott Driscoll:

"iltur" - Connecting Novices and Experts Through Collaborative Improvisation. 17-22 - Sergi Jordà:

Multi-user Instruments: Models, Examples and Promises. 23-26 - Tina Blaine:

The Convergence of Alternate Controllers and Musical Interfaces in Interactive Entertainment. 27-33
Session 2: NIME Implementations
- Dan Overholt:

The Overtone Violin. 34-37 - Juan Pablo Cáceres, Gautham J. Mysore, Jeffrey Treviño:

SCUBA: The Self-Contained Unified Bass Augmenter. 38-41 - Elliot Sinyor, Marcelo M. Wanderley:

Gyrotyre. A Hand-held Dynamic Computer-Music Controller Based on a Spinning Wheel. 42-45 - Angelo Fraietta:

The Smart Controller Workbench. 46-49 - Eric Singer:

A Large-Scale Networked Robotic Musical Instrument Installation. 50-55 - Jesse T. Allison

, Timothy A. Place:
Teabox: A Sensor Data Interface System. 56-59
Session 3: Pot-Pourri
- Sageev Oore:

Learning Advanced Skills on New Instruments (or practising scales and arpeggios on your NIME). 60-65 - Dan Livingstone, Eduardo Reck Miranda:

Orb3 - Adaptive Interface for Realtime Sound Synthesis & Diffusion within Socially Mediated Spaces. 65-69 - Georg Essl, M. Sile O'Modhrain:

Scrubber: An Interface for Friction-induced Sounds. 70-75 - Peter Swendsen, David Topper:

Wireless Dance Control: PAIR and WISEAR. 76-79 - Roger B. Dannenberg, Ben Brown, Garth Zeglin, Ron Lupish:

McBlare: A Robotic Bagpipe Player. 80-84
Session 4: Mapping for NIME
- Frédéric Bevilacqua, Rémy Müller, Norbert Schnell:

MnM: a Max/MSP mapping toolbox. 85-88 - Jean-Marc Pelletier:

A Graphical Interface for Intuitive Signal Routing. 89-92 - Gary P. Scavone, Andrey R. da Silva:

Frequency Content of Breath Pressure and Implications for Use in Control. 93-96 - Alain Crevoisier, Pietro Polotti:

Tangible Acoustic Interfaces and their Applications for the Design of New Musical Instruments. 97-100 - Ross Bencina:

The Metasurface: Applying Natural Neighbour Interpolation to Two-to-Many Mapping. 101-104 - Andrey R. da Silva, Marcelo M. Wanderley, Gary P. Scavone:

On the Use of Flute Air Jet as A Musical Control Variable. 105-108
Session 5: Voice, Gestural Control, and Multimodality
- Xavier Rodet, Jean-Philippe Lambert, Roland Cahen, Thomas Gaudy, Florian Gosselin, Fabrice Guédy, Pascal Mobuchon:

Study of haptic and visual interaction for sound and music control in the Phase project. 109-114 - Golan Levin, Zachary Lieberman:

Sounds from Shapes: Audiovisual Performance with Hand Silhouette Contours in The Manual Input Sessions. 115-120 - Tomoko Yonezawa, Noriko Suzuki, Kenji Mase, Kiyoshi Kogure:

HandySinger: Expressive Singing Voice Morphing using Personified Hand-puppet Interface. 121-126 - Mathias Funk, Kazuhiro Kuwabara, Michael J. Lyons:

Sonification of Facial Actions for Musical Expression. 127-131 - Jordi Janer:

Voice-controlled plucked bass guitar through two synthesis techniques. 132-135
Session 6: Learning, Tools + Connectivity
- Paul D. Lehrman:

Bridging the Gap Between Art and Science Education Through Teaching Electronic Musical Instrument Design. 136-139 - Hans-Christoph Steiner:

The [hid] toolkit: a unified framework for instrument design. 140-143 - Teemu Mäki-Patola:

User Interface Comparison for Virtual Drums. 144-147 - Arthur Clay, Thomas M. Frey, Jürg Gutknecht:

GoingPublik: Using Realtime Global Score Synthesis. 148-151 - Ole Gregersen, Lars Pellarin, Jakob Olsen, Niels Böttcher, Michel Guglielmi, Stefania Serafin:

Connecting strangers at a train station. 152-155 - Greg Schiemer, Mark Havryliv:

Pocket Gamelan: a Pure Data interface for java phones. 156-159
Posters
Posters 1: NIME Implementations
- David Birchfield, David Lorig, Kelly Phillips:

Sustainable: a dynamic, robotic, sound installation. 160-163 - Paulo Maria Rodrigues, Luís Miguel Girão, Rolf Gehlhaar:

CyberSong. 164-167 - Jamie Allen:

boomBox. 168-171 - Alex Loscos, Thomas Aussenac:

The Wahwactor: A Voice Controlled Wah-Wah Pedal. 172-175 - William B. Carter, Leslie S. Liu:

Location33: A Mobile Musical. 176-179 - Laszlo Bardos, Stefan Korinek, Eric Lee, Jan O. Borchers:

Bangarama: Creating Music with Headbanging. 180-183
Posters 2: Mapping and Software
- Álvaro Barbosa, Jorge C. S. Cardoso, Günter Geiger:

Network Latency Adaptive Tempo in the Public Sound Objects System. 184-187 - Nicolas Villar, Adam Lindsay, Hans-Werner Gellersen:

Pin&Play&Perform: A rearrangeable tangible interface for musical composition and performance. 188-191 - David Birnbaum, Rebecca Fiebrink, Joseph Malloch

, Marcelo M. Wanderley:
Towards a Dimension Space for Musical Artifacts. 192-195 - Ge Wang, Ananya Misra, Ajay Kapur, Perry R. Cook:

Yeah, ChucK It! => Dynamic, Controllable Interface Mapping. 196-199 - Adam R. Tindale

, Ajay Kapur, George Tzanetakis, Peter F. Driessen, W. Andrew Schloss:
A Comparison of Sensor Strategies for Capturing Percussive Gestures. 200-203 - Eric Lee, Jan O. Borchers:

The Role of Time in Engineering Computer Music Systems. 204-207
Posters 3: Interfaces
- Shigeru Kobayashi, Masayuki Akamatsu:

Spinner: A Simple Approach to Reconfigurable User Interfaces. 208-211 - Thor Magnusson:

ixi software: The Interface as Instrument. 212-215 - Eduardo Reck Miranda, Andrew Brouse:

Toward Direct Brain-Computer Musical Interfaces. 216-219 - Robyn Taylor, Daniel Torres, Pierre Boulanger:

Using Music to Interact with a Virtual Character. 220-223 - Elaine Chew

, Alexandre R. J. François, Jie Liu, Aaron Yang:
ESP: A Driving Interface for Expression Synthesis. 224-227 - Cornelius Poepel:

On interface expressivity: A player based study. 228-231 - Johnny Wingstedt, Mats Liljedahl, Stefan Lindberg, Jan Berg:

REMUPP - An Interactive Tool for Investigating Musical Properties and Relations. 232-235
Demonstrations
Demo Room 1: Composition & Tools
- Perry R. Cook:

Real-Time Performance Controllers for Synthesized Singing. 236-237 - David Kim-Boyle:

Musical Score Generation in Valses and Etudes. 238-239 - Kevin C. Baird:

Real-Time Generation of Music Notation via Audience Interaction Using Python and GNU Lilypond. 240-241
Demo Room 2: Motion and Sound
- Jesse Fox, Jennifer Carlile:

SoniMime: Movement Sonification for Real-Time Timbre Shaping. 242-243 - Robert Huott:

Precise Control on Compound Curves. 244-245 - Damondrick Jack, Robert Lugo:

Beat Boxing: Expressive Control for Electronic Music Performance and Musical Applications. 246-247 - Ivan Franco:

The Airstick: A Free-Gesture ControllerUsing Infrared Sensing. 248-249 - Jennifer Carlile, Björn Hartmann:

OROBORO: A Collaborative Bi-Manual Controller with Interpersonal Haptic Feedback. 250-251 - David Rodriguez, Ivan Rodriguez:

VIFE _alpha v.01: Real-time Visual Sound Installation performed by Glove-Gesture. 252-253
Demo Room 3: Haptics and Music
- David Hindman, Spencer Kiser:

Sonictroller. 254-255 - William Verplank:

Haptic Music Exercises. 256-257 - John Eaton, Bob Moog:

Multiple-Touch-Sensitive Keyboard. 258-259 - Angelo Fraietta:

Smart Controller / Bell Garden Demo. 260-261 - Mauricio Melo, Doria Fan:

Swayway MIDI Chimes. 262-263 - Derek Wang:

Bubbaboard and Mommaspeaker: Creating Digital Tonal Sounds from an Acoustic Percussive Instrument. 264-265
Demo Room 4: Low Noise
- Emmanuel Fléty:

The WiSe Box: a Multi-performer Wireless Sensor Interface using WiFi and OSC. 266-267 - Adam Bowen:

Soundstone: A 3-d wireless music controller. 268-269
Interactive Sound Installations
Installation Session 1
- Alain Guisan:

Interactive Sound Installation: Intrium. 270 - Eric Socolofsky:

Contemplace. 271
Installation Session 2
- Maia Marinelli, Jared Lamenzo, Liubo Borissov:

Mocean. 272 - Seiichiro Matsumura, Chuichi Arakawa:

HotStepJunk: Sonic Visualization using Footsteps. 273
Installation Session 3
- Meghan Deutscher, Sidney S. Fels, Reynald Hoskinson, Sachiyo Takahashi:

Echology. 274

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