


default search action
Rendering Techniques 2004: Norköping, Sweden
- Alexander Keller, Henrik Wann Jensen:

Proceedings of the 15th Eurographics Workshop on Rendering Techniques, Norköping, Sweden, June 21-23, 2004. Eurographics Association 2004, ISBN 3-905673-12-6
Invited Papers
- Jan J. Koenderink:

Estimating Source Spectra and Spectral Albedos from RGB Data for Rendering. 11-18 - Christophe Hery:

Rendering Evolution at Industrial Light & Magic. 19-22
Non Photorealistic Rendering
- Saul Simhon, Gregory Dudek:

Sketch Interpretation and Refinement Using Statistical Models. 23-32 - Stéphane Grabli, Emmanuel Turquin, Frédo Durand, François X. Sillion:

Programmable Style for NPR Line Drawing. 33-44 - Hui Xu, Nathan Gossett, Baoquan Chen:

PointWorks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments. 45-52 - Efstathios Stavrakis, Margrit Gelautz

:
Image-Based Stereoscopic painterly Rendering. 53-60 - Jingyi Yu, Leonard McMillan

:
A Framework for Multiperspective Rendering. 61-68
Interactive and Realtime Rendering
- Michael Guthe, Pavel Borodin, Ákos Balázs, Reinhard Klein:

Real-time appearance preserving out-of-core rendering with shadows. 69-80 - Ingo Wald, Andreas Dietrich, Philipp Slusallek:

An Interactive Out-of-Core Rendering Framework for Visualizing massive Complex Models. 81-92 - Philippe Decaudin, Fabrice Neyret:

Rendering Forest Scenes in Real-Time. 93-102 - Carsten Dachsbacher, Marc Stamminger:

Rendering Procedural Terrain by Geometry Image Warping. 103-110
Global Illumination
- Johannes Günther, Ingo Wald, Philipp Slusallek:

Realtime Caustics using Distributed Photon Mapping. 111-122 - Bent Dalgaard Larsen, Niels Jørgen Christensen:

Simulating Photon Mapping for Real-time Applications. 123-132 - Per H. Christensen, Dana Batali:

An Irradiance Atlas for Global Illumination in Complex Production Scenes. 133-142
Shadows Maps
- Michael Wimmer, Daniel Scherzer, Werner Purgathofer:

Light Space Perspective Shadow Maps. 143-152 - Tobias Martin, Tiow Seng Tan:

Anti-aliasing and Continuity with Trapezoidal Shadow Maps. 153-160 - Timo Aila, Samuli Laine:

Alias-Free Shadow Maps. 161-166
Shadows and Visibility
- Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth:

A Self-Shadow Algorithm for Dynamic Hair using Density Clustering. 173-178 - Jan Kautz, Jaakko Lehtinen, Timo Aila:

Hemispherical Rasterization for Self-Shadowing of Dynamic Objects. 179-184 - Eric Chan, Frédo Durand:

An Efficient Hybrid Shadow Rendering Algorithm. 185-196 - Brandon Lloyd, Jeremy Wend, Naga K. Govindaraju, Dinesh Manocha:

CC Shadow Volumes. 197-206 - Shaun Nirenstein, Edwin H. Blake:

Hardware Accelerated Visibility Preprocessing using Adaptive Sampling. 207-216
Modelling and Light Fields
- Michael S. Langer, Linqiao Zhang, Allison W. Klein, Aditya Bhatia, Javeen Pereira, Dipinder Rekhi:

A Spectral-particle hybrid method for rendering falling snow. 217-226 - Xi Wang, Xin Tong, Stephen Lin, Shi-Min Hu, Baining Guo, Heung-Yeung Shum:

Generalized Displacement Maps. 227-234 - Akira Kubota, Keita Takahashi, Kiyoharu Aizawa, Tsuhan Chen:

All-focused light field rendering. 235-242 - Cha Zhang, Tsuhan Chen:

A Self-Reconfigurable Camera Array. 243-254
Discontinuities
- Jack Tumblin, Prasun Choudhury:

Bixels: Picture Samples with Sharp Embedded Boundaries. 255-264 - Ganesh Ramanarayanan, Kavita Bala

, Bruce Walter:
Feature-Based Textures. 265-274 - Nicolas Holzschuch, Laurent Alonso:

Combining Higher-Order Wavelets and Discontinuity meshing: A Compact Representation for Radiosity. 275-286
Reflectance
- Vincent Masselus, Pieter Peers, Philip Dutré, Yves D. Willems:

Smooth Reconstruction and Compact Representation of Reflectance Functions for Image-based Relighting. 287-298 - Wojciech Matusik, Matthew Loper, Hanspeter Pfister:

Progressively-Refined Reflectance Functions from natural Illumination. 299-308 - Tim Hawkins, Andreas Wenger, Chris Tchou, Andrew Gardner, Fredrik Göransson, Paul E. Debevec:

Animatable Facial Reflectance Fields. 309-321
Basis Projection Methods
- Pascal Gautron, Jaroslav Krivánek, Sumanta N. Pattanaik, Kadi Bouatouch:

A Novel Hemispherical Basis for Accurate and Efficient Rendering. 321-330 - Thomas Annen, Jan Kautz, Frédo Durand, Hans-Peter Seidel:

Spherical harmonic Gradients for Mid-Range Illumination. 331-336 - Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum, John Snyder:

All-Frequency Precomputed Radiance Transfer for Glossy Objects. 337-344 - Rui Wang, John Tran, David P. Luebke:

All-Frequency Relighting of Non-Diffuse Objects using Separable BRDF Approximation. 345-354
Participating Media
- Robert Geist, Karl Rasche, James Westall, Robert J. Schalkoff:

Lattice-Boltzmann Lighting. 355-362 - Simon Premoze, Michael Ashikhmin, Ravi Ramamoorthi, Shree K. Nayar:

Practical Rendering of Multiple Scattering Effects in Participating Media. 363-373 - Kirk Riley, David S. Ebert, Martin Kraus, Jerry Tessendorf, Charles D. Hansen:

Efficient Rendering of Atmospheric Phenomena. 374-386 - Alexander Wilkie, Claudia Ulbricht, Robert F. Tobler, Georg Zotti, Werner Purgathofer:

An Analytical Model for Skylight Polarization. 387-398

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.


Google
Google Scholar
Semantic Scholar
Internet Archive Scholar
CiteSeerX
ORCID














