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ACM Transactions on Computer-Human Interaction, Volume 28
Volume 28, Number 1, January 2021
- Hugo Scurto, Bavo Van Kerrebroeck, Baptiste Caramiaux, Frédéric Bevilacqua:
Designing Deep Reinforcement Learning for Human Parameter Exploration. 1:1-1:35 - Mateusz Mikusz, Peter Shaw, Nigel Davies, Petteri Nurmi, Sarah Clinch, Ludwig Trotter, Ivan Elhart, Marc Langheinrich, Adrian Friday:
A Longitudinal Study of Pervasive Display Personalisation. 2:1-2:45 - Prerna Chikersal, Afsaneh Doryab, Michael J. Tumminia, Daniella K. Villalba, Janine M. Dutcher, Xinwen Liu, Sheldon Cohen, Kasey G. Creswell, Jennifer Mankoff, J. David Creswell, Mayank Goel, Anind K. Dey:
Detecting Depression and Predicting its Onset Using Longitudinal Symptoms Captured by Passive Sensing: A Machine Learning Approach With Robust Feature Selection. 3:1-3:41 - Irene Posch, Geraldine Fitzpatrick:
The Matter of Tools: Designing, Using and Reflecting on New Tools for Emerging eTextile Craft Practices. 4:1-4:38 - Eugene M. Taranta II, Corey R. Pittman, Mehran Maghoumi, Mykola Maslych, Yasmine M. Moolenaar, Joseph J. LaViola Jr.:
Machete: Easy, Efficient, and Precise Continuous Custom Gesture Segmentation. 5:1-5:46 - Florian Mathis, John H. Williamson, Kami Vaniea, Mohamed Khamis:
Fast and Secure Authentication in Virtual Reality Using Coordinated 3D Manipulation and Pointing. 6:1-6:44 - Verena Zimmermann, Karen Renaud:
The Nudge Puzzle: Matching Nudge Interventions to Cybersecurity Decisions. 7:1-7:45 - Kim Halskov, Caroline Lundqvist:
Filtering and Informing the Design Space: Towards Design-Space Thinking. 8:1-8:28
Volume 28, Number 2, April 2021
- Clayton D. Rothwell, Valerie L. Shalin, Griffin D. Romigh:
Comparison of Common Ground Models for Human-Computer Dialogue: Evidence for Audience Design. 9:1-9:35 - Eliane Stampfer Wiese, Marcia C. Linn:
"It Must Include Rules": Middle School Students' Computational Thinking with Computer Models in Science. 10:1-10:41 - Katta Spiel, Kathrin Gerling:
The Purpose of Play: How HCI Games Research Fails Neurodivergent Populations. 11:1-11:40 - Leah Kulp, Aleksandra Sarcevic, Megan Cheng, Randall S. Burd:
Towards Dynamic Checklists: Understanding Contexts of Use and Deriving Requirements for Context-Driven Adaptation. 12:1-12:33 - Christopher S. Norrie, Annalu Waller, Elizabeth F. S. Hannah:
Establishing Context: AAC Device Adoption and Support in a Special-Education Setting. 13:1-13:30 - Calvin A. Liang, Sean A. Munson, Julie A. Kientz:
Embracing Four Tensions in Human-Computer Interaction Research with Marginalized People. 14:1-14:47 - Haiyue Yuan, Shujun Li, Patrice Rusconi:
CogTool+: Modeling Human Performance at Large Scale. 15:1-15:38
Volume 28, Number 3, July 2021
- Norman Makoto Su, Jean Hardy, Morgan Vigil-Hayes, Tiffany C. Veinot, Rob Comber:
Introduction: Performing Rurality with Computing. 16e:1-16e:13 - Marisa Elena Duarte, Morgan Vigil-Hayes, Ellen Zegura, Elizabeth M. Belding, Ivone Masara, Jennifer Case Nevarez:
As a Squash Plant Grows: Social Textures of Sparse Internet Connectivity in Rural and Tribal Communities. 16:1-16:16 - Zoe Kahn, Jenna Burrell:
A Sociocultural Explanation of Internet-Enabled Work in Rural Regions. 17:1-17:22 - Débora de Castro Leal, Max Krüger, Vanessa Teles E. Teles, Carlos Antônio Teles E. Teles, Denise Machado Cardoso, Dave Randall, Volker Wulf:
Digital Technology at the Edge of Capitalism: Experiences from the Brazilian Amazon Rainforest. 18:1-18:39 - Nicola J. Bidwell:
Rural Uncommoning: Women, Community Networks and the Enclosure of Life. 19:1-19:50 - Sarah Robinson, Nicola J. Bidwell, Roberto Cibin, Conor Linehan, Laura Maye, John C. McCarthy, Nadia Pantidi, Maurizio Teli:
Rural Islandness as a Lens for (Rural) HCI. 20:1-20:32 - Yi Wang:
Living in a City, Living a Rural Life: Understanding Second Generation Mingongs' Experiences with Technologies in China. 21:1-21:29
Volume 28, Number 4, October 2021
- Marie-Monique Schaper, Narcís Parés:
Co-design Techniques for and with Children based on Physical Theatre Practice to promote Embodied Awareness. 22:1-22:42 - Sultan A. Alharthi, George E. Raptis, Christina P. Katsini, Igor Dolgov, Lennart E. Nacke, Phoebe O. Toups Dugas:
Investigating the Effects of Individual Cognitive Styles on Collaborative Gameplay. 23:1-23:49 - Katie Salen Tekinbas, Krithika Jagannath, Ulrik Lyngs, Petr Slovák:
Designing for Youth-Centered Moderation and Community Governance in Minecraft. 24:1-24:41 - Anders Bruun, Effie Lai-Chong Law, Thomas Dyhre Nielsen, Matthias Heintz:
Do You Feel the Same? On the Robustness of Cued-Recall Debriefing for User Experience Evaluation. 25:1-25:45 - Anam Ahmad Khan, Joshua Newn, Ryan M. Kelly, Namrata Srivastava, James Bailey, Eduardo Velloso:
GAVIN: Gaze-Assisted Voice-Based Implicit Note-taking. 26:1-26:32 - Oliver Beren Kaul, Michael Rohs, Marc Mogalle, Benjamin Simon:
Around-the-Head Tactile System for Supporting Micro Navigation of People with Visual Impairments. 27:1-27:35 - Michael J. Coblenz, Gauri Kambhatla, Paulette Koronkevich, Jenna L. Wise, Celeste Barnaby, Joshua Sunshine, Jonathan Aldrich, Brad A. Myers:
PLIERS: A Process that Integrates User-Centered Methods into Programming Language Design. 28:1-28:53
Volume 28, Number 5, October 2021
- Giulio Jacucci, Pedram Daee, Tung Thanh Vuong, Salvatore Andolina, Khalil Klouche, Mats Sjöberg, Tuukka Ruotsalo, Samuel Kaski:
Entity Recommendation for Everyday Digital Tasks. 29:1-29:41 - Karola Marky, Marie-Laure Zollinger, Peter B. Roenne, Peter Y. A. Ryan, Tim Grube, Kai Kunze:
Investigating Usability and User Experience of Individually Verifiable Internet Voting Schemes. 30:1-30:36 - Nora McDonald, Helena M. Mentis:
"Citizens Too": Safety Setting Collaboration Among Older Adults with Memory Concerns. 31:1-31:32 - Amanda Lazar, Ben Jelen, Alisha Pradhan, Katie A. Siek:
Adopting Diffractive Reading to Advance HCI Research: A Case Study on Technology for Aging. 32:1-32:29 - Stephen Uzor, Per Ola Kristensson:
An Exploration of Freehand Crossing Selection in Head-Mounted Augmented Reality. 33:1-33:27 - Haojian Jin, Hong Shen, Mayank Jain, Swarun Kumar, Jason I. Hong:
Lean Privacy Review: Collecting Users' Privacy Concerns of Data Practices at a Low Cost. 34:1-34:55 - J. Alberto Álvarez Martín, Henrik Gollee, Jörg Müller, Roderick Murray-Smith:
Intermittent Control as a Model of Mouse Movements. 35:1-35:46 - Bob R. Schadenberg, Dennis Reidsma, Vanessa Evers, Daniel P. Davison, Jamy J. Li, Dirk K. J. Heylen, Carlos Neves, Paulo Alvito, Jie Shen, Maja Pantic, Björn W. Schuller, Nicholas Cummins, Vlad Olaru, Cristian Sminchisescu, Snezana Babovic Dimitrijevic, Suncica Petrovic, Aurelie Baranger, Alria Williams, Alyssa M. Alcorn, Elizabeth Pellicano:
Predictable Robots for Autistic Children - Variance in Robot Behaviour, Idiosyncrasies in Autistic Children's Characteristics, and Child-Robot Engagement. 36:1-36:42
Volume 28, Number 6, December 2021
- Audrey Desjardins, Oscar Tomico, Andrés Lucero, Marta E. Cecchinato, Carman Neustaedter:
Introduction to the Special Issue on First-Person Methods in HCI. 37:1-37:12 - Anna Ståhl, Vasiliki Tsaknaki, Madeline Balaam:
Validity and Rigour in Soma Design-Sketching with the Soma. 38:1-38:36 - Kristina Mah, Lian Loke, Luke Hespanhol:
Towards a Contemplative Research Framework for Training Self-Observation in HCI: A Study of Compassion Cultivation. 39:1-39:27 - Kristina Höök, Steve Benford, Paul Tennent, Vasiliki Tsaknaki, Miquel Alfaras, Juan Pablo Martinez-Avila, Christine Li, Joseph Marshall, Claudia Daudén Roquet, Pedro Sanches, Anna Ståhl, Muhammad Umair, Charles Windlin, Feng Zhou:
Unpacking Non-Dualistic Design: The Soma Design Case. 40:1-40:36 - Jordan Wirfs-Brock, Alli Fam, Laura Devendorf, Brian Keegan:
Examining Narrative Sonification: Using First-Person Retrospection Methods to Translate Radio Production to Interaction Design. 41:1-41:34 - Noura Howell, Audrey Desjardins, Sarah E. Fox:
Cracks in the Success Narrative: Rethinking Failure in Design Research through a Retrospective Trioethnography. 42:1-42:31
- Verena Distler, Matthias Fassl, Hana Habib, Katharina Krombholz, Gabriele Lenzini, Carine Lallemand, Lorrie Faith Cranor, Vincent Koenig:
A Systematic Literature Review of Empirical Methods and Risk Representation in Usable Privacy and Security Research. 43:1-43:50 - Ilaria Torre, Emma Carrigan, Katarina Domijan, Rachel McDonnell, Naomi Harte:
The Effect of Audio-Visual Smiles on Social Influence in a Cooperative Human-Agent Interaction Task. 44:1-44:38 - Michel Beaudouin-Lafon, Susanne Bødker, Wendy E. Mackay:
Generative Theories of Interaction. 45:1-45:54 - Radiah Rivu, Ville Mäkelä, Sarah Prange, Sarah Delgado Rodriguez, Robin Piening, Yumeng Zhou, Kay Köhle, Ken Pfeuffer, Yomna Abdelrahman, Matthias Hoppe, Albrecht Schmidt, Florian Alt:
Remote VR Studies: A Framework for Running Virtual Reality Studies Remotely Via Participant-Owned HMDs. 46:1-46:36
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