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The Visual Computer, Volume 10
Volume 10, Number 1, October 1993
- Lajos Fejes, Gunnar Johannsen, Gerd Strätz:

A graphical editor and process visualization system for man-machine interfaces of dynamic systems. 1-18 - Arjan J. F. Kok, Frederik W. Jansen, Charles Woodward:

Efficient, complete radiosity ray tracing using a shadow-coherence method. 19-33 - Adelino Santos:

Using a cooperative hypermedia editing tool to enhance group communication and productivity. 34-45 - Pierre Tellier, Eric Maisel, Kadi Bouatouch, Éric Languénou:

Exploiting spatial coherence to accelerate radiosity. 46-53 - Xiaolin Wu, Yonggang Fang:

Visual coding by optimal graph-coloring. 54-61 - Gregory Joy, Zhigang Xiang:

Short communication Center-cut for color-image quantization. 62-66
Volume 10, Number 2, November 1993
- Peter Hall

:
Volume rendering for vector fields. 69-78 - Hao-Ren Ke

, Ruei-Chuan Chang:
An efficient hierarchical-traversal algorithm for ray tracing. 79-87 - Dany Kharitonsky, Jakob Gonczarowski:

A physically based model for icicle growth. 88-100 - Michael F. W. Schmidt:

Cutting cubes - visualizing implicit surfaces by adaptive polygonization. 101-115 - Lisa M. Sobierajski, Daniel Cohen, Arie E. Kaufman, Roni Yagel, David E. Acker:

A fast display method for volumetric data. 116-124
Volume 10, Number 3, December 1993
- Stephen J. Adelson, Larry F. Hodges:

Stereoscopic ray-tracing. 127-144 - Markus H. Gross, Frank Seibert:

Visualization of multidimensional image data sets using a neural network. 145-159 - Martin Usoh, Hilary Buxton:

SIMD algorithm for curved object recognition using Grimson and Lozano-Pérez matching. 160-172 - Clifford A. Pickover:

Short communication Lava lamps in the 21st century. 173-177
Volume 10, Number 4, March 1994
- David S. Ebert

, Wayne E. Carlson, Richard E. Parent:
Solid spaces and inverse particle systems for controlling the animation of gases and fluids. 179-190 - Jean-Dominique Gascuel, Marie-Paule Gascuel:

Displacement constraints for interactive modeling and animation of articulated structures. 191-204 - Dominik Henrich:

Space-efficient region filling in raster graphics. 205-215 - Takashi Maekawa

, Nicholas M. Patrikalakis:
Interrogation of differential geometry properties for design and manufacture. 216-237
Volume 10, Number 5, April 1994
- Jean-François Colonna:

Two 2D postprocessing tools and their applications to the improvement of 3D pictures. 239-242 - Jan van Ee, Cornelius W. A. M. van Overveld:

Casting shadows with approximated object space accuracy by means of a modified Z-buffer. 243-254 - Tsung-Pao Fang, Les A. Piegl:

Algorithm for constained delaunay triangulation. 255-265 - Laxmi Parida, Sudhir P. Mudur:

Computational methods for evaluating swept object boundaries. 266-276 - Yachin Pnueli, Alfred M. Bruckstein:

DigiDürer - a digital engraving system. 277-292
Volume 10, Number 6, July 1994
- Daniel Cohen, Arie E. Kaufman, Yingxing Wang:

Generating a smooth voxel-based model from an irregular polygon mesh. 295-305 - Kin Chuen Hui:

Solid sweeping in image space - application in NC simulation. 306-316 - Reinier van Kleij, Willem F. Bronsvoort:

Performance of scanline algorithms for direct display of CSG. 317-329 - Tsukasa Noma, Koichi Sumi:

Shadows on bump-mapped surfaces in ray tracing. 330-336 - Harold W. Thimbleby

:
View binding and user enhanceable systems. 337-349 - Baining Guo:

Short communication A note on two-sided holes in implicit quadric spline surfaces. 350-352 - Claudio Montani, Riccardo Scateni

, Roberto Scopigno:
A modified look-up table for implicit disambiguation of Marching Cubes. 353-355 - Kenji Nagashima, Hiroyuki Morimatsu:

3D representation of the Mandelbrot set. 356-359
Volume 10, Number 7, August 1994
- Wilhelm Barth, Roland Lieger, Michael Schindler:

Ray tracing general parametric surfaces using interval arithmetic. 363-371 - Young Kyu Choi, Kyu Ho Park:

A heuristic triangulation algorithm for multiple planar contours using an extended double branching procedure. 372-387 - Sudhanshu Kumar Semwal, J. Karl Armstrong, Douglas E. Dow, Fumio E. Maehara:

Multimouth surfaces for synthetic actor animation. 388-406 - Mel Slater

, Brian A. Barsky:
2D line and polygon clipping based on space subdivision. 407-422
Volume 10, Number 8, October 1994
- Matthew Díaz, Joseph O'Rourke:

Algorithms for computing the center of area of a convex polygon. 432-442 - Subir Kumar Ghosh, Anil Maheshwari, Sudebkumar Prasant Pal, C. E. Veni Madhavan:

An algorithm for recognizing palm polygons. 443-451 - Kelly A. Lyons, David Rappaport:

An efficient algorithm for identifying objects using robot probes. 452-458 - Naji Mouawad, Thomas C. Shermer:

The Superman problem. 459-473 - Simeon C. Ntafos, Laxmi P. Gewali:

External watchman routes. 474-483 - Diane L. Souvaine, Christopher J. Van Wyk:

Clamping a polygon. 484-494

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