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Richard E. Parent
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2020 – today
- 2021
- [j14]Wayne E. Carlson
, Ronald Hackathorn, Richard E. Parent
:
Computer Graphics and Animation at The Ohio State University. IEEE Computer Graphics and Applications 41(3): 8-17 (2021)
2010 – 2019
- 2011
- [c21]Benjamin Schroeder, Marc Ainger, Richard E. Parent:
The Visible String, a Direct Audiovisual Model. ICMC 2011 - [c20]Benjamin Schroeder, Marc Ainger, Richard E. Parent:
A Physically Based Sound Space for Procedural Agents. NIME 2011: 120-123 - 2010
- [c19]Benjamin Schroeder, Marc Ainger, Richard E. Parent:
New Languages For Physical Modeling Synthesis. ICMC 2010 - [c18]Benjamin Schroeder, Richard E. Parent, Marc Ainger:
A spatial workbench for physically-based sound. SIGGRAPH Talks 2010
2000 – 2009
- 2007
- [j13]Alan T. Murray
, Kamyoung Kim, James W. Davis, Raghu Machiraju, Richard E. Parent:
Coverage optimization to support security monitoring. Comput. Environ. Urban Syst. 31(2): 133-147 (2007) - [c17]Firdaus Janoos, Shantanu Singh, M. Okan Irfanoglu, Raghu Machiraju, Richard E. Parent:
Activity Analysis Using Spatio-Temporal Trajectory Volumes in Surveillance Applications. IEEE VAST 2007: 3-10 - 2005
- [j12]Scott A. King, Richard E. Parent:
Creating Speech-Synchronized Animation. IEEE Trans. Vis. Comput. Graph. 11(3): 341-352 (2005) - [c16]Yisheng Chen, Jinho Lee, Richard E. Parent, Raghu Machiraju:
Markerless monocular motion capture using image features and physical constraints. Computer Graphics International 2005: 36-43 - 2004
- [j11]Scott A. King, Richard E. Parent:
Animating song. Comput. Animat. Virtual Worlds 15(1): 53-61 (2004) - 2002
- [j10]Lawson Wade, Richard E. Parent:
Automated generation of control skeletons for use in animation. Vis. Comput. 18(2): 97-110 (2002) - [c15]Richard E. Parent, Scott A. King, Osamu Fujimura:
Issues with Lip Sync Animation: Can You Read My Lips? CA 2002: 3-10 - [c14]Matthew W. Lewis, Richard E. Parent:
Interactively Evolving Virtual Environment Maps with Continuous Layered Pattern Functions. CA 2002: 49-54 - [c13]Scott A. King, Richard E. Parent:
Lip Synchronization for Song. CA 2002: 233-239 - 2001
- [j9]Scott A. King, Richard E. Parent:
A 3D parametric tongue model for animated speech. Comput. Animat. Virtual Worlds 12(3): 107-115 (2001) - [j8]Karan Singh, Richard E. Parent:
Joining polyhedral objects using implicitly defined surfaces. Vis. Comput. 17(7): 415-428 (2001) - 2000
- [c12]Richard E. Parent:
Computer Animation: Algorithms and Techniques - A Historical Review. CA 2000: 86- - [c11]Lawson Wade, Richard E. Parent:
Fast, Fully-Automated Generation of Control Skeletons for Use in Animation. CA 2000: 164-169 - [c10]Scott A. King, Richard E. Parent, Barbara L. Olsafsky:
A Muscle-based 3D Parametric Lip Model for Speech-Synchronized Facial Animation. DEFORM/AVATARS 2000: 12-23 - [c9]Scott A. King, Richard E. Parent:
A Parametric Tongue Model for Animated Speech. Computer Animation and Simulation 2000: 3-13
1990 – 1999
- 1997
- [c8]Ferdi Scheepers, Richard E. Parent, Wayne E. Carlson, Stephen F. May:
Anatomy-based modeling of the human musculature. SIGGRAPH 1997: 163-172 - 1995
- [c7]Karansher Singh, Jun Ohya, Richard E. Parent:
Human figure synthesis and animation for virtual space teleconferencing. VRAIS 1995: 118-126 - 1994
- [j7]David P. Miller, Richard E. Parent:
An articulated limb motion planner for optimized movement. Comput. Animat. Virtual Worlds 5(2): 85-123 (1994) - [j6]David S. Ebert
, Wayne E. Carlson, Richard E. Parent:
Solid spaces and inverse particle systems for controlling the animation of gases and fluids. Vis. Comput. 10(4): 179-190 (1994) - 1992
- [j5]Richard E. Parent:
Shape transformation by boundary representation interpolation: A recursive approach to establishing face correspondences. Comput. Animat. Virtual Worlds 3(4): 219-239 (1992) - [c6]James R. Kent, Wayne E. Carlson, Richard E. Parent:
Shape transformation for polyhedral objects. SIGGRAPH 1992: 47-54 - 1990
- [j4]Brian Guenter, Richard E. Parent:
Computing the arc length of parametric curves. IEEE Computer Graphics and Applications 10(3): 72-78 (1990) - [c5]David S. Ebert, Richard E. Parent:
Rendering and animation of gaseous phenomena by combining fast volume and scanline A-buffer techniques. SIGGRAPH 1990: 357-366
1980 – 1989
- 1989
- [j3]Shenchang Eric Chen, Richard E. Parent:
Shape averaging and its applications to industrial design. IEEE Computer Graphics and Applications 9(1): 47-54 (1989) - [j2]Sandra A. Mamrak, Conleth S. O'Connell, Richard E. Parent:
The automatic generation of translation software for graphic objects. IEEE Computer Graphics and Applications 9(6): 34-42 (1989) - [c4]J. E. Chadwick, David R. Haumann, Richard E. Parent:
Layered construction for deformable animated characters. SIGGRAPH 1989: 243-252 - 1988
- [j1]David R. Haumann, Richard E. Parent:
The behavioral test-bed: obtaining complex behavior from simple rules. Vis. Comput. 4(6): 332-347 (1988)
1970 – 1979
- 1979
- [c3]Wayne E. Carlson, Richard E. Parent, Charles A. Csuri:
The use of color and 3-D temporal and spatial data management techniques in computer-aided design. DAC 1979: 32-38 - [c2]Charles A. Csuri, Ron Hackathorn, Richard E. Parent, Wayne E. Carlson, Marc Howard:
Towards an interactive high visual complexity animation system. SIGGRAPH 1979: 289-299 - 1977
- [c1]Richard E. Parent:
A system for sculpting 3-D data. SIGGRAPH 1977: 138-147
Coauthor Index
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