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Virtual Reality, Volume 10
Volume 10, Number 1, May 2006
- Daniel Ballin, Robert D. Macredie

, John A. Vince:
Introduction. 1 - Antonio Frisoli, Antonio Camurri

:
Special Issue Editorial: Multisensory interaction in virtual environments. 2-3 - Thomas A. Stoffregen, Benoît G. Bardy

, Bruno Mantel:
Affordances in the design of enactive systems. 4-10 - Maurizio de Pascale, Alessandro Formaglio, Domenico Prattichizzo

:
A mobile platform for haptic grasping in large environments. 11-23 - David Swapp

, Vijay Pawar
, Céline Loscos
:
Interaction with co-located haptic feedback in virtual reality. 24-30 - Iñaki Díaz

, Josune Hernantes
, Ignacio Mansa, Alberto Lozano-Rodero
, Diego Borro
, Jorge Juan Gil
, Emilio Sánchez
:
Influence of multisensory feedback on haptic accessibility tasks. 31-40 - Kevin Ponto, Falko Kuester, Robert Nideffer, Simon Penny:

Virtual Bounds: a teleoperated mixed reality. 41-47 - Ronan Boulic, Xavier Varona

, Luis Unzueta
, Manuel Peinado, Angel Suescun Cruces
, Francisco José Perales López:
Evaluation of on-line analytic and numeric inverse kinematics approaches driven by partial vision input. 48-61 - Luca Mion, Gianluca D'Incà:

Analysis of expression in simple musical gestures to enhance audio in interfaces. 62-70
Volume 10, Number 2, October 2006
- Leonie Schäfer, Steffi Beckhaus

:
Special Issue: Editorial. 71-72 - Chris Gunn:

Collaborative virtual sculpting with haptic feedback. 73-83 - Michael F. Schober

:
Virtual environments for creative work in collaborative music-making. 85-94 - Holger Regenbrecht, Michael Haller, Jörg Hauber, Mark Billinghurst

:
Carpeno: interfacing remote collaborative virtual environments with table-top interaction. 95-107 - Christopher Lindinger

, Roland Haring
, Horst Hörtner
, Daniela Kuka, Hirokazu Kato
:
Multi-user mixed reality system 'Gulliver's World': a case study on collaborative edutainment at the intersection of material and virtual worlds. 109-118 - David J. Roberts, Ilona Heldal, Oliver Otto, Robin Wolff:

Factors influencing flow of object focussed collaboration in collaborative virtual environments. 119-133 - Wolfgang Stürzlinger

, Loutfouz Zaman, Andriy Pavlovych, Ji-Young Oh:
The design and realization of CoViD: a system for collaborative virtual 3D design. 135-147 - Stephen Barrass

, Tim Barrass:
Musical creativity in collaborative virtual environments. 149-157
Volume 10, Numbers 3-4, December 2006
- Nick Hedley

:
Guest Editorial. 159-161 - Lucinda Kerawalla, Rosemary Luckin, Simon Seljeflot, Adrian Woolard:

"Making it real": exploring the potential of augmented reality for teaching primary school science. 163-174 - Shelley P. Ross

, Ronald W. Skelton, Sven C. Mueller
:
Gender differences in spatial navigation in virtual space: implications when using virtual environments in instruction and assessment. 175-184 - Benjamin Lok

, Richard E. Ferdig, Andrew Raij
, Kyle Johnsen, Robert F. Dickerson, Jade Coutts, Amy O. Stevens, D. Scott Lind:
Applying virtual reality in medical communication education: current findings and potential teaching and learning benefits of immersive virtual patients. 185-195 - Tassos A. Mikropoulos:

Presence: a unique characteristic in educational virtual environments. 197-206 - Emmanuelle Richard, Angèle Tijou, Paul Richard, Jean-Louis Ferrier:

Multi-modal virtual environments for education with haptic and olfactory feedback. 207-225 - Maria Roussou

, Martin Oliver, Mel Slater
:
The virtual playground: an educational virtual reality environment for evaluating interactivity and conceptual learning. 227-240 - Penny J. Standen, David J. Brown

:
Virtual reality and its role in removing the barriers that turn cognitive impairments into intellectual disability. 241-252 - Daniel Mellet d'Huart:

A model of (en)action to approach embodiment: a cornerstone for the design of virtual environments for learning. 253-269 - Elhanan Gazit, Yoav Yair, David Chen:

The gain and pain in taking the pilot seat: learning dynamics in a non immersive virtual solar system. 271-282 - William A. Kealy, Chitra P. Subramaniam:

Virtual realia: maneuverable computer 3D models and their use in learning assembly skills. 283-292 - James Minogue, Melissa Gail Jones

, Bethany Broadwell, Tom Oppewall:
The impact of haptic augmentation on middle school students' conceptions of the animal cell. 293-305

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