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Andreas Oikonomou
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Journal Articles
- 2023
- [j11]Pedro Machado, João Filipe Ferreira, Andreas Oikonomou, T. M. McGinnity:
NeuroHSMD: Neuromorphic Hybrid Spiking Motion Detector. ACM Trans. Reconfigurable Technol. Syst. 16(3): 36:1-36:23 (2023) - 2022
- [j10]Polyxeni Kaimara, Emmanuel Fokides, Andreas Oikonomou, Ioannis Deliyannis:
Pre-service teachers' views about the use of digital educational games for collaborative learning. Educ. Inf. Technol. 27(4): 5397-5416 (2022) - [j9]Polyxeni Kaimara, Andreas Oikonomou, Ioannis Deliyannis:
Could virtual reality applications pose real risks to children and adolescents? A systematic review of ethical issues and concerns. Virtual Real. 26(2): 697-735 (2022) - 2021
- [j8]Pedro Machado, Andreas Oikonomou, João Filipe Ferreira, T. Martin McGinnity:
HSMD: An Object Motion Detection Algorithm Using a Hybrid Spiking Neural Network Architecture. IEEE Access 9: 125258-125268 (2021) - [j7]Polyxeni Kaimara, Emmanuel Fokides, Andreas Oikonomou, Ioannis Deliyannis:
Potential Barriers to the Implementation of Digital Game-Based Learning in the Classroom: Pre-service Teachers' Views. Technol. Knowl. Learn. 26(4): 825-844 (2021) - 2020
- [j6]Kieran Woodward, Eiman Kanjo, Andreas Oikonomou, Alan Chamberlain:
LabelSens: enabling real-time sensor data labelling at the point of collection using an artificial intelligence-based approach. Pers. Ubiquitous Comput. 24(5): 709-722 (2020) - 2014
- [j5]Eman Mohammadi, Elmer P. Dadios, Laurence A. Gan Lim, Melvin K. Cabatuan, Raouf N. Gorgui-Naguib, Jose Maria C. Avila, Andreas Oikonomou:
Real-Time Evaluation of Breast Self-Examination Using Computer Vision. Int. J. Biomed. Imaging 2014: 924759:1-924759:12 (2014) - 2013
- [j4]Justin T. Alexander, John Sear, Andreas Oikonomou:
An investigation of the effects of game difficulty on player enjoyment. Entertain. Comput. 4(1): 53-62 (2013) - [j3]Stephanie Charij, Andreas Oikonomou:
Using Biometric Measurement in Real-Time as a Sympathetic System in Computer Games. Int. J. Game Based Learn. 3(3): 21-42 (2013) - 2010
- [j2]Minhua Ma, Andreas Oikonomou:
Network Architectures and Data Management for Massively Multiplayer Online Games. Int. J. Grid High Perform. Comput. 2(4): 40-50 (2010) - 2006
- [j1]Andreas Oikonomou, Saad Ali Amin, Raouf N. Gorgui-Naguib, Alison Todman, Hassanein Al-Omishy:
Interactive Reality System (IRiS): Interactive 3D Video Playback in Multimedia Applications. J. Adv. Comput. Intell. Intell. Informatics 10(2): 145-149 (2006)
Conference and Workshop Papers
- 2018
- [c11]Kieran Woodward, Eiman Kanjo, Samuel Burton, Andreas Oikonomou:
EmoEcho: A Tangible Interface to Convey and Communicate Emotions. UbiComp/ISWC Adjunct 2018: 746-749 - [c10]Pedro Machado, Andreas Oikonomou, Georgina Cosma, T. Martin McGinnity:
Bio-Inspired Ganglion Cell Models for Detecting Horizontal and Vertical Movements. IJCNN 2018: 1-8 - 2012
- [c9]Andreas Oikonomou, David Day:
Using Serious Games to Motivate Children with Cystic Fibrosis to Engage with Mucus Clearance Physiotherapy. CISIS 2012: 34-39 - [c8]Melvin K. Cabatuan, Elmer P. Dadios, Raouf N. Gorgui-Naguib, Andreas Oikonomou:
Computer vision-based breast self-examination stroke position and palpation pressure level classification using artificial neural networks and wavelet transforms. EMBC 2012: 6259-6262 - 2011
- [c7]Matthew Horsfall, Andreas Oikonomou:
A study of how different game play aspects can affect the popularity of role-playing video games. CGAMES 2011: 63-69 - [c6]Andrew Thorpe, Minhua Ma, Andreas Oikonomou:
History and alternative game input methods. CGAMES 2011: 76-93 - [c5]John Snowdon, Andreas Oikonomou:
Creating more entertaining and re-playable games by dynamically introducing and manipulating, static gameplay elements and events. CGAMES 2011: 94-100 - [c4]John Snowdon, Andreas Oikonomou:
Games as a new medium for social criticism. CGAMES 2011: 101-106 - [c3]Dan Hartescu, Andreas Oikonomou:
Gaze tracking as a game input interface. CGAMES 2011: 126-133 - [c2]Noel Mahoney, Andreas Oikonomou, David Wilson:
Stereoscopic 3D in video games: A review of current design practices and challenges. CGAMES 2011: 148-155 - 2009
- [c1]Chen Shuyue, Cheng Qicai, Raouf N. Gorgui-Naguib, Andreas Oikonomou:
Hand Pressure Detection Among Image Sequence In Breast Self-Examination Multimedia System. IFITA (3) 2009: 127-130
Parts in Books or Collections
- 2011
- [p1]Minhua Ma, Andreas Oikonomou, Lakhmi C. Jain:
Innovations in Serious Games for Future Learning. Serious Games and Edutainment Applications 2011: 3-7
Editorship
- 2017
- [e2]Minhua Ma, Andreas Oikonomou:
Serious Games and Edutainment Applications, Volume II. Springer 2017, ISBN 978-3-319-51643-1 [contents] - 2011
- [e1]Minhua Ma, Andreas Oikonomou, Lakhmi C. Jain:
Serious Games and Edutainment Applications. Springer 2011, ISBN 978-1-447-12160-2 [contents]
Informal and Other Publications
- 2024
- [i5]Michael Swann, Pedro Machado, Isibor Kennedy Ihianle, Salisu Wada Yahaya, Farbod Zorriassatine, Andreas Oikonomou:
SmartAntenna: Enhancing Wireless Range with Autonomous Orientation. CoRR abs/2405.11411 (2024) - 2023
- [i4]Pavithra Koralalage, Pedro Machado, Jason Smith, Isibor Kennedy Ihianle, Salisu Wada Yahaya, Andreas Oikonomou, Ahmad Lotfi:
Dynamic Training of Liquid State Machines. CoRR abs/2302.03506 (2023) - 2021
- [i3]Pedro Machado, Andreas Oikonomou, João Filipe Ferreira, T. M. McGinnity:
HSMD: An object motion detection algorithm using a Hybrid Spiking Neural Network Architecture. CoRR abs/2109.04119 (2021) - [i2]Pedro Machado, Eiman Kanjo, Andreas Oikonomou, Ahmad Lotfi:
NeuroHSMD: Neuromorphic Hybrid Spiking Motion Detector. CoRR abs/2112.06102 (2021) - 2019
- [i1]Kieran Woodward, Eiman Kanjo, Andreas Oikonomou:
LabelSens: Enabling Real-time Sensor Data Labelling at the point of Collection on Edge Computing. CoRR abs/1910.01400 (2019)
Coauthor Index
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