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Maurizio Vergari
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2020 – today
- 2025
[c31]Tanja Kojic, Maurizio Vergari, Giulia-Marielena Benta, Joy Krupinski, Maximilian Warsinke, Sebastian Möller, Jan-Niklas Voigt-Antons:
Integrating Virtual and Augmented Reality Into Public Education: Opportunities and Challenges in Language Learning. HCI (25) 2025: 130-144
[c30]Tanja Kojic
, Maurizio Vergari
, Maximilian Warsinke
, Danish Ali
, Sebastian Möller
, Jan-Niklas Voigt-Antons
:
Multimodal User Experience in Extended Reality: Exploring Hand Tracking, Voice, and Passthrough Interactions. MMVE@MMSys 2025: 8-14
[c29]Navid Ashrafi, Francesco Vona, Sina Hinzmann, Juliane Henning, Maurizio Vergari, Maximilian Warsinke, Catarina Pinto Moreira, Jan-Niklas Voigt-Antons:
Size Matters: The Impact of Avatar Size on User Experience in Healthcare Applications. QoMEX 2025: 1-7
[c28]Tanja Kojic, Nathan Kirchner, Maurizio Vergari, Maximilian Warsinke, Sebastian Möller, Jan-Niklas Voigt-Antons:
Exploring the Effect of Heights and User Stance on User Experience in Extended Reality Climbing. QoMEX 2025: 1-4
[c27]Daniel Nikulin, Maximilian Warsinke, Maurizio Vergari, Sebastian Möller, Tanja Kojic:
Assessing the Influence of Visual Factors in Virtual Environments on Raycasting Precision and Accuracy. QoMEX 2025: 1-7
[c26]Michael Stern, Maurizio Vergari, Julia Schorlemmer, Francesco Vona, David Grieshammer, Jan-Niklas Voigt-Antons:
The Impact of Spatial Misalignment and Time Delay on Collaborative Presence in Augmented Reality. QoMEX 2025: 1-7
[c25]Tanja Kojic, Maurizio Vergari, Maximilian Warsinke, Sebastian Möller, Jan-Niklas Voigt-Antons:
Influence of Interactivity in Shaping User Experience and Social Acceptability of Mobile Augmented Reality. VR Workshops 2025: 523-528
[c24]Francesco Vona, Julia Schorlemmer, Michael Stern, Navid Ashrafi, Maurizio Vergari, Tanja Kojic, Jan-Niklas Voigt-Antons:
Comparing Pass-Through Quality of Mixed Reality Devices: A User Experience Study During Real-World Tasks. VR Workshops 2025: 1432-1433
[c23]Maximilian Warsinke
, Maurizio Vergari
, Tanja Kojic
, Daniel Nikulin
, Sebastian Möller
:
Investigating the Effect of Prior Exposure and Fidelity on Quality and Realism Perception of VR Digital Twins. VRST 2025: 20:1-20:9
[i13]Francesco Vona, Julia Schorlemmer, Michael Stern, Navid Ashrafi, Maurizio Vergari, Tanja Kojic, Jan-Niklas Voigt-Antons:
Comparing Pass-Through Quality of Mixed Reality Devices: A User Experience Study During Real-World Tasks. CoRR abs/2502.06382 (2025)
[i12]Maximilian Warsinke, Maurizio Vergari, Tanja Kojic, Daniel Nikulin, Sebastian Möller:
Investigating the Effect of Prior Exposure and Fidelity on Quality and Realism Perception of VR Digital Twins. CoRR abs/2509.20106 (2025)- 2024
[c22]Maurizio Vergari, Tanja Kojic, Maximilian Warsinke, Sebastian Möller, Jan-Niklas Voigt-Antons, Osama Abboud, Xun Xiao:
Optimizing XR User Experiences Through Network-Based Asset Bundles. HCI (24) 2024: 105-115
[c21]Tanja Kojic, Alina Dovhalevska, Maurizio Vergari, Sebastian Möller, Jan-Niklas Voigt-Antons:
Dishonesty Tendencies in Testing Scenarios Among Students with Virtual Reality and Computer-Mediated Technology. HCI (59) 2024: 114-122
[c20]Maurizio Vergari, Maximilian Warsinke, Tanja Kojic, Sebastian Möller, Jan-Niklas Voigt-Antons, Osama Abboud, Xun Xiao:
The Influence of the Level of Detail and Interactivity of 3D Elements on UX in XR Applications. HCI (23) 2024: 290-300
[c19]Jana Motowilowa, Maurizio Vergari, Tanja Kojic, Maximilian Warsinke, Sebastian Möller, Jan-Niklas Voigt-Antons:
Exploring Augmented Table Setup and Lighting Customization in a Simulated Restaurant to Improve the User Experience. ISM 2024: 227-231
[c18]Maximilian Warsinke
, Tanja Kojic, Maurizio Vergari, Jan-Niklas Voigt-Antons, Sebastian Möller:
VR Cloud Gaming UX: Exploring the Impact of Network Quality on Emotion, Presence, Game Experience and Cybersickness. ISMAR-Adjunct 2024: 578-581
[c17]Janne Kaeder, Maurizio Vergari, Verena Biener
, Tanja Kojic, Jens Grubert, Sebastian Möller, Jan-Niklas Voigt-Antons:
Working with Mixed Reality in Public: Effects of Virtual Display Layouts on Productivity, Feeling of Safety, and Social Acceptability. ISMAR 2024: 740-748
[c16]Tanja Kojic
, Maurizio Vergari
, Simon Knuth
, Maximilian Warsinke
, Sebastian Möller
, Jan-Niklas Voigt-Antons
:
Influence of Gameplay Duration, Hand Tracking, and Controller Based Control Methods on UX in VR. MMVE@MMSys 2024: 22-28
[c15]Maximilian Warsinke
, Tanja Kojic, Maurizio Vergari, Robert P. Spang, Jan-Niklas Voigt-Antons, Sebastian Möller:
Comparing Continuous and Retrospective Emotion Ratings in Remote VR Study. QoMEX 2024: 139-145
[c14]Lorenzo Cocchia, Maurizio Vergari, Tanja Kojic, Francesco Vona, Sebastian Möller, Franca Garzotto
, Jan-Niklas Voigt-Antons:
The Impact of Social Environment and Interaction Focus on User Experience and Social Acceptability of an Augmented Reality Game. QoMEX 2024: 160-166
[c13]Tanja Kojic, Maurizio Vergari, Marco Podratz, Sebastian Möller, Jan-Niklas Voigt-Antons:
The Influence of Extended Reality and Virtual Characters' Embodiment Levels on User Experience in Well-Being Activities. VR Workshops 2024: 855-856
[c12]Katerina Georgieva Koleva, Maurizio Vergari, Tanja Kojic, Sebastian Möller, Jan-Niklas Voigt-Antons:
Influence of Personality and Communication Behavior of a Conversational Agent on User Experience and Social Presence in Augmented Reality. VR Workshops 2024: 929-930
[c11]Maurizio Vergari
, Tanja Kojic
, Wafaa Wardah
, Maximilian Warsinke
, Sebastian Möller
, Jan-Niklas Voigt-Antons
, Robert P. Spang
:
Digital Eyes: Social Implications of XR EyeSight. VRST 2024: 53:1-53:2
[i11]Maurizio Vergari, Tanja Kojic, Nicole Stefanie Bertges, Francesco Vona, Sebastian Möller, Jan-Niklas Voigt-Antons:
Exploring users' sense of safety in public using an Augmented Reality application. CoRR abs/2402.13688 (2024)
[i10]Tanja Kojic, Maurizio Vergari, Marco Podratz, Sebastian Möller, Jan-Niklas Voigt-Antons:
The Influence of Extended Reality and Virtual Characters' Embodiment Levels on User Experience in Well-Being Activities. CoRR abs/2403.09879 (2024)
[i9]Katerina Georgieva Koleva, Maurizio Vergari, Tanja Kojic, Sebastian Möller, Jan-Niklas Voigt-Antons:
Influence of Personality and Communication Behavior of a Conversational Agent on User Experience and Social Presence in Augmented Reality. CoRR abs/2403.09883 (2024)
[i8]Tanja Kojic, Maurizio Vergari, Simon Knuth, Maximilian Warsinke, Sebastian Möller, Jan-Niklas Voigt-Antons:
Influence of Gameplay Duration, Hand Tracking, and Controller Based Control Methods on UX in VR. CoRR abs/2404.03337 (2024)
[i7]Jan-Niklas Voigt-Antons, Zhirou Sun, Maurizio Vergari, Navid Ashrafi, Francesco Vona, Tanja Kojic:
Impact of spatial auditory navigation on user experience during augmented outdoor navigation tasks. CoRR abs/2404.16473 (2024)
[i6]Lorenzo Cocchia, Maurizio Vergari, Tanja Kojic, Francesco Vona, Sebastian Möller, Franca Garzotto, Jan-Niklas Voigt-Antons:
The Impact of Social Environment and Interaction Focus on User Experience and Social Acceptability of an Augmented Reality Game. CoRR abs/2404.16479 (2024)
[i5]Maximilian Warsinke, Tanja Kojic, Maurizio Vergari, Robert P. Spang, Jan-Niklas Voigt-Antons, Sebastian Möller:
Comparing Continuous and Retrospective Emotion Ratings in Remote VR Study. CoRR abs/2404.16487 (2024)
[i4]Maximilian Warsinke, Tanja Kojic, Maurizio Vergari, Jan-Niklas Voigt-Antons, Sebastian Möller:
VR Cloud Gaming UX: Exploring the Impact of Network Quality on Emotion, Presence, Game Experience and Cybersickness. CoRR abs/2408.12238 (2024)
[i3]Maurizio Vergari, Tanja Kojic, Wafaa Wardah, Maximilian Warsinke, Sebastian Möller, Jan-Niklas Voigt-Antons, Robert P. Spang:
Digital Eyes: Social Implications of XR EyeSight. CoRR abs/2410.02053 (2024)
[i2]Janne Kaeder, Maurizio Vergari, Verena Biener, Tanja Kojic, Jens Grubert, Sebastian Möller, Jan-Niklas Voigt-Antons:
Working with Mixed Reality in Public: Effects of Virtual Display Layouts on Productivity, Feeling of Safety, and Social Acceptability. CoRR abs/2410.04899 (2024)
[i1]Jana Motowilowa, Maurizio Vergari, Tanja Kojic, Maximilian Warsinke, Sebastian Möller, Jan-Niklas Voigt-Antons:
Exploring Augmented Table Setup and Lighting Customization in a Simulated Restaurant to Improve the User Experience. CoRR abs/2411.10230 (2024)- 2023
[j2]Tanja Kojic
, Robert P. Spang, Maurizio Vergari, Luis Meier, Sebastian Möller, Jan-Niklas Voigt-Antons:
Effects of user factors on user experience in virtual reality: age, gender, and VR experience as influencing factors for VR exergames. Qual. User Exp. 8(1) (2023)
[c10]Tanja Kojic
, Iva Srnec Hamer, Maurizio Vergari, Sebastian Möller:
The Future of the Performing Arts with Extended Reality. HCI (45) 2023: 440-445
[c9]Maurizio Vergari, Tanja Kojic
, Nicole Stefanie Bertges, Francesco Vona
, Sebastian Möller, Jan-Niklas Voigt-Antons:
Exploring users' sense of safety in public using an Augmented Reality application. QoMEX 2023: 193-196
[c8]Tanja Kojic
, Maurizio Vergari, Francesco Vona
, Sebastian Möller, Jan-Niklas Voigt-Antons:
An Investigation of the Influence of Ambient Noise on User Experience in Virtual Reality. QoMEX 2023: 282-287- 2022
[c7]Maurizio Vergari, Tanja Kojic
, Katerina Georgieva Koleva, Stefan Hillmann
, Sebastian Möller
, Jan-Niklas Voigt-Antons:
Towards Improvement of UX Using Gamification for Public Artistic and Historical Artifacts in AR. HCI (17) 2022: 142-152
[c6]Tanja Kojic
, Maurizio Vergari, Sebastian Möller
, Jan-Niklas Voigt-Antons:
Assessing User Experience of Text Readability with Eye Tracking in Virtual Reality. HCI (16) 2022: 199-211
[c5]Robert P. Spang
, Oliver Machacík, Kerstin Pieper
, Maurizio Vergari
, Jan-Niklas Voigt-Antons
:
Reconstruction and Physiological Basis of Samsung's Galaxy Watch Stress Score. HCI (40) 2022: 445-452
[c4]Maurizio Vergari, Robert P. Spang, Tanja Kojic
, Britta Hesse, Sebastian Möller
, Jan-Niklas Voigt-Antons:
Investigation of Personal Space perception in Augmented Reality. QoMEX 2022: 1-6- 2021
[c3]Tanja Kojic
, Maurizio Vergari, Rahul Thangaraj, Marco Braune, Jan-Niklas Voigt-Antons
:
Influence of Visualisation Design of Data Streams on User Experience in Virtual Reality. HCI (38) 2021: 269-277
[c2]Jan-Niklas Voigt-Antons, Robert P. Spang, Tanja Kojic
, Luis Meier, Maurizio Vergari, Sebastian Möller
:
Don't Worry be Happy - Using virtual environments to induce emotional states measured by subjective scales and heart rate parameters. VR 2021: 679-686
[c1]Maurizio Vergari, Tanja Kojic
, Francesco Vona
, Franca Garzotto
, Sebastian Möller
, Jan-Niklas Voigt-Antons:
Influence of Interactivity and Social Environments on User Experience and Social Acceptability in Virtual Reality. VR 2021: 695-704
2000 – 2009
- 2008
[j1]Roberta Ferrucci
, Sara Marceglia
, Maurizio Vergari
, Filippo Cogiamanian
, Simona Mrakic-Sposta
, Francesca Mameli
, Stefano Zago
, Sergio Barbieri, Alberto Priori
:
Cerebellar Transcranial Direct Current Stimulation Impairs the Practice-dependent Proficiency Increase in Working Memory. J. Cogn. Neurosci. 20(9): 1687-1697 (2008)
Coauthor Index

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last updated on 2025-12-28 00:22 CET by the dblp team
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