


default search action
mLearn 2017: Larnaca, Cyprus
- Fernando Loizides, George A. Papadopoulos, Nicos Souleles:

Proceedings of the 16th World Conference on Mobile and Contextual Learning, mLearn 2017, Larnaca, Cyprus, October 30 - November 1, 2017. ACM 2017, ISBN 978-1-4503-5255-0 - Amr Elsaadany, Noah Orensa:

e-LM: A Sensing Application for Learning Monitoring Using Mobile Computing. 1:1-1:6 - Ángel Suárez, Stefaan Ternier, René Helbig, Marcus Specht:

DojoAnalytics: A Learning Analytics interoperable component for DojoIBL. 2:1-2:8 - Bronwin Patrickson

:
Mobilising the civic curriculum. 3:1-3:4 - Aous Karoui

, Iza Marfisi-Schottman, Sébastien George:
A Nested Design Approach for Mobile Learning Games. 4:1-4:4 - Barbara Leporini, Eleonora Palmucci:

A Mobile Educational Game Accessible to All, Including Screen Reading Users on a Touch-Screen Device. 5:1-5:4 - Carla Coetzee:

Plan B: Mobile Maths Unplugged. 6:1-6:3 - Ebba Ossiannilsson, Nicolas Ioannides:

Towards a Framework and Learning Methodology for Innovative Mobile Learning: A Theoretical Approach. 7:1-7:8 - Ioanna Ioannou, Eleni A. Kyza

:
The role of gamification in activating primary school students' intrinsic and extrinsic motivation at a museum. 8:1-8:4 - Cristian A. Restituyo, Fernando Loizides, Shufan Yang, Kurtis Weir, Adam Grant Worrallo, Thomas P. Hartley, Nicos Souleles, Michael Loizou:

Presenting and Investigating the Efficacy of an Educational Interactive Mobile Application for British Sign Language Using Hand Gesture Detection Techniques. 9:1-9:8 - Rika Fleck:

Knowledge as the Facebook Instant Article: A Quite Possible Future Scenario. 10:1-10:5 - Christos Goumopoulos, Nikolaos Xanos, Achilles Kameas:

Leveraging STEM education via UMI technologies. 11:1-11:4 - Igor Miladinovic, Sigrid Schefer-Wenzl:

Pawing the Way for Interdisciplinary Learning in Software Development Education. 12:1-12:2 - Yiannis Georgiou

, Eleni A. Kyza
:
A design-based approach to augmented reality location-based activities: Investigating immersion in relation to student learning. 13:1-13:8 - Sofia Eriksson-Bergström, Jimmy Jaldemark

:
Students' expressions of learning on the move: Game-based learning and mobile devices in formal outdoor educational settings. 14:1-14:3 - Juanita Tertia Janse van Rensburg

, Chanelle Vermaak:
Designing a mobile application for agricultural knowledge management: A DSR approach. 15:1-15:8 - Lance Bunt

, Verona Leendertz, A. Seugnet Blignaut:
A heuristic evaluation of the design and development of a statistics serious game. 16:1-16:7 - Nicoletta Pantela, Eleni A. Kyza

:
The investigation of concept mapping as a scaffolding tool in a technologically-mediated, mobile learning, augmented reality environment. 17:1-17:7 - A. Seugnet Blignaut, Gordon Derrac Matthew:

Part II: Survive with Vuvu on the Vaal: Electroencephalography Results of a Gameplay Experience Evaluation of a Mobile Serious Game for Statistics Education. 18:1-18:6 - Sigrid Schefer-Wenzl, Igor Miladinovic:

Game Changing Mobile Learning Based Method Mix for Teaching Software Development. 19:1-19:7 - Sylvana Sofkova Hashemi, Nataliya Berbyuk Lindström, Lorna Bartram

, Linda Bradley
:
Investigating Mobile Technology Resources for Integration: The Technology-Pedagogy-Language-Culture (TPLC) Model. 20:1-20:8 - Mari van Wyk, Linda van Ryneveld

:
5 Whiskies and a GoPro: Exploring the use of an action camera in veterinary science education. 21:1-21:4 - Wijitra Suriyakul Na Ayudhya, Giasemi N. Vavoula

:
Mobile family learning in the science museum. 22:1-22:8 - Maria Aristeidou

, Eileen Scanlon, Mike Sharples
:
Design Guidelines for Sensor-based Mobile Learning Applications. 23:1-23:3 - Andriani Piki

:
Learner engagement in mobile computer-supported collaborative learning contexts: An integrative framework. 24:1-24:7 - Tobias Rohloff, Jan Renz, Max Bothe, Christoph Meinel:

Supporting Multi-Device E-Learning Patterns with Second Screen Mobile Applications. 25:1-25:8 - Veruschka Pelser-Carstens

, A. Seugnet Blignaut:
Towards Using Mobile Technologies to Digitise a Table-Top Game for Accountancy Students. 26:1-26:5 - Agnieszka Palalas

, Norine Wark
:
Design Principles for an Adult Literacy Mobile Learning Solution. 27:1-27:8 - Jean Botev

, Steffen Rothkugel, Joe Mayer:
Contour Drawing and Detection for Collaborative Context-Aware Mobile Training and Exploration. 28:1-28:4 - Christopher Krauss

, Agathe Merceron, Truong-Sinh An, Miggi Zwicklbauer, Stephan Steglich
, Stefan Arbanowski
:
Teaching Advanced Web Technologies with a Mobile Learning Companion Application. 29:1-29:4 - Helga Hambrock

:
Digging deeper and finding the gems of a social media platform for a community of academic researchers. 30:1-30:5 - Maria Meletiou-Mavrotheris

, Christina Varnava Vasou, Efi Paparistodemou:
Adopting A Systemic Approach to The Instructional Integration of Mobile Devices: The Case Study of a Primary School in Cyprus. 31:1-31:6 - Loucas Fl. Tsouccas, Maria Meletiou-Mavrotheris

:
Enhancing the Technological, Pedagogical and Content Knowledge (TPACK) of in-service primary teachers in the use of tablet technologies. 32:1-32:8 - Kathryn MacCallum

, David Parsons
:
Evaluating a Mobile Toolkit for Designing Mobile Learning Activities. 33:1-33:6 - Sanjay Vasudeva, Kay Colthorpe, Hardy Ernst:

Student-initiated Mobile Learning in Higher Education. 34:1-34:4

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.


Google
Google Scholar
Semantic Scholar
Internet Archive Scholar
CiteSeerX
ORCID














