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VRAIS 1998: Atlanta, Georgia, USA
- 1998 Virtual Reality Annual International Symposium, VRAIS '98, Atlanta, Georgia, USA, March 14-18, 1998. IEEE Computer Society 1998, ISBN 0-8186-8362-7
Keynote
- Kazuo Tanie:
Keynote: VR Technology and Network Based Telerobotics. VRAIS 1998: 2
Session 1: Human Factors
- Ulrich Neumann, Anthony E. Majoros:
Cognitive, performance, and systems issues for augmented reality applications in manufacturing and maintenance. 4-11 - Rudolph P. Darken, William P. Banker:
Navigating in natural environments: a virtual environment training transfer study. 12-19 - Mark Billinghurst, Jerry Bowskill, Nick Dyer, Jason Morphett:
An evaluation of wearable information spaces. 20-27 - Niels H. Bakker, Peter J. Werkhoven, Peter O. Passenier:
Aiding orientation performance in virtual environments with proprioceptive feedback. 28-33
Session 2: Tactile Feedback
- Naoya Asamura, Naruyuki Tomori, Hiroyuki Shinoda:
A tactile feeling display based on selective stimulation to skin receptors. 36-42 - Takaaki Nara, Taro Maeda, Yasuyuki Yanagida, Susumu Tachi:
Tactile display using elastic waves. 43-50 - Yasushi Ikei, Kazufumi Wakamatsu, Shuichi Fukuda:
Image data transformation for tactile texture display. 51-58 - Hunter G. Hoffman:
Physically touching virtual objects using tactile augmentation enhances the realism of virtual environments. 59-63
Session 3: Force Feedback
- Masamichi Sakaguchi, Junji Furusho:
Development of ER actuators and their applications to force display systems. 66-70 - Atsuko Tanaka, Koichi Hirota, Toyohisa Kaneko:
Virtual cutting with force feedback. 71-75 - Young-ho Chai, Greg R. Luecke, James C. Edwards:
Virtual clay modeling using the ISU exoskeleton. 76-80 - Brian Grant, Aron T. Helser, Russell M. Taylor II:
Adding force display to a stereoscopic head-tracked projection display. 81-88
Session 4: Algorithms
- Gabriel Zachmann:
Rapid collision detection by dynamically aligned DOP-trees. 90-97 - Matthias Unbescheiden, Andrzej Trembilski:
Cloud simulation in virtual environments. 98-104 - Zhigang Zhu, Guangyou Xu, Xueyin Lin:
Constructing 3D natural scene from video sequences with vibrated motions. 105-112 - Lance C. Burton:
Viewing complex scenes with error-buffered light fields. 113-120
Session 5: Interaction
- Timothy Marsh, Alan Watt:
Shape your imagination: iconic gestural-based interaction. 122-125 - Ivan Poupyrev, Numada Tomokazu, Suzanne Weghorst:
Virtual Notepad: handwriting in immersive VR. 126-132 - Laurence R. Harris, Michael Jenkin, Daniel C. Zikovitz:
Vestibular cues and virtual environments. 133-138 - James Boritz, Kellogg S. Booth:
A study of interactive 6 DOF docking in a computerised virtual environment. 139-146
Session 6: Devices and Applications
- Ulrich Neumann, Jun Park:
Extendible object-centric tracking for augmented reality. 148-155 - Yuichiro Akatsuka, George A. Bekey:
Compensation for end to end delays in a VR system. 156-159 - Martin Schulz, Thomas Ertl, Thomas Reuding:
Crashing in cyberspace-evaluating structural behaviour of car bodies in a virtual environment. 160-166 - Chua Gim Guan, Luis Serra, Ralf A. Kockro, Ng Hern, Wieslaw Lucjan Nowinski, Chumpon Chan:
Volume-based tumor neurosurgery planning in the Virtual Workbench. 167-173
Session 7: Education and Training
- Andrew E. Johnson, Maria Roussos, Jason Leigh, Christina Vasilakis, Craig Barnes, Thomas G. Moher:
The NICE project: learning together in a virtual world. 176-183 - Craig R. Hall, Randy Stiles, Carol D. Horwitz:
Virtual reality for training: evaluating knowledge retention. 184-189 - Grigore C. Burdea, George Patounakis, Viorel G. Popescu, Robert E. Weiss:
Virtual reality training for the diagnosis of prostate cancer. 190-197 - Sharon A. Stansfield, Daniel Shawver, Annette Sobel:
MediSim: a prototype VR system for training medical first responders. 198-205
Panel
- R. Bowen Loftin, Frederick P. Brooks Jr., Christopher J. Dede:
Virtual Reality In Education: Promise And Reality (Panel). 208
Poster Session
- David A. Philbin, William Ribarsky, Neff Walker, Charlie Ellis Hubbard:
Training in virtual environments: analysis of task appropriateness. 210 - Greg S. Schmidt, Michael L. Ringham, Donald H. House:
Choreographing realistic animated birds using gesture recognition. 211 - Youngkwan Cho, Ulrich Neumann:
Multi-ring color fiducial systems for scalable fiducial tracking augmented reality. 212 - Sandeep K. Singhal, Binh Q. Nguyen:
Registration rooms, lobbies, and portals: interconnecting large-scale networked virtual environments and collaborations. 213 - Jose Molineros, Vijaimukund Raghavan, Rajeev Sharma:
Computer vision based augmented reality for guiding and evaluating assembly sequences. 214
Invited Speaker
- Dorothy Strickland:
Creating A Virtual Bridge To Reality: The Latest Uses Of Virtual Reality For Mental Health. 216
Panel
- Rudy Darken, Deborah Hix, Nat Durlach, Mary Lynne Dittmar, Mark T. Bolas:
Usability Is From Venus, Virtual Environments Are From Mars: User-centered Evaluation Methodology In A New Medium (Panel). 218
Session 8: Large and Distributed Virtual Worlds I
- Peter Ebbesmeyer:
Textured virtual walls achieving interactive frame rates during walkthroughs of complex indoor environments. 220-227 - Matthew M. Rafferty, Daniel G. Aliaga, Anselmo Lastra:
3D image warping in architectural walkthroughs. 228-233 - Michitaka Hirose, Shinjiro Watanabe, Takaaki Endo:
Generation of wide-range virtual spaces using photographic images. 234-241 - Paul M. Sharkey, Matthew D. Ryan, David J. Roberts:
A local perception filter for distributed virtual environments. 242-249
Session 9: Large and Distributed Virtual Worlds II
- Kent Watsen, Michael Zyda:
Bamboo-a portable system for dynamically extensible, real-time, networked, virtual environments. 252-259 - G. Drew Kessler, Larry F. Hodges, Mustaque Ahamad:
RAVEL, a support system for the development of distributed, multi-user VE applications. 260-267 - Toshikazu Ohshima, Kiyohide Satoh, Hiroyuki Yamamoto, Hideyuki Tamura:
AR2Hockey: a case study of collaborative augmented reality. 268-275 - Nicolas Farcet, Patrice Torguet:
Space-scale structure for information rejection in large-scale distributed virtual environments. 276-283
Panel
- Mel Slater, Lennart E. Fahlén, Véronique Normand, Tom Rodden, Nadia Magnenat-Thalmann, Daniel Thalmann:
Building Large Scale Virtual Environments For Collaborative Working: The Coven Project (Panel). 286
Tutorials and Workshop
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Avatars And Autonomous Virtual Humans In Virtual Environments. 288 - Lawrence J. Hettinger:
Perceiving And Acting In Virtual Environments. 288 - Sankar Jayaram:
Applying Virtual Reality To Engineering Design. Analysis, And 3D Manufacturing - Basics. 289 - Sankar Jayaram:
Applying Virtual Reality To Engineering Design, Analysis, And 3d Manufacturing - Advanced. 289 - Fan Dai:
Virtual Prototyping - Principles, Problems, And Solutions. 289 - Grigore C. Burdea:
Medical Virtual Reality. 290 - Mark Billinghurst, Thad Starner:
Interfaces For Wearable Computers. 290
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