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AI & Society, Volume 20, 2006
Volume 20, Number 1, January 2006
- Victoria Vesna:

Genetic technologies and animals. 1-2 - Carol Gigliotti:

Genetic technologies and animals. 3-5 - Steven Best:

Genetic science, animal exploitation, and the challenge for democracy. 6-21 - Carol Gigliotti:

Leonardo's choice: the ethics of artists working with genetic technologies. 22-34 - Steve Baker, Carol Gigliotti:

We have always been transgenic. 35-48 - Caroline Seck Langill:

Negotiating the hybrid: art, theory and genetic technologies. 49-62 - Susan McHugh

:
The call of the other 0.1%: genetic aesthetics and the new Moreaus. 63-81 - Traci Warkentin:

Dis/integrating animals: ethical dimensions of the genetic engineering of animals for human consumption. 82-102 - Lynda Birke:

Meddling with Medusa: on genetic manipulation, art and animals. 103-117
Volume 20, Number 2, March 2006
- Anton Nijholt

, Toyoaki Nishida:
Social intelligence design for mediated communication. 119-124 - Koji Yamashita, Hidekazu Kubota, Toyoaki Nishida:

Designing conversational agents: effect of conversational form on our comprehension. 125-137 - Tatsuya Nomura, Takayuki Kanda

, Tomohiro Suzuki:
Experimental investigation into influence of negative attitudes toward robots on human-robot interaction. 138-150 - G. Henri ter Hofte, Ingrid Mulder

, Carla Verwijs:
Close encounters of the virtual kind: a study on place-based presence. 151-168 - Renate Fruchter, Humberto Cavallin

:
Developing methods to understand discourse and workspace in distributed computer-mediated interaction. 169-188 - Dulce T. Pumareja, Klaas Sikkel:

Getting used with groupware: a first class experience. 189-201 - Anton Nijholt

, Rieks op den Akker, Dirk Heylen:
Meetings and meeting modeling in smart environments. 202-220 - Asako Miura

, Nobuhiko Fujihara, Koji Yamashita:
Retrieving information on the World Wide Web: effects of domain specific knowledge. 221-231 - Edwin H. Blake

, William D. Tucker:
User interfaces for communication bridges across the digital divide. 232-242
Volume 20, Number 3, June 2006
- Colin T. Schmidt:

Preliminary comments on the amalgamation of togetherness and distance. 243-248 - Christian Brassac:

Computers and knowledge: a dialogical approach. 249-270 - F. Henri, P. Gagné, M. Maina, Y. Gargouri, Jacqueline Bourdeau, Gilbert Paquette:

Development of a knowledge base as a tool for contextualized learning. 271-287 - Daniel Memmi:

The nature of virtual communities. 288-300 - Jakko van der Pol, Wilfried Admiraal

, P. Robert-Jan Simons:
Context enhancement for co-intentionality and co-reference in asynchronous CMC. 301-313 - Marie-Laure Betbeder, Philippe Cottier, Colin T. Schmidt, Pierre Tchounikine:

Dialogue in context, towards a referential approach in collective learning. 314-330 - J. Tapie, Patrice Terrier

, L. Perron, Jean-Marie Cellier:
Should remote collaborators be represented by avatars? A matter of common ground for collective medical decision-making. 331-350 - Katerina Nicolopoulou, Mitja Kostomaj, André M. C. Campos:

How to address group dynamics in virtual worlds. 351-371 - Gordana Dodig-Crnkovic

, Virginia Horniak:
Togetherness and respect: ethical concerns of privacy in Global Web Societies. 372-383 - Nicolas Grégori

, Jean-Charles Hautecouverture, François Charoy, Claude Godart:
Combining ergonomics, culture and scenario for the design of a cooperation platform. 384-402 - Ghislaine Chabert, Jean-Charles Marty, Bernard Caron, Thibault Carron, Laurence Vignollet, Christine Ferraris:

The Electronic Schoolbag, a CSCW workspace: presentation and evaluation. 403-419 - Dixi Louise Strand

:
Relating research to practice: imperative or circumstance?. 420-441
Volume 20, Number 4, September 2006
- Victoria Vesna:

AI & Society Volume 20-4. 443 - Casey Reas:

Media Literacy: twenty-first century arts education. 444-445 - Joanna Berzowska:

Personal technologies: memory and intimacy through physical computing. 446-461 - Golan Levin:

Computer vision for artists and designers: pedagogic tools and techniques for novice programmers. 462-482 - Alexander R. Galloway:

"Carnivore personal edition": exploring distributed data surveillance. 483-492 - Mary Flanagan

:
Making games for social change. 493-505 - Katherine Moriwaki, Jonah Brucker-Cohen:

Lessons from the scrapyard: creative uses of found materials within a workshop setting. 506-525 - Casey Reas, Benjamin Fry:

Processing: programming for the media arts. 526-538

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