default search action
Sebastian von Mammen
Person information
- affiliation: University of Würzburg, Institute for Computer Science, Germany
- affiliation: University of Augsburg, Organic Computing, Germany
- affiliation: University of Calgary, Deptartment of Computer Science, AB, Canada
Refine list
refinements active!
zoomed in on ?? of ?? records
view refined list in
export refined list as
2020 – today
- 2024
- [j16]Fotis Liarokapis, Sebastian von Mammen, Hai-Ning Liang:
Special issue on technologies and applications for ubiquitous interactive media. Pers. Ubiquitous Comput. 28(3): 447-448 (2024) - [j15]Damian Kutzias, Sebastian von Mammen:
Recent Advances in Procedural Generation of Buildings: From Diversity to Integration. IEEE Trans. Games 16(1): 16-35 (2024) - [c90]Tobias Brandner, Marc Mußmann, Sebastian von Mammen:
Analysis and Generation of Flow in 3D Jump'n'Run Games. CoG 2024: 1-4 - [c89]Daniel Eckmann, Kai Schiesser, Sebastian von Mammen:
The Royal Crush: Analysis of Match-3 Mechanics. CoG 2024: 1-4 - [c88]Anne Vetter, Mounsif Chetitah, Daniel Eckmann, Tobias Lengfeld, Keram Pfeifer, Sebastian von Mammen:
BrainBuilder: A Virtual Reality Serious Game for Insect Neuroanatomy Education. CoG 2024: 1-4 - [c87]Wenzel Hünting, Daniel Loebenberger, Sebastian von Mammen:
The Creation Blockchain: Documentation and Validation of Work Processes. FDG 2024: 60 - [c86]Damian Kutzias, Sebastian von Mammen:
Handling Interfaces for the Procedural Generation of Complete Buildings. GAS 2024: 9-14 - [c85]Felix Scheuerpflug, Christian Aulbach, Daniel Pohl, Sebastian von Mammen:
Experimental Immersive 3D Camera Setup for Mobile Phones. VR Workshops 2024: 881-882 - [c84]Vanessa Pfeiffer, Sebastian von Mammen, Daniel Pohl:
Haptic and Auditory Feedback on Immersive Media in Virtual Reality. VRST 2024: 58:1-58:2 - 2023
- [c83]Mounsif Chetitah, Sebastian von Mammen:
Ontologically Mapping Learning Objectives and Gameplay Goals. CoG 2023: 1-4 - [c82]Anne Vetter, Johannes Büttner, Sebastian von Mammen:
Baked Burger Bash: A Serious Virtual Reality Game Informing about the Effects of Acute Cannabinoid Intoxication. CoG 2023: 1-4 - [c81]Tobias Buhl, David Marcomin, Stefan Fallert, Jana Blechschmidt, Franziska Bönisch, Robert Mark, Juliano Sarmento Cabral, Sebastian von Mammen:
User-Centered Engineering of an Interactive Land Use Exploration Tool. EnvirVis@EuroVis 2023: 77-84 - [c80]Daniel Götz, Sebastian von Mammen:
Modulith: A Game Engine Made for Modding. FDG 2023: 3:1-3:8 - [c79]Mounsif Chetitah, Julian Müller, Lorenz Deserno, Maria Waltmann, Sebastian von Mammen:
Gamification Framework for Reinforcement Learning-based Neuropsychology Experiments. FDG 2023: 51:1-51:4 - [c78]Sarah Hofmann, Cem Özdemir, Sebastian von Mammen:
Record, Review, Edit, Apply: A Motion Data Pipeline for Virtual Reality Development & Design. FDG 2023: 52:1-52:4 - [c77]Sooraj K. Babu, Tim Schneider, Sebastian von Mammen:
User-centred Design and Development of a Graphical User Interface for Learning Classifier Systems. GECCO Companion 2023: 1830-1837 - [c76]Sooraj K. Babu, Tobias Brandner, Samuel Truman, Sebastian von Mammen:
Investigating Crowdsourced Help Facilities for Enhancing User Guidance. IMET 2023: 27-30 - [c75]Andreas Müller, Stefan Müller, Tobias Brixner, Sebastian von Mammen:
Programmatic Design and Architecture of an Immersive Laser Laboratory. IMET 2023: 45-52 - [c74]Anne Lewerentz, Nico Manke, David Schantz, Juliano Sarmento Cabral, Sebastian von Mammen:
Integrating Julia Code into the Unity Game Engine to Dive into Aquatic Plant Growth. IMET 2023: 97-100 - 2022
- [j14]Andreas Halbig, Sooraj K. Babu, Shirin Gatter, Marc Erich Latoschik, Kirsten Brukamp, Sebastian von Mammen:
Opportunities and Challenges of Virtual Reality in Healthcare - A Domain Experts Inquiry. Frontiers Virtual Real. 3 (2022) - [j13]Sophia C. Steinhaeusser, Sebastian Oberdörfer, Sebastian von Mammen, Marc Erich Latoschik, Birgit Lugrin:
Joyful Adventures and Frightening Places-Designing Emotion-Inducing Virtual Environments. Frontiers Virtual Real. 3 (2022) - [c73]Sarah Hofmann, Andreas Müller, Sebastian von Mammen:
Interactive Hemodynamic Simulation Model of A Cross-Scale Cardiovascular System. ANNSIM 2022: 305-316 - [c72]Christian Schott, Sarah Hofmann, Sebastian von Mammen:
Parametric Skin Wound Generation for Medical Simulations. IMET 2022: 1-8 - [c71]Sooraj K. Babu, Sebastian von Mammen:
Learning Classifier Systems as Recommender Systems. LIFELIKE 2022 - [c70]Sarah Hofmann, Maximilian Seeger, Henning Rogge-Pott, Sebastian von Mammen:
Real-Time Music-Driven Movie Design Framework. WICED@Eurographics/EuroVis 2022: 53-60 - [e2]Fotis Liarokapis, Maria Shehade, Sebastian von Mammen, Hai-Ning Liang, Kurt Debattista, Andri Ioannou, Panayiotis Charalambous:
2nd International Conference on Interactive Media, Smart Systems and Emerging Technologies, IMET 2022, Limassol, Cyprus, October 4-7, 2022. IEEE 2022, ISBN 978-1-6654-7016-2 [contents] - 2021
- [j12]Kerstin Schmid, Andreas Knote, Alexander Mück, Keram Pfeiffer, Sebastian von Mammen, Sabine C. Fischer:
Interactive, Visual Simulation of a Spatio-Temporal Model of Gas Exchange in the Human Alveolus. Frontiers Bioinform. 1 (2021) - [j11]Fotis Liarokapis, Sebastian von Mammen, Athanasios Vourvopoulos:
Advanced multimodal interaction techniques and user interfaces for serious games and virtual environments. J. Multimodal User Interfaces 15(3): 255-256 (2021) - [c69]Samuel Truman, Jakob Seitz, Sebastian von Mammen:
Stigmergic, Diegetic Guidance of Swarm Construction. ACSOS-C 2021: 226-231 - [c68]Johannes Büttner, Sebastian von Mammen:
Training a Reinforcement Learning Agent based on XCS in a Competitive Snake Environment. CoG 2021: 1-5 - [c67]Marc Mußmann, Samuel Truman, Sebastian von Mammen:
Game-Ready Inventory Systems for Virtual Reality. CoG 2021: 1-8 - [c66]Julian Tritscher, Anna Krause, Daniel Schlör, Fabian Gwinner, Sebastian von Mammen, Andreas Hotho:
A financial game with opportunities for fraud. CoG 2021: 1-5 - [c65]Johannes Büttner, Christian Merz, Sebastian von Mammen:
Playing with Dynamic Systems - Battling Swarms in Virtual Reality. EvoApplications 2021: 309-324 - [c64]Yasin Raies, Sebastian von Mammen:
A Swarm Grammar-Based Approach to Virtual World Generation. EvoMUSART 2021: 459-474 - [c63]Lukas Schreiner, Sebastian von Mammen:
Modding Support of Game Engines. FDG 2021: 36:1-36:9 - [c62]Sebastian von Mammen:
Motivating Interactive Self-Organisation. LIFELIKE 2021 - 2020
- [c61]Sebastian Wodarczyk, Sebastian von Mammen:
Emergent Multiplayer Games. CoG 2020: 33-40 - [c60]Johannes Büttner, Christian Merz, Sebastian von Mammen:
Horde Battle III or How to Dismantle a Swarm. CoG 2020: 640-641 - [c59]Anne Vetter, Daniel Götz, Sebastian von Mammen:
The Art of Loci: Immerse to Memorize. CoG 2020: 642-645 - [c58]Peter Ziegler, Sebastian von Mammen:
Generating Real-Time Strategy Heightmaps using Cellular Automata. FDG 2020: 14:1-14:4 - [c57]Samuel Truman, Sebastian von Mammen:
An Integrated Design of World-in-Miniature Navigation in Virtual Reality. FDG 2020: 69:1-69:9 - [c56]Andreas Knote, Sebastian von Mammen, YunYun Gao, Andrea Thorn:
Immersive Analysis of Crystallographic Diffraction Data. VRST 2020: 58:1-58:3 - [p2]Florian Niebling, Jonas Bruschke, Heike Messemer, Markus Wacker, Sebastian von Mammen:
Analyzing Spatial Distribution of Photographs in Cultural Heritage Applications. Visual Computing for Cultural Heritage 2020: 391-408
2010 – 2019
- 2019
- [c55]Andreas Knote, Sabine C. Fischer, Sylvain Cussat-Blanc, Florian Niebling, David Bernard, Florian Cogoni, Sebastian von Mammen:
Immersive Analysis of 3D Multi-cellular In-Vitro and In-Silico Cell Cultures. AIVR 2019: 82-89 - [c54]Daniel Roth, Sebastian von Mammen, Julian Keil, Manuel Schildknecht, Marc Erich Latoschik:
Approaching Difficult Terrain with Sensitivity: A Virtual Reality Game on the Five Stages of Grief. VS-GAMES 2019: 1-4 - [c53]Jan Burkholz, Sebastian von Mammen:
Empathy & Information: Ingredients for a Children's Game on Diabetes. VS-GAMES 2019: 1-2 - [c52]Katharina Anna Maria Heydn, Marc Philipp Dietrich, Marcus Barkowsky, Götz Winterfeldt, Sebastian von Mammen, Andreas Nüchter:
The Golden Bullet: A Comparative Study for Target Acquisition, Pointing and Shooting. VS-GAMES 2019: 1-8 - [c51]Sebastian von Mammen, Andreas Müller, Marc Erich Latoschik, Mario Botsch, Kirsten Brukamp, Carsten Schröder, Michel Wacker:
VIA VR: A Technology Platform for Virtual Adventures for Healthcare and Well-Being. VS-GAMES 2019: 1-2 - [c50]Andreas Müller, Samuel Truman, Sebastian von Mammen, Kirsten Brukamp:
Engineering a Showcase of Virtual Reality Exposure Therapy. VS-GAMES 2019: 1-2 - 2018
- [j10]Heiko Hamann, Sebastian von Mammen, Ingo Mauser:
Special issue on self-organised construction. Swarm Intell. 12(2): 97-99 (2018) - [c49]Heiko Hamann, Carlo Pinciroli, Sebastian von Mammen:
A Gamification Concept for Teaching Swarm Robotics. EWME 2018: 83-88 - [c48]Samuel Truman, Nicolas Rapp, Daniel Roth, Sebastian von Mammen:
Rethinking real-time strategy games for virtual reality. FDG 2018: 31:1-31:6 - [c47]Andreas Knote, Sebastian von Mammen:
Adaptation and Integration of GPU-Driven Physics for a Biology Research RIS. SEARIS 2018: 1-7 - [c46]Peter Ziegler, Daniel Roth, Andreas Knote, Michael Kreuzer, Sebastian von Mammen:
Simulator Sick but Still Immersed: A Comparison of Head-Object Collision Handling and Their Impact on Fun, Immersion, and Simulator Sickness. VR 2018: 743-744 - [c45]Daniel Rapp, Jonas Müller, Kristina Bucher, Sebastian von Mammen:
Pathomon: A Social Augmented Reality Serious Game. VS-GAMES 2018: 1-4 - [e1]Sebastian von Mammen:
10th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2018, Würzburg, Germany, September 5-7, 2018. IEEE Computer Society 2018, ISBN 978-1-5386-7123-8 [contents] - 2017
- [j9]Sebastian von Mammen, Daniel Wagner, Andreas Knote, Umut Taskin:
Interactive Simulations of Biohybrid Systems. Frontiers Robotics AI 4: 50 (2017) - [c44]Melanie Däschinger, Andreas Knote, Rebecca Green, Sebastian von Mammen:
A human-in-the-loop environment for developmental biology. ECAL 2017: 475-482 - [c43]Melanie Däschinger, Andreas Knote, Sebastian von Mammen:
An evolutionary approach to behavioural morphometrics. GECCO (Companion) 2017: 83-84 - [c42]Marc Philipp Dietrich, Götz Winterfeldt, Sebastian von Mammen:
Towards EEG-based eye-tracking for interaction design in head-mounted devices. ICCE-Berlin 2017: 227-232 - [c41]Marcus Ciolkowski, Simon Faber, Sebastian von Mammen:
3-D visualization of dynamic runtime structures. IWSM-Mensura 2017: 189-198 - [c40]Daniel Wagner, Christian Hofmann, Heiko Hamann, Sebastian von Mammen:
Design and exploration of braiding swarms in VR. VRST 2017: 13:1-13:4 - [c39]Christian Heintz, Moritz Grunwald, Sarah Edenhofer, Jörg Hähner, Sebastian von Mammen:
The game of flow - cellular automaton-based fluid simulation for realtime interaction. VRST 2017: 76:1-76:2 - [c38]Tim Blome, Alexander Diefenbach, Stefan Rudolph, Kristina Bucher, Sebastian von Mammen:
VReanimate - Non-verbal guidance and learning in virtual reality. VS-GAMES 2017: 23-30 - [c37]Juliane Axt, Mareike Schmiedecke, Kristina Bucher, Andreas Knote, Sebastian von Mammen:
A virtual reality simulation for children: Build and create from the perspective of a toy figure. VS-GAMES 2017: 133-136 - 2016
- [j8]Sebastian von Mammen, Sven Tomforde, Jörg Hähner:
An Organic Computing Approach to Self-Organizing Robot Ensembles. Frontiers Robotics AI 3: 67 (2016) - [c36]Sven Tomforde, David Meier, Anthony Stein, Sebastian von Mammen:
Distributed resource allocation as co-evolution problem. CEC 2016: 1815-1822 - [c35]Stefan Rudolph, Sebastian von Mammen, Johannes Jungbluth, Jörg Hähner:
Design and Evaluation of an Extended Learning Classifier-Based StarCraft Micro AI. EvoApplications (1) 2016: 669-681 - [c34]Sarah Edenhofer, Simon Rädler, Manuel Hoß, Sebastian von Mammen:
Self-Organised Construction with Revit. FAS*W@SASO/ICCAC 2016: 160-161 - [c33]Victor Gerling, Sebastian von Mammen:
Robotics for Self-Organised Construction. FAS*W@SASO/ICCAC 2016: 162-167 - [c32]Andreas Knote, Sarah Edenhofer, Sebastian von Mammen:
Neozoa: An immersive, interactive sandbox for the study of competing. KELVAR@VR 2016: 5-10 - [c31]Sebastian von Mammen, Heiko Hamann, Michael Heider:
Robot gardens: an augmented reality prototype for plant-robot biohybrid systems. VRST 2016: 139-142 - [c30]Sebastian von Mammen, Andreas Knote, Sarah Edenhofer:
Cyber sick but still having fun. VRST 2016: 325-326 - [c29]Robin Han, Dominik Auer, Sarah Edenhofer, Sebastian von Mammen:
Skynetz: A Playful Experiential Robotics Simulator. VS-GAMES 2016: 1-4 - [c28]Simon Kerler, Johannes Vilsmeier, Sarah Edenhofer, Sebastian von Mammen:
Pheromander: Real-Time Strategy with Digital Pheromones. VS-GAMES 2016: 1-4 - [c27]Sebastian von Mammen:
Self-Organisation in Games, Games on Self-Organisation. VS-GAMES 2016: 1-8 - [c26]Christopher Stifter, Sarah Edenhofer, Sebastian von Mammen:
Come Fly with Me - Perceive the World through a Mosquito's Senses. VS-GAMES 2016: 1-4 - 2015
- [c25]Sebastian von Mammen, Melanie Däschinger:
Time Series Evolution for Integrating Developmental Processes. ECAL 2015: 320-324 - [c24]Julian Schikarski, Oliver Meisch, Sarah Edenhofer, Sebastian von Mammen:
The Digital Aquarist: An Interactive Ecology Simulator. ECAL 2015: 389-396 - [c23]Sebastian von Mammen, Fabian Hertwig, Patrick Lehner, Florian Obermayer:
PowerSurge: A Serious Game on Power Transmission Networks. EvoApplications 2015: 406-417 - [c22]Sven Tomforde, Jan Kantert, Sebastian von Mammen, Jörg Hähner:
Cooperative Self-optimisation of Network Protocol Parameters at Runtime. ICINCO (1) 2015: 123-130 - [c21]Sebastian von Mammen, Marco Weber, Hans-Heinrich Opel, Timothy Davison:
Interactive multi-physics simulation for endodontic treatment. SpringSim (MSM) 2015: 36-40 - [c20]Sarah Edenhofer, Sebastian von Mammen, Katharina Eckardt, Julia Rauscher:
Cloud Computing - An Educational Game on Weather Phenomena. VS-GAMES 2015: 1-4 - [c19]Frank Gaibler, Simon Faber, Sarah Edenhofer, Sebastian von Mammen:
Drink & Drive: A Serious but Fun Game on Alcohol-Induced Impairments in Road Traffic. VS-GAMES 2015: 1-5 - 2014
- [j7]Abbas Sarraf Shirazi, Timothy Davison, Sebastian von Mammen, Jörg Denzinger, Christian Jacob:
Adaptive agent abstractions to speed up spatial agent-based simulations. Simul. Model. Pract. Theory 40: 144-160 (2014) - [c18]Sebastian von Mammen, Carsten Grenz, Jörg Hähner, Sabine Timpf, Daniel Loebenberger, Stefan Mandl, Oleksandr Kozachuk:
Organic Data: Ein sicheres, dezentralisiertes Big Data Konzept. GI-Jahrestagung 2014: 1241-1252 - [c17]Sven Tomforde, Jörg Hähner, Sebastian von Mammen, Christian Gruhl, Bernhard Sick, Kurt Geihs:
"Know Thyself" - Computational Self-Reflection in Intelligent Technical Systems. SASO Workshops 2014: 150-159 - [c16]Sebastian von Mammen, Sven Tomforde, Jörg Hähner, Patrick Lehner, Lukas Forschner, Andreas Hiemer, Mirela Nicola, Patrick Blickling:
OCbotics: An organic computing approach to collaborative robotic swarms. SIS 2014: 90-97 - 2013
- [j6]Abbas Sarraf Shirazi, Sebastian von Mammen, Christian Jacob:
Abstraction of agent interaction processes: Towards large-scale multi-agent models. Simul. 89(4): 524-538 (2013) - [c15]Uwe Jänen, Henning Spiegelberg, Lars Sommer, Sebastian von Mammen, Jürgen Brehm, Jörg Hähner:
Object tracking as job-scheduling problem. ICDSC 2013: 1-7 - 2012
- [j5]Sebastian von Mammen, Joshua M. Taron:
A Trans-Disciplinary Program for Biomimetic Computing and Architectural Design. J. Inf. Technol. Constr. 17: 239-257 (2012) - [p1]Sebastian von Mammen, David Phillips, Timothy Davison, Heather A. Jamniczky, Benedikt Hallgrímsson, Christian Jacob:
Swarm-Based Computational Development. Morphogenetic Engineering, Toward Programmable Complex Systems 2012: 473-499 - 2011
- [j4]Michael M. Richter, Sebastian von Mammen:
Remarks on the future of AI: machines and communication. Ann. Math. Artif. Intell. 61(1): 41-46 (2011) - [j3]Michael M. Richter, Sebastian von Mammen:
Eine Zukunftsperspektive der Künstlichen Intelligenz am Beispiel menschlicher Kommunikation mit Rechnern. Künstliche Intell. 25(4): 303-306 (2011) - [c14]Abbas Sarraf Shirazi, Sebastian von Mammen, Christian Jacob:
Hierarchical self-organized learning in agent-based modeling of the MAPK signaling pathway. IEEE Congress on Evolutionary Computation 2011: 2245-2251 - [c13]Liraz Mor, Chao Liu, Sebastian von Mammen:
Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture. EvoApplications (2) 2011: 364-373 - [c12]Sebastian von Mammen, Jan-Philipp Steghöfer, Jörg Denzinger, Christian Jacob:
Self-organized Middle-Out Abstraction. IWSOS 2011: 26-31 - 2010
- [c11]Sebastian von Mammen, David Phillips, Timothy Davison, Christian Jacob:
A Graph-Based Developmental Swarm Representation and Algorithm. ANTS Conference 2010: 1-12 - [c10]Sebastian von Mammen, Timothy Davison, Hamidreza Baghi, Christian Jacob:
Component-based networking for simulations in medical education. ISCC 2010: 975-979 - [c9]Timothy Davison, Sebastian von Mammen, Christian Jacob:
EvoShelf: A System for Managing and Exploring Evolutionary Data. PPSN (2) 2010: 310-319 - [c8]Abbas Sarraf Shirazi, Sebastian von Mammen, Christian Jacob:
Adaptive Modularization of the MAPK Signaling Pathway Using the Multiagent Paradigm. PPSN (2) 2010: 401-410
2000 – 2009
- 2009
- [j2]Sebastian von Mammen, Christian Jacob:
The evolution of swarm grammars- growing trees, crafting art, and bottom-up design. IEEE Comput. Intell. Mag. 4(3): 10-19 (2009) - [c7]Sebastian von Mammen, Christian Jacob:
Swarming for Games: Immersion in Complex Systems. EvoWorkshops 2009: 293-302 - 2008
- [b1]Sebastian von Mammen:
Evolving Artificial Constructive Swarms - Experimental Models and Methodologies. VDM 2008, ISBN 978-3-8364-9903-3, pp. I-XIII, 1-71 - [c6]Sebastian von Mammen, Christian Jacob:
The Spatiality of Swarms - Quantitative Analysis of Dynamic Interaction Networks. ALIFE 2008: 662-669 - [c5]Sebastian von Mammen, Joyce Wong, Christian Jacob:
Virtual Constructive Swarm Compositions and Inspirations. EvoWorkshops 2008: 491-496 - [c4]Sebastian von Mammen, Christian Jacob:
Evolutionary swarm design of architectural idea models. GECCO 2008: 143-150 - 2007
- [j1]Christian Jacob, Sebastian von Mammen:
Swarm grammars: growing dynamic structures in 3D agent spaces. Digit. Creativity 18(1): 54-64 (2007) - [c3]Sebastian von Mammen, Christian Jacob:
Genetic swarm grammar programming: Ecological breeding like a gardener. IEEE Congress on Evolutionary Computation 2007: 851-858 - 2006
- [c2]Bernd Ludwig, Stefan Mandl, Sebastian von Mammen:
What's on tonight: user-centered and situation-aware proposals for TV programmes. IUI 2006: 258-260 - 2005
- [c1]Sebastian von Mammen, Christian Jacob, Gabriella Kókai:
Evolving swarms that build 3D structures. Congress on Evolutionary Computation 2005: 1434-1441
Coauthor Index
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.
Unpaywalled article links
Add open access links from to the list of external document links (if available).
Privacy notice: By enabling the option above, your browser will contact the API of unpaywall.org to load hyperlinks to open access articles. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Unpaywall privacy policy.
Archived links via Wayback Machine
For web page which are no longer available, try to retrieve content from the of the Internet Archive (if available).
Privacy notice: By enabling the option above, your browser will contact the API of archive.org to check for archived content of web pages that are no longer available. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Internet Archive privacy policy.
Reference lists
Add a list of references from , , and to record detail pages.
load references from crossref.org and opencitations.net
Privacy notice: By enabling the option above, your browser will contact the APIs of crossref.org, opencitations.net, and semanticscholar.org to load article reference information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Crossref privacy policy and the OpenCitations privacy policy, as well as the AI2 Privacy Policy covering Semantic Scholar.
Citation data
Add a list of citing articles from and to record detail pages.
load citations from opencitations.net
Privacy notice: By enabling the option above, your browser will contact the API of opencitations.net and semanticscholar.org to load citation information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the OpenCitations privacy policy as well as the AI2 Privacy Policy covering Semantic Scholar.
OpenAlex data
Load additional information about publications from .
Privacy notice: By enabling the option above, your browser will contact the API of openalex.org to load additional information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the information given by OpenAlex.
last updated on 2024-10-15 20:46 CEST by the dblp team
all metadata released as open data under CC0 1.0 license
see also: Terms of Use | Privacy Policy | Imprint